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Old Nov 7th, 2009, 22:03:24   #1
Gatester
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Self only AAD to evades/NR def on high def profs.

If it turns out that Crats and Fixers are quite easy to perk (especially NR based perks) would it be reasonable to shift some of their self only AAD buffing into evade/dodge/duck and Nano Resist stats instead? I am not sure about the other professions but my main concern is with Crats and Fixers.
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howlin2009: Ranged advys are bad aye, but there is nothing so stupid as a 3.2k AAD 4k NR 3.9k AR 1he+1hb enfo tbh.

Means: Ranged professions enjoy a significant advantage everywhere and more so against pet professions. (Even if it isn't true, whose opinion matters?)
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Old Nov 7th, 2009, 22:28:47   #2
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My crat has 1800ish evades on a good day. It's not exactly a question of if.
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Old Nov 7th, 2009, 22:47:21   #3
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Quote:
Originally Posted by Gatester View Post
If it turns out that Crats and Fixers are quite easy to perk (especially NR based perks) would it be reasonable to shift some of their self only AAD buffing into evade/dodge/duck and Nano Resist stats instead? I am not sure about the other professions but my main concern is with Crats and Fixers.
No, I think not. Evade profs should have been perkable by high nano skill profs from day one. I'm glad that's finally getting fixed.
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I never use CB in PVM and for PVP, it reduces my damage in the fight because it's not a significant damage nuke, it's a debuff.
CB is the nerfest :'(
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Old Nov 7th, 2009, 22:48:28   #4
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Originally Posted by Sterva View Post
My crat has 1800ish evades on a good day. It's not exactly a question of if.
Crat NR isn't wonderful either don't forget. My NT's NR is better and everything you don't want to land, does, so perks checking Crat NR are going to be pretty much a no brainer. I know my NT, apart from BM and MM, has more in each nanoskill than I ever had NR on my Crat.
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in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
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Old Nov 7th, 2009, 23:07:44   #5
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Originally Posted by Klod9002 View Post
No, I think not. Evade profs should have been perkable by high nano skill profs from day one. I'm glad that's finally getting fixed.
Playing a pure evade prof on a regular basis should be a pre-requisite for making such statement.
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Old Nov 7th, 2009, 23:26:31   #6
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Originally Posted by Klod9002 View Post
No, I think not. Evade profs should have been perkable by high nano skill profs from day one. I'm glad that's finally getting fixed.

holy ***t! I'm gonna have to finally agree with Klod...damn u!
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Old Nov 7th, 2009, 23:40:37   #7
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Originally Posted by ragerayden View Post
Playing a pure evade prof on a regular basis should be a pre-requisite for making such statement.
Lol?
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Old Nov 7th, 2009, 23:42:05   #8
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Originally Posted by Klod9002 View Post
No, I think not. Evade profs should have been perkable by high nano skill profs from day one. I'm glad that's finally getting fixed.
And support profs shouldn't have AS noob cannons and blockers. Wanna go there? In the interest of fairness, I think that should get fixed too.
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Old Nov 8th, 2009, 01:33:07   #9
Gatester
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Well I can support evade profs (fixer and Crat) being vulnerable to NR based attacks/perks, but only if it is their only real weakness as there is a lot of NR based offense. However, wouldn't Crats need to be anti-caster as well since they would be unable to heal the easy damage?
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howlin2009: Ranged advys are bad aye, but there is nothing so stupid as a 3.2k AAD 4k NR 3.9k AR 1he+1hb enfo tbh.

Means: Ranged professions enjoy a significant advantage everywhere and more so against pet professions. (Even if it isn't true, whose opinion matters?)
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Old Nov 8th, 2009, 01:43:48   #10
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IMO any profession who wants to do lots of damage (ergo having high offense) should do so at the expense of their defense. There should be a balance between offense (damage dealt) and defense. If you want your profession to do damage, you should sacrifice defense as a result. If you want to be defensive, you should sacrifice offense (and damage dealt). Offense or defense... pick ONE!
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Old Nov 8th, 2009, 02:03:26   #11
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Originally Posted by Doniger View Post
IMO any profession who wants to do lots of damage (ergo having high offense) should do so at the expense of their defense. There should be a balance between offense (damage dealt) and defense. If you want your profession to do damage, you should sacrifice defense as a result. If you want to be defensive, you should sacrifice offense (and damage dealt). Offense or defense... pick ONE!
I support this!

