I remember the days of making teams off the lft, by asking people if they wanted to join for totw, rk mission, foremans, borgs, etc.
1. The days where thousands of froobs ran around helping paid toons, while other paid guys ignored them.
2. When in a rk mission it was, is that guy afk? we are loosing a lot of damage, maybe we should kick them. While now its, "220 puller have alt/ friends alt/ friend on afk" or "have pocket need afk alt in team."
3. It was "They hate me and here they come!!!" run to team, with train "lol we almost all died, next time map upgrades......" Now its "inf mish?", "Eveyone staying for a next one" inf mission "Eveyone staying for a next one"
We lost the ability to communicate.
What happened to the froobs when did they disappear? Even though they were slowly going down, it was that one decision that changed everything. When sl became $5 all of us ran to sub, finally it looked like ao cared about us.
But when they got into sl, it was like wtf is this. Sigh..... is this is what I payed for? I cant do anything myself, everything is so expensive.
"That's an RK weapon, you noob". "You wanna team with me, 2 mill per lvl." "We been pocketing kiting here first, get out of here or ill petition you for harassment"
When did we stop actually playing the game? Why did it seems like sl changed people into a different person. Why are so much 220 newbies (only been playing AO around 1-3 months) running around with an unearned sense of accomplishment.
Because this is in suggestions. Increase drop rates on everything, remove all dailies xp reward but keep the vp and ai ones and half the token rewards. Let lower lvl pocket bosses drop higher ql symbs or at least let symbs have a 100% drop rate.