In the process of improving and renewing, one can easily inadvertently remove a part of the game the players enjoy.
I think it would be a good idea for us to list parts of the game that we like, but that are maybe less obvious to developers:
1. Tokens - Especially with dailies which means you get both 1k and 2,5k tokeboard by actually playing the game and don't have to farm tokens just to get tokens. I'd welcome a 5k or 10k tokenboard as long as the stats wheren't so powerful they would become "must have". +10 to all stats maybe, to help with equipping.
2. Implants - Being able to chose which stats to focus on, and making an effort to use higher ql implants is great at lowlevels. I also like higher ql implants and clusters being a bit hard to get, which makes them a bit more exclusive. Sometimes I wish there were ql 400 implants so they in some spots could be a real option compared to symbs.
3. All levelranges count - The Notum Wars aspect where battleresults at all levelranges affect side xp, and even lowlevel towers are useful to any character, makes the game more alive at all levels.
4. Allround useful items - Connected to the previous point. An enormous amount of items are useful either for twinking attributes or stat, use while levelling, use in different setups etc. This contributes to all levelranges feeling alive, and is an incentive to keep random loot for later use.
5. Yesdrops - Some items being nodrop is fine, as it means you actually have to go kill the boss that drops the item to get it. However, when the majority of items are yesdrop it's easier and more fun to create new characters and the market works better.