Originally Posted by
Alceona
Everybody can count minimal AS size, so it's easy to realise how good AS will be with new weapon.
1. If your AR = or < 1000 AR multiplier will be AR/400+1 (800/400+1=3).
2. If you AR more than 1000 AR multiplier will be (1+1000/400)+(AR-1000)/400*professional coefficient
Every weapon has Attack rating cap (troller has 2750), so if you have AR more then Attack rating cap your should use formula (1+1000/400)+(Attack rating cap - 1000)/400*professional coefficient
3. Professional coefficients:
1/2 - Agent, Mart.Artist, Shade.
1/3 - Adventurer, Enforcer, Fixer, Keeper, Soldier.
1/6 - Engineer, Meta-Phys., Trader.
1/12 - Bureaucrat, Doctor, Nano-Tech.
Engineer can do > 2750 AR so AR multiplier for Troller will be 1+1000/400+(2750-1000)/400*1/6=4,23
4. Minimal AS=max dmg*AR multiplier+add dmg
If I used Troller, It would be 225*4,23+567=1519
5. Minimal critical AS dmg=(max dmg+critical dmg)*AR multiplier+add dmg
If I used Troller, It would be (225+100)*4,23+567=1942
6. AS=minimal AS*AS multiplier. Critical AS=minimal critical AS*AS multiplier. AS multiplier depends from size of AS skill.
AS multiplier is randome part of AS it could be 0,5, 1, 1,5, 2, 2,5, 3 etr (I've made a misstake on my enfo some time ago. I was swapping supernova and didn't make AS maximal. My AS skill was less than 500 and AS multiplier was 0,5. I was really surprised becouse i thought that 1 is minimal.) I was testing AS with different sizes from 1500 to 1800 and I can tell you that AS multiplier is random. When i was testing it with 1650 skill 80% of AS multipliers were: 1, 1,5, 2, 2,5 and 20% of it were AS cap, so i cant tell you was it hier multiplier or critical AS.
I suppose If your AS skill is less than 1000, minimal AS multiplier will be 0,5
I'm shure If your AS sill is more than 1000, minimal AS multiplier will be 1
I suppose If your AS sill is more than 2000, minimal AS multiplier will be 2 ore 1,5
Ps: Troller Adventurer AR multiplier=(1+1000/400)*(2750-1000)/400*1/3=4,96. Thous formulas works as well and you can count your minimal AS dmg to 1 point (i've checked out them on crappy AS weapons without add dmg)