What's up guys/gals, Iconwilliams here. Started at launch back in 01 and played until early 2005.(left for WoW's midnight launch and phased AO out shortly after) Decided to reactivate and realized...it's been over 5 years since I've played this game. DL'ing the client atm and might even log in soon.
What I want to know is, how are Agents now-a-days?
Not long after I left it was all about +off or +def in your clusters(I'll be impressed if anyone actually remembers that...ending up being +off in the end, though I used def and a Cat and found huge success) and people were killing The Beast. I was a Legion member and was extremely active in the agent community. Mattie and Morphex were the Agent professionals at the time. Agentsector.com had pretty much died out, but that was also a fun spot the first 2-3 years of AO for agents.
Been doing some reading and realized something...I don't remember much, lol.
Anyways, hello again and hope to hear some helpful things. Maybe I'll see some of you ingame. I should still be in Azure w/ some badass cape....that helm that you could level up and a pimp ass luxury Yalm. Neophyte or Experienced title...can't remember.
Ty in advance for any useful info. I'll post a few specific questions.
1. What gear is top of the food chain atm? When I left Cats were great, just made Agent only at the time, but the blue rifles were becoming pretty standard...Joy of the Hunt/Race were good too.
2. How are we in pvp? When I left perks were making certain classes amazing. Won't get into it too much, but if you had any healing capabilities to go along dmg...you were a bit ahead of the curve. Agents were kind of built to gank and run. I'm sure we're the same way, but Atrox was the flavor at the time bc of the racials or whatever the equivalent is in this game.
3. How are we in Pve? When I left, you could los(sometimes) and Aimed Shot while in combat, or unstealthed. We using any special type of ammo for dps?
4. What is our role in raids or teams? From launch to....well, whenever...we were elected the pullers, but realistically.....we just pewpew'd. Have we been given any specific team roles? Have any new, class defining, abilities been implemented in over the past 5-6 years? I know...loaded question, clif notes appreciated.