Results 1 to 10 of 10

Thread: Top Craft with low IP cost Guide

  1. #1

    Top Craft with low IP cost Guide

    This thread is for engineers who want to combine top craft with pvp or dd. Here you can find configurations and size of trade skills that you need for top craft. I don't like Muhander's guide about trade skills configurations and skills sizes that we need, because not all of them correct and could be useful in game. My thread helps you to save a lot of IP and craft anything.

    TRADE SKILL CONFIGURATIONS

    Weapons, Belts, Symbiants, perks are not shown here, because it depends on your pvp or dd configuration. Rings I've posted separately, because they tied to faction. Neutrals can benefit from it, because they can use 2 sl rings for 1 skill (omni+clan versions).

    Electrical engineering&Mechanical engineering This is optimal setup for top arul craft. +30 EE rings, +30 ME rings.

    Quantum physics, +30 QFT rings.

    Weapon smithing, +30 WS rings.

    Nano programming, +30 NP rings. Meta-Physicist can buff +92.

    Computer literacy.

    Pharmaceuticals, +30 Pharmaceuticals rings.

    Chemistry, +30 Chemistry rings.

    Psychology, Omni rings, Clan ring. Bureaucrat can buff +50.

    Breaking and entry. Fixer can buff +130.

    Tutoring. There are 2 additional back slot items with huge tutoring boost: The Pioneer Backpack (it is possible to buy from lucky owner) and Overheated Light Tank Armor (it is avaliable in the Item Store for paid points).

    Large HQ Laboratory in your city gives +160 to all trade skills exept Computer literacy, Tutoring, Breaking and Entry.

    Engineer Composite Specialist Tradeskills + 200 to Mechanical engineering, Electrical engineering, Quantum physics, Weapon smithing, Pharmaceuticals, Chemistry.

    Skill Lock Modifier setup allows to double bonuses from Large HQ Laboratory and Tutoring devises.

    Neutrals can use awesome item in the neck slot: Profiteer's Helper.


    MAXIMAL SIZE OF TRADE SKILLS THAT WE NEED FOR TOP CRAFT

    If we rise trade skills more than we need for top craft we do not get any useful bonus. This trade skills sizes are optimal for Top Craft. I use them for QL 300 implant and arul crafting.

    Mechanical engineering - 2100 we need for top arul craft.

    Electrical engineering - 2270 we need for top arul craft.

    Quantum physics - 2025 we need to install Shiny Jobe Clasters with dmg shields, add dmg, nanocost mod into QL 300 implants.

    Weapon smithing - 2025 we need for usless RangeInc. Weapon Refined Jobe Cluster - Shiny (Eye). So we need not more than 1800 for a weapon craft.

    Nano programming - 2860 we need to rise implant from QL 295 to QL 300 by shiny RK claster with multiplier 5.25 ore less (all useful clasters have this multiplier ore less). This skill we have to rise to maximum for top caft.

    Computer literacy - 2025 we need to install Max NCU Refined Jobe Cluster - Shiny (Ear) into ql 300 implant.

    Pharmaceuticals 2025 we need to install Shining NanoCluster of Nano Regeneration and Heal Delta Refined Jobe Cluster - Shiny into ql 300 implant. for AI craft we need not more than 1800.

    Chemistry - 2100 we need for AI armor craft from QL 300 Mutated Kyr'Ozch Bio-Material.

    Psychology - 2025 we need to install shiny clasters with Add All Off, Add All def, Add. Xp, Skill Time Lock Modifier, Nano Formula Interrupt Modifier into ql 300 implants.

    Breaking and entry - 1400 we need for Superior Perennium weapons craft. 950 we need for implant craft (1000 is posibble to get by items and self buffs).

    Tutoring - 1001 we need to use QL 200 Tutoring Devices. It's reasonable to use it, because it saves some IP.


    TRADE SKILLS IN PVP & PVM

    It is possible to benefit from maxed trade skills in combat, because some perk lines and weapons use trade skills as attack rating.

    Augmented Master Engineer Pistol has mixed attack raiting: 100% pistol + 30% Mechanical engineering.

    Dreadloch Combat Remodulator has 100% Mechanical engineering attack raiting.

    Deconstruction from Mechanic perk line has 100% Mechanical engineering attack raiting.

    Alchemist perk line has 100% Chemistry attack raiting.

    Illogical Patterns perk line has 100% Quantum physics attack raiting.

