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Thread: Twinking vital/cognizants with no BoC involved? Here is how

  1. #1

    Twinking vital/cognizants with no BoC involved? Here is how

    OBSOLETE

    This guide is for bored 220 opi clan MAs who can afford spending 60 days in perk reset
    Basicly 260/270 inf symbs are possible on opi MAs even without a burden, burden would definately help, but it might not help you to actually get the alerts on, so I passed on it. Life is much easier for omnis who can use Frederickson Micro-kinetic Sleeves. All the equip sets I am going to post are for clan opi MAs. Also please note I'm using QL 219 Universal Advantage - Heart Pump Boost contract, which gives +18 at 220. If your org cannot arrange you this contract for a little while you'd wanna temp join an org that can Otherwise just forget about this symbs set

    First of all the perks

    This is the perks config I used.
    Considering the fact you should probably have acrobat trained and IF you have 3 of AT trained you'll have to swap only 30 perks

    Now the buffing items


    I've also used the following treatment items, but you can try to do it without them, though you may have to perk the Combat Knowledge instead

    You'll also need all the high ql catacomb/LotV buffing rings
    I'd also suggest getting a hold of extruder bars, would be very helpfull if you are missing 2 points of some attribute.

    As you see that's lots of rarities to farm, but who said it's gonna be easy ?

    As for buffing imps...

    You'll have to spend some days in primus camp for sure, farming those 280+ You'd also wanna farm yourself a nice 285ish LH imp and 250 MA faded cluster.
    Anyways this is what I've used:

    Phat imps, but surely equippable, I've managed to get around 2060ish treat using solely treatment items

    Now buffs and advantages
    • Composite +12 all stats
    • Large headquaters ql 300 +9 all stats
    • Universal Advantage - Heart Pump Boost ql 219 +18 stam at lvl 220
    • Behe +27 stam/str
    • IC +20 stam/str
    • FG +25 agi
    • ES +20 sence
    • NS +20 int/psy
    • Improved Cut Red Tape +3 int/psy
    • Extruder Bar(can be obtained from trader) +2 all stats
    • Treatment expertise +20 treatment
    • SFA +80 treament
    • TT +60 treatment
    Last edited by deniska; Nov 7th, 2007 at 09:46:53. Reason: LE!

  2. #2
    The first thing you'd wanna do is to get the LH imp in. I had ql 285 basic which I bumped to 295 with 2 more clusters, which gave me ql 295 imp. Basicly if you find someone with 2k+ NP ql 285 empty imp can be easily bumped to 300, just make sure it'll require agi, 2051 treat is easily doable. The treat I am going to post might be somewhat different for you, it all depends on attributes contracts you have in your org, I calculated it using Darkbane's AOSkill emulator, so note that treatment may be slightly lower/higher then on my calculations. I'l lpost the calculations as following The amount you will have(The symb requirement), so you can actually see the overkill and can adjust it if needed if you have slightly different buff items.

    1. Vital Brain Symbiant, Support Unit Aban - The Set

    This one is easy, green agi+sence FTW. Treat is not much of a problem as well.

    • Agi: 944+9+12+25+194=1184(1106) (9 HQ, 12 composite, 25 FG, 194 the set)
    • Int: 764+9+12+20+303=1108(1106) (9 HQ, 12 composite, 20 NS, 303 the set)
    • Sence: 912+9+12+15+172=1120(1106) (9 HQ, 12 composite, 15 ES, 172 the set)
    • Treat: 1871(1797))

    Next two are going to be fun. You'll need Improved CRT, you'll need +23 ring of computing. If you have psy contract in your org that would spare you running around OA begging for improved CRT and also would allow you using lower ring of computing.