Crats will get in line, right after soldiers, engies, NTs, trader, advs, enfs, etc...
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Old Nov 8th, 2009, 12:39:39   #12
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Originally Posted by Sterva View Post
I support this!

Crats will get in line, right after soldiers, engies, NTs, trader, advs, enfs, etc...
NTs sacrifice a ton of burst damage by using NS2 and sacrifice NS2 by going for the burst damage. Since you can see when NTs pop NBG now as well as how long it has remaining as well as the nano depletion and how long is left on that I think you can safely say NTs are accomplishing what you're supporting there with your tongue in cheek comment.

That said, I don't think any profession should be highly vulnerable, just because they want to be able to kill people.

Hurr @ you including Traders and NTs in the same group as Advies though
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in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
Genius at work.
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Old Nov 8th, 2009, 13:57:15   #13
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Quote:
Originally Posted by Sterva View Post
And support profs shouldn't have AS noob cannons and blockers.
I agree.
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I never use CB in PVM and for PVP, it reduces my damage in the fight because it's not a significant damage nuke, it's a debuff.
CB is the nerfest :'(
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Old Nov 8th, 2009, 15:27:13   #14
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Originally Posted by Hacre View Post
That said, I don't think any profession should be highly vulnerable, just because they want to be able to kill people.
Sacrificing offense for defense does not automatically mean unable to kill people or being highly vulnerable. Compare to AoC (just for the sake of the argument):

If you go all out offense, you do more damage, but at the expense of your defense. This means that you will kill people faster, but you are also more vulnerable to attacks. In other words, your ability to killing people fast, is balanced with you being able to be killed fast.

If you go all out defense, you do less damage, but can take more damage (evade, resist, idk). So you will be able to survive a lot longer, but you wont be able to deal as much damage and it will take time to kill people. Your ability to survive, is balanced with your reduced damage to opponents.

I dont see why this could not also apply to AO. We already have a control in place that could be used for this. The agg/def bar.
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Old Nov 8th, 2009, 18:03:51   #15
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High evade profs should be perkable by NR based perks.
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Old Nov 11th, 2009, 03:57:35   #16
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High evade profs should be perkable by NR based perks.
whats high evades?

And if so, high evade profs should be nearly unhittable by melee and ranged attacks
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Old Nov 11th, 2009, 04:06:30   #17
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Originally Posted by McKnuckleSamwich View Post
whats high evades?

And if so, high evade profs should be nearly unhittable by melee and ranged attacks
except for high ar profs which have a increased chance at hitting them
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Old Nov 11th, 2009, 08:25:54   #18
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A perkable fixer is a dead fixer.

I have ~2300 NR in a "perfect" end game setup, these perk changes defiantly needs review and what you are suggesting could be a solution. I mean the support professions that will be using these perks, already had more than enough tools to pierce trough fixer defenses.. this on top = auto win imho.
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Old Nov 11th, 2009, 12:55:48   #19
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I mean the support professions that will be using these perks, already had more than enough tools to pierce trough fixer defenses.. this on top = auto win imho.
No, only NTs had the right tools to do that. The rest of us had to rely on AS alone, which is now getting nerfed.
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I never use CB in PVM and for PVP, it reduces my damage in the fight because it's not a significant damage nuke, it's a debuff.
CB is the nerfest :'(
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Old Nov 11th, 2009, 13:23:41   #20
Hacre
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Quote:
Originally Posted by Fifty50 View Post
A perkable fixer is a dead fixer.

I have ~2300 NR in a "perfect" end game setup, these perk changes defiantly needs review and what you are suggesting could be a solution. I mean the support professions that will be using these perks, already had more than enough tools to pierce trough fixer defenses.. this on top = auto win imho.
With ~2300 NR you'll be surprised how many of the vs NR perks won't actually land on you, given the attack skills used.

Hell you're not far off dodging an NT's NR checking perk without CB running.
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Quote:
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in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
Genius at work.
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