what should be discussed is evrything we dont get.
evades
ar
dmg
condensed perks
dimach recharge changed this year
stack auras by make em all into diffrent nanolines
most stuff can be changed by adjusting codes they already have.
Imminence of Extermination
Modifier:
On User:
Modify Add All Off. 120
Modify Add All Def. 210
NEW:
Modifier:
On User:
Modify Add All Off. 210
Modify Add All Def. 310
----------------------------------------------------------------------
Giant of Swords
Modifier:
On User:
Modify 2h Edged 170
Modify Max Health 100
Modify Melee. Init. 100
New:
Modifier:
On User:
Modify 2h Edged 200
Modify Max Health 750
Modify Melee. Init. 200
----------------------------------------------------------------------
Improved Ambient Invigoration
Modifier:
On Target:
Healing 1053 6 hits, 20.0s delay
New:
Modifier:
On Target:
Healing 2053 6 hits, 20.0s delay
----------------------------------------------------------------------
Elude Pain
Modifier:
On User:
Modify Evade-ClsC 140
Modify Dodge-Rng 40
Modify Duck-Exp 40
New
Modifier:
On User:
Modify Evade-ClsC 140
Modify Dodge-Rng 140
Modify Duck-Exp 140
----------------------------------------------------------------------
Maybe change the code and open it upp for keepers?
Dreadloch Endurance Booster
http://auno.org/ao/db.php?id=267168
Modifier:
On User:
Modify Max Health 250
Modify Strength 20
Modify Add All Def. 50
Resist Nano: 20% Snare
Resist Nano: 20% Root
Resist Nano: 20% Mezz
On User:
Cast Endurance Skin if
On Self:
Enforcer
Strength skill locked for 300 seconds if
On Self:
Enforcer
easy to change the codes, and its pretty close to be very balanced in theese changes.
but just here you already done a change for ar and evades by changeing excisting codes
to condense a perkline would also mean they just have to change the excisting code
to let us stack theese nano auras into seprate nanolines so we could use em all at once:
Watch Ward
Barrier of the Righteous
Improved Enervate Imprisonment
Imminence of Extermination
if they would do this and put it for test i am sure the results would be posetive and we would stay equal to most professions and not a free farm.
if i go fight a profession they usualy hesitate if they gonna bother use all perks and skills becose they dont realy ned to while i use evrything i have