    2. Cognizant Feet Symbiant, Infantry Unit Aban - The Set

    As you see it's pretty tight, exactly 1149 stam and psy, treat is prety much tight as well.
    • Stam: 680+9+18+12+27+20+358+25=1149(1149) (9 HQ, 12 composite, 18 contract, 27 behe, 20 IC 25 pistol 358 the set)
    • Str: 764+9+12+27+20+322=1154(1149) (9 HQ, 12 composite, 27 behe, 20 IC 322 the set)
    • Psy: 748+9+12+20+3+332+25=1149(1149) (9 HQ, 12 composite, 20 NS, 3 improved CRT, 25 pistol, 332 the set)
    • Treat: 1181(1870)

    3. Cognizant Left Arm Symbiant, Infantry Unit Aban - The Set

    Pretty much the same as feet, but the fun part is that you take the LA imp out, which used to have +42 str.
    Here is where you remember about form of tessai and thank gods this symb doesn't require agi
    -70 agi will affect treatment though, but you still should have enough. If you won't, switch the neck "anything" for
    cyborg tokenboard and compensate it with extruder bar.
    • Stam: 680+9+18+12+27+20+358+25=1149(1149) (9 HQ, 12 composite, 18 contract, 27 behe, 20 IC 25 pistol 358 the set)
    • Str: 764+9+12+27+20+40+280=1152(1149) (9 HQ, 12 composite, 27 behe, 20 IC, 40 form of tessai, 280 the set)
    • Psy: 748+9+12+20+3+332+25=1149(1149) (9 HQ, 12 composite, 20 NS, 3 improved CRT, 25 pistol, 332 the set)
    • Treat: 1879(1870)

    4. Vital Right Wrist Symbiant, Support Unit Aban - The Set

    Nothing complicated as well, comfortable agi+sence symb
    • Agi: 944+9+12+25+266=1256(1106) (9 HQ, 12 composite, 18 contract, 25 FG, 266 the set)
    • Sence: 912+9+12+15+209=1157(1106) (9 HQ, 12 composite, 18 contract, 15 ES, 209 the set)
    • Psy: 748+9+12+20+394=1183(1106) (9 HQ, 12 composite, 20 NS, 394 the set)
    • Treat: 1863(1797)

    Total overkill as you see, but some overkill never hurts
    You can also use Infantry RW, but I've chosen support because of nanodelta, you'll need it if you want to use high SL dmg buffs

    5. Cognizant Left Wrist Symbiant, Support Unit Aban - The Set

    If you are using Fist of the Dominator just forget about this symb. Fist is much better stick to it.

    Pretty easy one as well
    • Agi: 944+9+12+25+261=1251(1149) (9 HQ, 12 composite, 25 FG, 261 the set)
    • Sence: 912+9+12+15+199+20=1167(1149) (9 HQ, 12 composite, 15 ES, 20 pistol, 199 the set)
    • Int: 764+9+12+20+359=1164(1149) (9 HQ, 12 composite, 20 NS, 359 the set)
    • Treat: 1925(1870)
    Last edited by deniska; May 11th, 2006 at 10:54:33.

  3. #3
    6. Vital Right Hand Symbiant, Infantry Unit Aban - The Set

    Not too hard, one of the reqs is sence, makes it easier then feet/LA
    • Stam: 680+9+18+12+27+20+358=1124(1106)
    • Str: 764+9+12+27+20+335=1167(1106)
    • Sence: 912+9+12+15+172=1120(1106)
    • Treat: 1810(1797)

    7. Vital Chest Symbiant, Infantry Unit Aban - The Set

    This one is pretty tight with stamina as well
    • Stam: 680+9+18+12+27+20+291+50=1107(1106) (9 HQ, 12 composite, 27 behe 20 IC 50 pistols 291 the set)
    • Str: 764+9+12+27+20+311=1143(1106) (9 HQ, 12 composite, 27 behe 20 IC, 311 the set)
    • Agi: 944+9+12+25+219=1209(1106) (9 HQ, 12 composite, 25 FG, 219 the set)
    • Treat: 1863(1797)

    8. Vital Thigh Symbiant, Infantry Unit Aban - The Set
    • Stam: 680+9+18+12+27+20+308+50=1124(1106) (9 HQ, 12 composite, 27 behe, 20 IC, 50 pistols, 308 the set)
    • Str: 764+9+12+27+20+316=1148(1106) (9 HQ, 12 composite, 27 behe, 20 IC, 314 the set)
    • Int: 764+9+12+20+314=1119(1106) (9 HQ, 12 composite, 20 NS, 314 the set)
    • Treat: 1826(1797)

