How bout if we get the MP an actual usable weapon skill.
Almost (if not) all weapon skills are dark blue... granted we are MPs and we have pets and nukes, but when you take into consideration the pet pathing problems and higher level mobs that counter nearly every nano we throw at them, you begin to see that MPs arent all they can be.
As it is right now, against a high level mob (200+), our pets (if they make it to the mob at all) will constantly miss, even with the new evocation nanos, they still miss quite a bit, and their damage is laughable.
Our nukes are constantly countered... if they do hit, it's for a measly amount of damage.
All we have left to look forward to at higher levels (130+) are weapons. This is bad because since all of our weapon skills are dark blue our attack rating will never be as high as another profession of a comparable level using any weapon their class was meant to use... and thus, our damage output suffers considerably.
I think we need at least one usable weapon skill, be it pistol, bow, 1he... hell even knife throwing would be a step in the right direction. I'm not saying we neccesarily need a green skill, but just something that wouldn't be a huge IP sink.
I would personally like to see MPs with a lighter bow skill... I am very interested in the idea of a Creation: Bow nano and think it would be a natural weapon for the MP to use. It certainly fits the Meta-Physical Priestly mold better than a rifle or a machine gun. The only problem I see with this is a complete lack of Bow Buffs (aside from expertise) meaning we could never be OE'd with a bow, but we could never use the best either. That and Bows are an MA thing.
Anyways, to recap...
I think MP's need a usable weapon skill.
I personally would like a lighter Bow skill.
just a thought and an opinion.