Pretty massive changes trader side, kinda hard to believe there hasn't been a thread started to discuss.
Item Shop
- A trader shop access item has been made. Using this item will allow you to use the trader shop (specialist commerce) without being a trader.
Trader
- Trader skill drains have been updated. Traders will no longer be able to skill drain themselves and the amount they take from the target no longer exceeds what they buff themselves with. The duration of the debuff on the target has also been drastically reduced. All the skill drain nano programs now have a line cooldown (one for ransack and another for deprive.) which allows the trader to multitask a bit more than before.
- Trader AAO/AAD line has been separated in to two different lines, but have also been placed in the Ransack/deprive nano line to prevent the Trader's target from getting too debuffed (However, the trader will be able to stack the benefits from both lines.) The AAO drains will be in the same nanoline as the deprive drains and will drain AAO and Critical Increase (the values lost from the actual deprive/ransack line.). The AAD drains will be in the same nanoline as the deprive drains and will drain the AAD and Critical Decrease stat of the target. These two drains will be more effective against NPCs than the skill drains.
- Trader GTH should no longer be possible to cast on yourself. The line cooldown of this nano should be 60 seconds. It should drain the target of 10% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
- Traders Shutdown Skills is now a lover level version of GTH that is not possible to cast on yourself. The line cooldown of this nano should be 120 seconds. It should drain the target of 1% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
- Trader Damage to Nano Line should no longer treat breeds differently. At the end of the nano formula, the Trader's remaining nano reserves will be set to 0 instead of getting drained for 1 minute. The highest damage to nano value will last for 15 seconds and 60% of the damage taken will be transferred to the trader's nano pool. The lowestdamage to nano value will last for 15 seconds and 40% of the damage taken will be transferred to the trader's nano pool. The first nano in the line will have a line cooldown of 2 minutes, the highest nano in the line will have a cooldown of 1 minute. These nano prorgams will not require any ncu. The lowest level nano in this line will be possible to buy from the OFAB nano vendor.
- Trader Health and Nano Over Time Drain Line (Enemy's enemy line) is no longer possible to cast on yourself. The lowest level nano in this line (previously Lesser Nanobot Defense) should drain your target for 100 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. The highest level nano in this line (Your Enemy's Enemy is your Friend) should drain your target for 500 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. Both nano programs will have a line cooldown of 180 seconds.
- The trader's Damage drain nano should drain the target of 200 points and transfers these points to the caster. This nano formula can't be cast on yourself and should have a line cooldown of 10 seconds.