Knowing the game and AO code are totally different things. Macrosun's departure seems as a huge loss atm. The end results might be something completely different. One person did the code. Now with the unfortunate absence of Sir Macro... FC will be forced to put a few coders on the team. Soon as they learn AO hyroglyphics...
Just kill the poor thing already...
Why?
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*waves-bai* Best of luck Genele & Macrosun and thanks for your wonderful work on AO. You will be missed.
*waves-hai* Well, Michizure, storm the content and gogogo! Hope you won't find too many stoppers.
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Michizure isn't exactly "new". He was an ARK for years, as a Bughunter/Exploits ARK, ending as the ARK Bughunter Assistant Director before becoming employed at Funcom. He was also the Boss of Me for a while (after Vhab) until Sezmra superceded him in that role.
That's what I know personally, and ARK always recruits from the player base, so yes he has a player history.
Here's the oldest public thread I can find from him with a cursory search:
Getting around on Testlive
Last edited by Anarrina; Aug 26th, 2014 at 16:19:11.
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A reader lives a thousand lives before he dies. The man who never reads lives only one. -- GRRM
Good luck in your future endeavors to both of you!
This will lead to changes for the development of Anarchy Online for sure.
Will Funcom replace the people they lost on the AO dev team?
Should they decide not to do it, it will for sure be the nail in the coffin for the game.
Essentially the company leaders have to decide if they will go for it (the show must go on) or consolidate the dev teams to some other projects and phase out AO. I believe the most important factors are:
1) How much income the game delivers to the company.
2) What people they can attract for the positions.
3) Once people are in place what effort is required to bring some new life in the development?
4) A part of the company spirit/IP will die with the game.
I respectfully wish that you at Funcom will take the right decisions regardless the outcome.
Cheers,
iLeet
Last edited by iLeet; Aug 25th, 2014 at 19:00:11.
Michi know the game for sure. The problem is the amount of people that left AO already, the people working on AO AND players. Each page on Community Corner there is a Goodbye Thread. How can we expect to see something coming out from this situation? (not even talking about the quality)
Wake up ^^ Make a Kickstarter Campaign. Most of us throw 100 Euros each year for a 13 years old Game. Is there many games that manage to survive so long with this kind of subscription? Without mostly any compensation about our fidelity?? Please :X
Last edited by dritst; Aug 25th, 2014 at 21:52:49.
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Dritst 220/30 Agent equip pic // Vhaeraun 218/30 fixer // Dylinrae 217/30 trader // Seldszar 220/29 adv
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* http://forums.anarchy-online.com/sho...d.php?t=544974 <3 ty, how some ppl can be
* S*rovi1: cant log in game funcom not responding Mrdex: they're translating Mrdex: give em some time.
* Phante: whining is directly proportional with incompetence imo the more you sux the more youll cry and ask for stupid stuff.
* [Provision]: 500m if you can even dent me You gained 103 PVP Solo Score.
Good luck and have fun Genele & Macrosun, AOUniverse wishes you both well.
And good luck to you too Michizure, you're gonna need it!
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To bad that genele and macrosun leaves the company good luck with the things u will do after this .
Now when Michizure has taken over , funcom can pull out the plugg from the game becouse he will let players use more dirty tricks in the game now ,
scrap all the 'live' work, rewind a few updates, save anarchy online.
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Good luck to you both on your european adventures.
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