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Old Mar 19th, 2008, 00:32:09   #1
Ayria
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Nano Crystal (Defensive Purge)

Nano Crystal (Defensive Purge)
QL: 200
Patch:
Description: Originally designed as a shield to be used in combat this program was abandoned when a glitch in the code brought in downsides that people couldn't deal with. After many years of laying abandoned it was picked up by a independent programmer who worked many days and a fair share of nights to bring the code up to date and rewrite the program to make as much positive use out of the irremovable glitch. He then released it to the public, using a private deal with the Orbital Factories to add it into their shops.

Uploaded by: Nano Crystal (Defensive Purge)
Nanoline: View Agent Escape Buff Line

--Attributes--
School: Medical
NCUCost: 1
StackingOrder: 7
Duration: 30 seconds
Can: ApplyOnSelf
NanoPoints: 2000
Flags: NotRemovable, IsHostile, NoResistCannotFumble
AttackRange: 1m
AttackTime: 0.1s
RechargeTime: 10s
Atk. Skills: PsychologicalModification: 50% SensoryImprovement: 50%
Def. Skills: NanoResist: 0%

--Requirements--
To Use:
Self PsychologicalModification >= 1200
Self SensoryImprovement >= 1200
Self Profession == Agent
Self Must have fourth specialization completed
Self Level >= 210
Self Must have Shadowlands
Self Cannot have 824 Line running

--Events/Effects--
On Use:
Modify Wearer AddAllOff -5000
Modify Wearer Aimed Shot -5000
Modify Wearer RunSpeed 1500
Modify Wearer CritialResistance 50%
ModifyResistance Wearer Snare Line 100%
ModifyResistance Wearer Root Line 100%
ReduceNanoDuration Wearer Root Line by 6 minutes
ReduceNanoDuration Wearer Snare Line by 6 minutes
ReduceNanoDuration Wearer Complete Heal Line by 2 minutes

OnTerminate:
CastNano Wearer Cooldown
CastNano Wearer Purge Strain

Nano: Purge Strain
Patch:
Description: The physical strain exerted to sustain the Defensive Purge nano is taking it's toll on your body.

--Attributes--
Can: Carry
School: Combat
NanoPoints: 0
Duration: 60 seconds
NCUCost: 40
StackingOrder: 40
Flags: NotRemovable, IsHostile, IsBuff, NoTimerNotify

--Events/Effects--
Modify Wearer HealMultiplier -10%
Modify Wearer NanoRange -10%
OnUse: Hit Target 5 ticks at 4 seconds Health -500 - -500 FireAC

Now I know the trolls will come and pick at the requirements and modifiers using the current escape nanos as comparison. Thing is those escape nanos are useless and this nano is my vision of what escape nanos should be. Longer duration, immunity not just resistance to root/snare. What use is an escape if you get rooted or it runs out and the opponent only takes a couple seconds to get in range again? I'm sure nearly any Agent you ask (and real Agents, not those people that rolled it for a ganking alt that has now rigged our "statistics" showing us as the best) will confess that they do not use the current escape nano for the very things I changed in this one. Duration and effect.

Now as you can see from the Purge Strain I did work to balance out the escape. In normal situations that debuff will be nothing much to deal with, but in combat it'll be quite debilitating. This nano should get you to safety and force you to stay safe waiting for things to cooldown.

A note on the Purge Strain as well, the DoT does not run for the full 60 seconds, it runs out after 20 seconds having dealt 2500 damage the remaining 40 seconds are to keep the heal and nano debuff sticking around to make it a real issue and not just some light inconvenience considering what you get for that price.

/me makes a list of trolls I'll see in this thread...
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Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."

Last edited by Ayria; Mar 19th, 2008 at 23:50:03..
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Old Mar 19th, 2008, 01:36:00   #2
Traquemort
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Looks fine, that's a line that could be great if used that way instead of the way it's implemented, but making only a nano working this way would satisfy most tl7 agents I assume.
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Old Mar 19th, 2008, 13:32:30   #3
Lupusceleri
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Quote:
Originally Posted by Ayria View Post
--Requirements--
To Use:
Self PsychologicalModification >= 1500
Self SensoryImprovement >= 1500

(..snip..)

--Events/Effects--
On Use:
RestrictAction Self Fighting
ReduceNanoDuration Wearer Complete Heal Line by 2 minutes
It looks nice Ayria.. I especially really really like this part:

ReduceNanoDuration Wearer Complete Heal Line by 2 minutes

Byebye Remedy Inhibitor

Are you aware that On Use: RestrictAction Self Fighting will stop the agent from executing ANY nanoprogram, including CH, roots, etc? Also, it will stop us from using Tranquilizer or Soften Up to snare our predator while gtfo'ing. Basically, this nano will be a 30s long stun, with the difference that you can move around, and do it fast. Is that intended?

Also about the requirements, 1500 PM/SI whilst debuffed by Mimic Profession (-140 to all nanoskills) will require us to have no perks into Notum Repulsor at all, and will also force us to wear some nanoskill buffing gear. If we want to selfcast it, that is
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RK1 -- Lupusceleri L220/26/68 Agent -- Advisor of Spartans -- equip goal new goal
Ungimped at last, grinding out the last stuff.

RK2 -- Lupusceleri L220/24 Agent -- Squad Commander of Athen Paladins -- equip goal <3 Azs
Alphacenta -- Silversmith -- Wolfseye -- Lysdexic -- Aesculapias


TL5 enf twink: im out those MPs are to overpowered

Neista: Means, a man who has driven me to distraction many times with his sadistictly inventive Playfields, Often while sitting at reclaim trying to figure out wtf i am supposed to do in this new pf i like to imagine him as a Bond Villian complete with white cat wearing a diamond collar, watching teams of players dying in his latest deathtrap while laughing evilly.
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Old Mar 19th, 2008, 13:52:53   #4
Tethien
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With those requirements: worthless.

Even a TL7 Agent would have to gimp himself to be able to use this. Now, the gimped Agent can run better, but there'd always be the question if running would have been necessary when not being gimped...
If you need to run, you need it fast. Equipment switching is no option, thus those requirements kill the nano right away.

Next, all in all it's a 30 second-selfstun while still being able to move, combined with a nasty suicide mechanism: 2500 points of self-inflicted damage.

This of course is no problem if you by default decide, you see any kind of danger, you run away. If i want to do that, i best stay in the Rompa bar all day long, no need to run then.

I need an escape nano when things start to go south. A good indication for things going south is that my health is going critically low. This nano thus would give me the choice:
- stand and fight. Perhaps i win, perhaps i loose, at least i can pull stunts with other nanos.
- use the nano, start running and die to the DOT.

A hard decission indeed.

While i agree that our curent escape nanos are worthless, i also have to say that this idea is not helping it. A new escape nano would require to be useable in a critical situation and should increase chances of survival instead of eliminating them.

Instead of the described mechanics, how about this:
- Requirements of nanoskills around 500.
- Modifies AAO -5000, AAD/NR +2000
- Removes stuns/roots/snares
- Increases runspeed a lot

With your AAO far in the negative, fighting or delivering perks is no option any more, thus this nano again would force you to run. But it would actually allow you to take less damage and give you higher chances to be able to move. Also, you would still be able to heal yourself since it's your offense which is reduced and not all your abilities being blocked.
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Last edited by Tethien; Mar 19th, 2008 at 13:58:19..
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Old Mar 19th, 2008, 22:15:06   #5
Ayria
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Quote:
Originally Posted by Lupusceleri View Post
Are you aware that On Use: RestrictAction Self Fighting will stop the agent from executing ANY nanoprogram, including CH, roots, etc? Also, it will stop us from using Tranquilizer or Soften Up to snare our predator while gtfo'ing. Basically, this nano will be a 30s long stun, with the difference that you can move around, and do it fast. Is that intended?
Actually it wasn't. My original intent was that you at least be able to heal while running, or cast a CH and run etc so that the DoT doesn't kill you at the end.

Quote:
Originally Posted by Lupusceleri View Post
Also about the requirements, 1500 PM/SI whilst debuffed by Mimic Profession (-140 to all nanoskills) will require us to have no perks into Notum Repulsor at all, and will also force us to wear some nanoskill buffing gear. If we want to selfcast it, that is
Well Funcom doesn't want us NR But I hardly share that sentiment; do you think something more around 1200 would be suitable?

