Ok, with my updates nearly coming to an end, this being the last one hopefully, I thought I'd give a run down of the various things which have been mentioned in the previous thread which haven't come up yet in other updates.
Now I know I haven't really covered Nano Formulas recently, but there has been a lot of discussion out with these threads that I've been watching as well and I'll be incorporating the information from those into the wish-list as well, I'll also include some specifics from the previous wish-list that have been mentioned.
- More defence, it seems to be something all agents want and there are numerous ways to add it, by adding AAD to the ruse lines, not just Ruse 4 and increasing the effect, as well as adding it to the Symbiants we can use, other Defenses can be nano formula based, Blockers/Absorbs etc., but generally as far as I know there is a great amount of desire to increase our more passive defences, please give any suggestions you can on methods to increase such.
- IP costs of skills, this has been mentioned before and while it's probably unlikely, I believe it's still worth covering, Rifle and Aimed Shot specifically should be green based skills and cost less IP to raise, they are our speciality and shouldn't be so expensive, additionally with the addition of Fling shot to our toolset it would be nice if fling shot got a cost break and the increase per level increased a bit, e.g. Light Blue instead of Dark Blue.
- NCU, We're running desperately low on it, more so of late with new additions and it is becoming increasingly difficult to take advantage of the Concentration and Sureshot Lines because of it, a previous suggestion was:
Though anything to give us more NCU would be of great help.- Lowered weapon recharge on some of the older weapons to make them more of an option, e.g. Joy of the Race/Hunt.
- Modification of Sureshot Line to be a long term buff instead of a very short term buff, possibly an Aura that effects the team to a lesser extent and making agents more viable in teams.
- Escape Lines, modification to them to work more like Enforcer rage lines, allow them to break the speed caps, possibly reduce, remove or modify the extensive penalties imposed after using them.
- Rifle Buff, a new self only rifle buff with more significant bonuses, we seem to be getting a new self only TTS.
- Procs, Any issues with them as they stand? I'd like Laser Aim to last longer, and Kink mentioned modifying the Root/Snare breaking procs execution chance up so they're more reliable.
- Improved Death's Gaze, quite a few people have mentioned a desire for the line to be extended and more user friendly.
- Anything else that needs mentioning?