Don't like how ao is slowly becoming fps-online. So here are some suggestions:
Special attacks:
You must ready the weapon before special-attacks becomes available. Readying a weapon requires a hostile target, will flag you if the target is flagged and it will send a message to the target that 'yourname' has targeted you. You can ready a weapon from sneak without triggering the message. You can execute perks from this mode, but perks that require a fighting target will unsneak you.
Readying a weapon requires standing still (or for complexity, that would depend on the weapon), will intrupt if you move and it takes about 2 seconds before special-attacks becomes available.
Fast-attack, burst and brawl could be as is. Not sure about sa and dimach.
Aimed Shot can be reusable w/o sneak in pvm w this system.
The drawback to this is that it ruins specialattack-kiting. You know; W o W and swap-alphas might be fux0red.
Nukes and perks
Concussive Shot and Kel's neutrosomething currently executes a effect 'affected by cs/knp' which makes it impossible to stack the nukes/perks. I think that should be added to many perks and nukes.
This makes mb-pvp less viable and single-pvp vs mb-pvp more fair.
Some of these changes will greatly make some professions godlike tho. Doctors for example.