    Tinkerer perk line has 100% Mechanical engineering attack raiting.
    Last edited by Alceona; Apr 26th, 2015 at 23:56:18.
    Nemezyda PvP/DD/Solo PVM/tradeskill engineer.
    Nemezyda's Top Craft with low IP cost Guide.
    Nemezyda's Implants Assembling Guide
    Alceona Ordinary MP.
    Baldhead He has a shiny baldhead.
    Lucepher 220 Enfo
    Cyborgwizard 200 NT

  2. #2

  3. #3
    You can get the rings in a ql for buffing around 23 each stat very easily in inferno, so I think your ring choices are not optimal.
    Also you might reduce the raw metal count in your post by replacing it with or.
    You put clusters in an implant. And it's because.

    A nice addition would be to what value we actually would need to rise the tradeskills if we have a fullset of alpha symbs equipped. I'm not too lazy to do the calcs myself but I guess it would rise the value of your guide a lot.

    Also thanks for the roundup on this, always nice to have all information in one place.
    Louncant: Martial Artists + Tradeskiller -> Engineer
    Mindrila: Level 220 blitzingmachine (the real purpose of fixers)

    How to pull a heck, by Takun:
    Quote Originally Posted by Takun View Post

    v[o.o]v -------- p_q 3 --------- d(-o-)b
    Slayer ------ you (booty) ----- Heckler

  4. #4
    Thanks. This is my old guide. Have found some time to translate it from russian ;D. Click
    Nemezyda PvP/DD/Solo PVM/tradeskill engineer.
    Nemezyda's Top Craft with low IP cost Guide.
    Nemezyda's Implants Assembling Guide
    Alceona Ordinary MP.
    Baldhead He has a shiny baldhead.
    Lucepher 220 Enfo
    Cyborgwizard 200 NT

  5. #5
    Nice I understand like only the numbers on that site
    Louncant: Martial Artists + Tradeskiller -> Engineer
    Mindrila: Level 220 blitzingmachine (the real purpose of fixers)

    How to pull a heck, by Takun:
    Quote Originally Posted by Takun View Post

    v[o.o]v -------- p_q 3 --------- d(-o-)b
    Slayer ------ you (booty) ----- Heckler

  6. #6
    Nice work, but if you dont mind i can offer some suggestions on some of those setups

    Most are missing amep+idbep and an abilities ncu in the open slot.
    There are sided SL rings that give upto +30 in a tradeskill (only one skill). One for both factions, from named sided mobs, neutrals can wear both.

    Cl - Soft ring with fluff from hi gives +12. tnh belt gives more trickle, ability ncus, prisoner cloak for +18, 2x beyers

  7. #7
    The rings are mentioned, the pistols are not included because not everybody has a pistol-setup which was stated at the top.
    Louncant: Martial Artists + Tradeskiller -> Engineer
    Mindrila: Level 220 blitzingmachine (the real purpose of fixers)

    How to pull a heck, by Takun:
    Quote Originally Posted by Takun View Post

    v[o.o]v -------- p_q 3 --------- d(-o-)b
    Slayer ------ you (booty) ----- Heckler

  8. #8
    To Mindrila. Calculations for alfa symbiants set will be wrong, becouse we have different brids, different perk configs and many other things. So you must rise your trade skills after reset with pvp ore dd perk config and right config for trade skill that you are increasing atm.

    Rings i will not include to AUNO configurations, becouse omni and clans have different rings. But i will change the text to them.

    Belt i will remove to, becouse we could use different belts like weapon and symbiants.
    Last edited by Alceona; Aug 28th, 2010 at 19:08:01.
    Nemezyda PvP/DD/Solo PVM/tradeskill engineer.
    Nemezyda's Top Craft with low IP cost Guide.
    Nemezyda's Implants Assembling Guide
    Alceona Ordinary MP.
    Baldhead He has a shiny baldhead.
    Lucepher 220 Enfo
    Cyborgwizard 200 NT

  9. #9
    Updated according Kadjunga remarks.
    Nemezyda PvP/DD/Solo PVM/tradeskill engineer.
    Nemezyda's Top Craft with low IP cost Guide.
    Nemezyda's Implants Assembling Guide
    Alceona Ordinary MP.
    Baldhead He has a shiny baldhead.
    Lucepher 220 Enfo
    Cyborgwizard 200 NT

  10. #10
    Updated.
    Nemezyda PvP/DD/Solo PVM/tradeskill engineer.
    Nemezyda's Top Craft with low IP cost Guide.
    Nemezyda's Implants Assembling Guide
    Alceona Ordinary MP.
    Baldhead He has a shiny baldhead.
    Lucepher 220 Enfo
    Cyborgwizard 200 NT

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •