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Thread: let blindremovers lock first aid for minutes

  1. #1

    let blindremovers lock first aid for minutes

    just that, I think it is fair and balanced. also make blinds disable minimap temprarly
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  2. #2
    Your main wouldn't happend to be a NT?

  3. #3
    i has opi blind
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  4. #4
    Quote Originally Posted by edmaster3 View Post
    so basically a person can get rooted and blinded with no way to stop the blind. Not to mention they cant heal either?
    what?
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  5. #5
    Quote Originally Posted by leetlover View Post
    what?
    Guess what else uses first aid skill. Heal kits!! they would also be locked for minutes.
    Since you can spam blinds how exactly do you expect people to fight back?

  6. #6
    I think it should be some kind of sacrifice to use those things

    Quote Originally Posted by edmaster3 View Post
    Guess what else uses first aid skill. Heal kits!!
    You can still use those when first aid is locked. The textfeedback on them are bugged.

    Quote Originally Posted by edmaster3 View Post
    Since you can spam blinds how exactly do you expect people to fight back?
    1: u wont fight back with a first aid stim.

    2: there is antiblindhuds for spammable blinds
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  7. #7
    Quote Originally Posted by leetlover View Post
    2: there is antiblindhuds for spammable blinds
    Only for level 201+.

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  8. #8
    Quote Originally Posted by edmaster3 View Post
    Guess what else uses first aid skill. Heal kits!! they would also be locked for minutes.
    Since you can spam blinds how exactly do you expect people to fight back?
    He doesn't expect/want people to fight back, that's the idea. Kids these days.

  9. #9
    How about we just get rid of the blackscreen effect and remove the damn blind huds.

    WTB -500 AAO debuffs that actually work for my NT.
    Brofist 220/30/70 Engineer
    Techbro 220/30/70 Nano-Technician

  10. #10
    Quote Originally Posted by Pafpuf View Post
    He doesn't expect/want people to fight back, that's the idea. Kids these days.
    says someone using stuns and lots of superfast special-attacks... adults these days.
    Last edited by leetlover; Apr 15th, 2014 at 15:52:20.
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  11. #11
    Please halt the personal attacks and profanity.
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  12. #12
    Quote Originally Posted by Brofist View Post
    How about we just get rid of the blackscreen effect and remove the damn blind huds.

    WTB -500 AAO debuffs that actually work for my NT.
    Been saying that for years, but that makes too much sense so funcom won't do it.

  13. #13
    wouldn't be a blind then, but a aao-debuff. uber defencetools (3 perks for a blind is a lot and using the ring require standing still and not to be in a perk-que) should come with a consequence. as 4 now it's too carebear imo.
    Last edited by leetlover; Apr 15th, 2014 at 15:54:54.
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  14. #14
    I CBA to find the dev post, but removal of the visual blind effect has already been mentioned as an upcoming change. IMO, just to keep any RP types who like the realism (lol?) happy, they could just use the dimming effect that the one mob on IS third floor uses.

    And on topic, no, don't make any locktime changes to current stims. Somehow, they ended up being almost balanced, and it would be a shame to screw them up for another 5 years due to a change.
    -= Make the new engine look even better. Don't forget to post a screenshot! =-

  15. #15
    on another note; add blind- and fear-resist to mor and agent evac-nanos.
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