Quote:
Originally Posted by Tethien View Post
Next, all in all it's a 30 second-selfstun while still being able to move, combined with a nasty suicide mechanism: 2500 points of self-inflicted damage.
A small note on the DoTs damage, I was unsure if DoTs inflicted on self do half damage due to the PvP rule or not; it has been so long since I used my Agent's DoT (ha) that I haven't made the mistake of targeting myself. If it is halved then it will not be 2500 but 1250.

Quote:
Originally Posted by Tethien View Post
While i agree that our curent escape nanos are worthless, i also have to say that this idea is not helping it. A new escape nano would require to be useable in a critical situation and should increase chances of survival instead of eliminating them.
I agree, but the DoT does not kick in until the 30 seconds of runspeed has expired so you should be to safety by then and the DoT is more of a nuance.

Quote:
Originally Posted by Tethien View Post
With your AAO far in the negative, fighting or delivering perks is no option any more, thus this nano again would force you to run. But it would actually allow you to take less damage and give you higher chances to be able to move. Also, you would still be able to heal yourself since it's your offense which is reduced and not all your abilities being blocked.
Now that is a good idea.

P.S. And yes Lupusceleri, I added that line in to specifically remove RI. That nano was designed to disrupt HoTs, not CH, and Funcom's refusal to fix it has only been a pestilence to Agents.
__________________
Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."

Last edited by Ayria; Mar 19th, 2008 at 22:18:41..
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Old Mar 19th, 2008, 23:07:24   #6
Lupusceleri
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Quote:
Originally Posted by Ayria View Post
Actually it wasn't. My original intent was that you at least be able to heal while running, or cast a CH and run etc so that the DoT doesn't kill you at the end.
Ok

Quote:
Originally Posted by Ayria View Post
Well Funcom doesn't want us NR But I hardly share that sentiment; do you think something more around 1200 would be suitable?
220 agent can get around 1650 PM/SI in a highend-ish setup premimic. With CONC10/NR0/max PM SI. Might be more

So.. 1650-140-200=1310 PM SI nanoskills under mimic and NR1. I guess 1200 or so would be suitable for most agents.

Quote:
Originally Posted by Ayria View Post
P.S. And yes Lupusceleri, I added that line in to specifically remove RI. That nano was designed to disrupt HoTs, not CH, and Funcom's refusal to fix it has only been a pestilence to Agents.
Nice Die RI noob soldiers die.

EDIT.. I think we might still be landing a good AS with -5k AAO. Since the gun itself does not go into OE. What would work is adding a debuff of 5k to AimedShot as well. I think
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RK1 -- Lupusceleri L220/26/68 Agent -- Advisor of Spartans -- equip goal new goal
Ungimped at last, grinding out the last stuff.

RK2 -- Lupusceleri L220/24 Agent -- Squad Commander of Athen Paladins -- equip goal <3 Azs
Alphacenta -- Silversmith -- Wolfseye -- Lysdexic -- Aesculapias


TL5 enf twink: im out those MPs are to overpowered

Neista: Means, a man who has driven me to distraction many times with his sadistictly inventive Playfields, Often while sitting at reclaim trying to figure out wtf i am supposed to do in this new pf i like to imagine him as a Bond Villian complete with white cat wearing a diamond collar, watching teams of players dying in his latest deathtrap while laughing evilly.
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Old Mar 19th, 2008, 23:49:39   #7
Ayria
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Quote:
Originally Posted by Lupusceleri View Post
EDIT.. I think we might still be landing a good AS with -5k AAO. Since the gun itself does not go into OE. What would work is adding a debuff of 5k to AimedShot as well. I think
Ah yes, that will do.
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Mar 21st, 2008, 23:19:10   #8
Ayria
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Bump
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Mar 30th, 2008, 09:30:38   #9
Ayria
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Bump
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Apr 3rd, 2008, 07:42:11   #10
Ayria
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Bump
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Apr 10th, 2008, 04:00:28   #11
Ayria
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Apr 10th, 2008, 07:57:31   #12
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Quote:
Originally Posted by Silirrion View Post
By every (and I do mean every) measurable statistic we have Agents are by some margin the strongest PVP profession in the game so I really don't think you guys need me to tell you your 'role' in PVP is as you are all exceeding good at it already.
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Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
One "Namichan" Piece - 220/30/68 Drainwhore
Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
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Quote:
Originally Posted by Quitter123 View Post
How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.
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Old Apr 10th, 2008, 08:05:40   #13
Ayria
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Check the Agent forums for what those statistics really are. Those statistics that say Agents are the best killers are a count of how many kill credits we get. Not kills, just the credit. Some noob roles an Agent as their alt, levels it, twinks it, and only ever PvPs with it comes along and jumps back and forth through BS teleporters spamming AS will get lots of damage, and lots of kill credits.

