OK guys with your support and 'bumping' I would like to post in Envisionned forum a kind of official request from the Enforcer community for some improvements (I won't say fixing ).
I just read again the "Top 10" thread and it seems that request are mainly turning around :
Improving the AC system
So that it's more meaningful for players. More like a general request here but still, very important.
Improving the Dodge / Evade skills
Those are ignored a lot since they are close to no use in PvP or vs. red mobs. Tweaking is required here.
Having more viable weapon choices
New type of dmge, better speed / dmge ratio for existing and unused weapons, softening some requisite needed to multi-wield.
Improving the speed cap rules
Well at least for melee weapons.
Taking an official stance with Enf and edged weapons
If 1HE / 2HE are ok with our profession let's have adequate buffs.
Changing Tank Armor
Everyone and his sister he's wearing Decus coats these days. We are very happy with Tank but the nano drain is really just too difficult to manage and because of Decus, Tank is just obsolete. If Tank has to mean nano sink, then at least let's have it balanced with far better AC or dmge increase, or just something that would be ok to trade for the nano sink.
Softening damage caping for Enf
Let us have some ways to improve the min dmge we can make on Mobs.
So en résumé : Enhance a bit our strenght in melee, tweak the AC mechanism for everyone, break the uniformity of our profession.
I would like to have more accurate ideas and your feelings about all this and even new ideas (Enforcer-only armoring tradeskills for example ?).