    9. Vital Ocular Symbiant, Infantry Unit Aban - The Set

    Once again green sence FTW
    • Stam: 680+9+18+12+27+20+50+347=1163(1106) (9 HQ, 12 composite, 27 behe, 20 IC, 50 pistols 347, the set)
    • Str: 764+9+12+27+20+324=1156(1106) (9 HQ, 12 composite, 27 behe, 20 IC, 324 the set)
    • Sence: 912+9+12+15+170=1118(1106) (9 HQ, 12 composite, 15 ES, 170 the set)
    • Treat: 1837(1797)

    10. Excited Right Arm Symbiant, Infantry Unit Aban

    Didn't even prepare the set for it, simply too easy.

    11. Effective waist is the last one you can afford, the next one is Conscious, which seems unreal for opi. I've also kept Effective Ear instead of using Vital Infantry. I prefared psy over a very doubtful bonus in PM which is not THAT useful for MA.
    Last edited by deniska; May 11th, 2006 at 11:07:39.

  4. #4
    Reserving
    Biggest lie of the century

    Quote Originally Posted by Mavritanic View Post
    Make clan PvP zerg-bot is destroy pvp-action in AO.

    Tnx!

  5. #5
    nice guide.

    I ended up with ql 250/260 symbs without a burden or any belts--I didn't really read though all of it, but sounds pretty similar to what I did.

    *shudders*

  6. #6
    Exile and Uprising stole all our spare horses, thank you very much.
    Redliner
    1/0 Solitus Martial Artist, Atlantean.
    Dead, buried, never to return.

  7. #7
    Great work Deniska and gz on getting them all in, I will certainly be using many of your calcs. Perk reset isnt so bad, thats what alts are for :-)

    BTW, was there no way of getting in the cognizant thigh without burden? Mind you its only 2 points diff between them.
    220/18 MA

  8. #8
    Quote Originally Posted by Slappers
    BTW, was there no way of getting in the cognizant thigh without burden? Mind you its only 2 points diff between them.
    I affraid that's not possible w/o burden. I can't really see how you can get another 25 stamina in the set which contains prety much every item that adds stamina Chest Waist and Leg are problematic because they actually add stamina themselves

  9. #9
    Great thread, thanks for sharing and grats
    "you'll have to swap only 30 perks" makes me want to cry though D:
    JupiterJazz - 220(20) Doctor with hands
    Brainscratch - 220(20) MA with big sticks

    Avatars Reloaded

  10. #10
    wtb trox version please!

  11. #11
    Quote Originally Posted by xypres
    wtb trox version please!
    Roll an opi

  12. #12
    Gratz Deniska, great work m8 This going to save me some time ty
    The Mirimo Sin 219/20 Martial Artist
    Last Eruslavuro Sin 218/18 Agent
    Gnak Mirime Empress 165/12 Fixer

  13. #13
    Quote Originally Posted by Mirimo
    Gratz Deniska, great work m8 This going to save me some time ty
    I thought you were playing EVE
    You got any symbs in EVE

  14. #14
    No more EVE AO eating my brains j/k

    They screwed on last patch, too much bugs and lag, so i missed AO, with too much Bugs and LAG too, but atleast here i know how to do some stuff, like press Q and pew pew or /follow.
    The Mirimo Sin 219/20 Martial Artist
    Last Eruslavuro Sin 218/18 Agent
    Gnak Mirime Empress 165/12 Fixer

  15. #15
    Well im glad getting good symbiants in didnt take any twinking or anything like that.

  16. #16
    Well if you don't consider farming buff gear, planning perk reset, calculating exact equip sets twinking... then yeah it didn't take any twinking at all

  17. #17

    220 Solitus

    does that also work for a lvl 220 MA solitus also?

  18. #18
    Get burden and as soli you'll get much higher symbs.
    I've heard even ql 300s are possible...

  19. #19
    Adding to Sticky guide thread for "end-game twinking"

  20. #20
    i dont even have an MA but there was Alot of effort put into the guide with the presentation and making all those auno equip setups, very nice job

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