This does not mean they are getting kills, but dealing damage. This also does not mean that Agents are the top killers, but the preferred profession for farming damage.

Those of us that truly play Agent as our main and full time do not farm damage with teleporter wars. Thus the idea that Agents are the most powerful profession is a flawed statistic. Because the people out there farming damage aren't Agents. There every other prof. playing their Agent alt after a cheap kill.
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Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Apr 10th, 2008, 09:40:07   #14
Koizumi
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Quote:
Originally Posted by Ayria View Post
Check the Agent forums for what those statistics really are. Those statistics that say Agents are the best killers are a count of how many kill credits we get. Not kills, just the credit. Some noob roles an Agent as their alt, levels it, twinks it, and only ever PvPs with it comes along and jumps back and forth through BS teleporters spamming AS will get lots of damage, and lots of kill credits.

This does not mean they are getting kills, but dealing damage. This also does not mean that Agents are the top killers, but the preferred profession for farming damage.

Those of us that truly play Agent as our main and full time do not farm damage with teleporter wars. Thus the idea that Agents are the most powerful profession is a flawed statistic. Because the people out there farming damage aren't Agents. There every other prof. playing their Agent alt after a cheap kill.
Oh? Since when do agent forums have better info about the kill statistics then FC itself? Funny, i dont remember Sil stating that you got access to their stat database.
Moreover i dont really think you got any idea what kind of statistic Sil has in mind, so thats rather YOUR own speculation then the fact itself.
3rd: <reserved for uber Sol whine>
4th: I wonder why do you start a fight with ME when its actually Sil who said that while i only reminded you of that, just so that you dont get ur hopes up (the same i did with my MA colleagues asking for new MA healz and with Sil's statement about MA's not getting any).
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You survived...You prevailed....Yet a bird's flight knows no end...
Reality is a momentary dream but a dream is a reality for an eternity.


Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
One "Namichan" Piece - 220/30/68 Drainwhore
Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

Quote:
Originally Posted by Quitter123 View Post
How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.
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Old Apr 10th, 2008, 09:48:45   #15
Joachim
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Make it 0.1 recharge
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Old Apr 10th, 2008, 10:43:35   #16
Chrys
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Don't you know that Ayria is an expert on agents, having got hers to tl6 (zomg) and prolly has access to a "RL frand" with a (zomg) 220 agent (whom she toyed with in an inferno mish once and duelled someone in her imagination twice) so that she can speak authoritatively on all things agent.

To be honest, agents from tl2-5 are extremely good in PVP, but the other profs start to catch up at tl7
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Electronite: FFA also destroyed Clan hegemony when it comes to tower wars. Ironically the downfall was started by the most active pvpers. Another ironic thing is that the downfall happened due to pvm conflict. Silirrion: (We have pretty good anti-troll filters by now though) Means: Thong-wearing troxes will always be a part of this game and a point of AO pride. Keldros: Obviously reall trolls don't use conditioner Marlark: If this forum was Swedish in it's language .. id pawn you any day. 220 NT: tl7 is a joke most of the time. 90% of the people are double double dead. some are worth debuffing tho. Mastablasta: you guys are right and I'm wrong. Ebag: No. You alpha me'd due to the stat bug. More Ebag: I don't have any twinks currently, nor do I participate much in mass TL7 PvP (though I do go occasionally, usually just to watch). Questra: an MP in sneak eNSDed me and did about 20k damage in 10-12 seconds
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Old Apr 10th, 2008, 11:37:21   #17
Ayria
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Quote:
Originally Posted by Koizumi View Post
4th: I wonder why do you start a fight with ME when its actually Sil who said that while i only reminded you of that, just so that you dont get ur hopes up (the same i did with my MA colleagues asking for new MA healz and with Sil's statement about MA's not getting any).
I ain't starting a fight. I can if you want. I'd love to get into one with Sil, but sadly he doesn't post a lot here now does he. I've wanted to debate Sil for a long time, it'd be a refreshing challenge as he doesn't resort to childish insults and double standards.

And yes, it is my speculation on the statistics but see, unlike what Chrys will try to make you believe, I know a great deal about Agents. True my own is not TL7 yet and I am currently waiting for my new video card to arrive so I can resume playing to level it. But that does not mean that my knowledge or position is without basis or support. One of the reasons I suggested you check the Agent forums is because I am not the only one with this opinion on things and it is actually because of 220 Agents that I look at it that way.

A lot of Agents are feeling gipped by this newfound statistic that basically says **** YOU to anyone who plays an Agent. A warm and fuzzy feeling ensues I'm sure. And I'm sure you'd just love it if Funcom said that to your profession. "We have stats, we ain't gona say what they are or how we got them or what they are even about, but we got stats and they say you're doing good, so no updates for you. ktnxbai." That piled onto a dead toolkit that has only seen updates recently, for the first time in years. Oh, and it's your main toolkit. Doctor? Naw, you don't get new heals for 4 years; we don't want Advs to feel you outclass them.

That's essentially what we got told. Mimic was abandoned because it was felt that it took to much from the other professions. SL release saw the death of updates to Agents main toolkit and only now have we gotten a few tweaks, after years of waiting. So you can imagine our displeasure when after being treated like **** for the past few years we get told that we're doing good and to just **** off.
__________________
Enter the Information Age
Proc Descriptions

Update Mimic: Phantom Profession | Alien Tower Field :Aliens, that really invade!
Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile
Fix: Agents | Defensive Purge :Running with Style


Rimor
Tesgri - 220|17|58 (Omni Agent)
Leara - 220|19|51 (Omni Doctor)

Means: "We have done way dumber things than this..."
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Old Apr 10th, 2008, 12:54:38   #18
Koizumi
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Quote:
Originally Posted by Ayria View Post
I know a great deal about Agents.
Quote:
Originally Posted by Ayria View Post
True my own is not TL7 yet
U do realize these 2 things exclude themselves?
Smbdy smart said that the last 20 SL lvls are much like the previous 200 lvls in terms of gaining stuff, id go even further then that.
There are LOADS of 220 locked/reserved things, symbs, perks, weapons, stims etc etc.

Quote:
Originally Posted by Ayria View Post
But that does not mean that my knowledge or position is without basis or support.
You might have theoretical knowledge, or second hand information, but you cannot back this up as its neither your OWN experience nor is it an information that you can be 100% sure of (knowledge from smbdy else).

Quote:
Originally Posted by Ayria View Post
I am not the only one with this opinion on things and it is actually because of 220 Agents that I look at it that way.
There was a complain on Fixer forums lately about how they want a decent FA recharge on their weapons, and i tell ya there were ALOT of ppl complaining.
The thing is, i never seen any good twinked fixer (i.e Dark1947) complain about it there.

Quote:
Originally Posted by Ayria View Post
So you can imagine our displeasure when after being treated like **** for the past few years we get told that we're doing good and to just **** off.
I dont really have to imagine that, Sil told us pretty similiar thing (doing good in pvp, aint getting any new heals), so only thing i got left is to adapt.
Same goes for you, do you really think that FC would give you any seriously changed stuff and thus admit that Sil was wrong and YOU were right?
Not only that, it'd also produce an unlimited force of whine coming from professions that had the same treatment (guaranteed MA whine about heals & Sil's response how we aint getting em).
__________________
You survived...You prevailed....Yet a bird's flight knows no end...
Reality is a momentary dream but a dream is a reality for an eternity.


Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
One "Namichan" Piece - 220/30/68 Drainwhore
Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

Quote:
Originally Posted by Quitter123 View Post
How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.
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Old Apr 10th, 2008, 13:04:17   #19
Biggysmallz
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I think that nano would be better with 15sec recharge and 1min/1min30 cooldown. Since it is about getting away from zerg in BS environment.
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Old Apr 10th, 2008, 16:24:22   #20
Lupusceleri
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Quote:
Originally Posted by Biggysmallz View Post
I think that nano would be better with 15sec recharge and 1min/1min30 cooldown. Since it is about getting away from zerg in BS environment.
Recharge seems a bit long to me, since most of the time you'll be CH spamming when running from a zerg :P
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