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Old Jun 28th, 2013, 13:07:01   #1
Louderer789
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6 more years! 6 more years! The Anniversary Parody continues

Happy 6th Anniversary everyone! To those who don't know, it was a short six years ago that the new engine was first announced. That's right, AO is now twice as old as it was when the engine was first planned.

For a good time, check out the original parody thread (created during the "9th Anniversary of AO OMG" FC propaganda push) which is now archived and no longer bumpable: http://forums.anarchy-online.com/sho...d.php?t=577488

A few of the image links are dead, so I put them back up along with some other ones I happened to have lying around: http://imgur.com/a/Vryce
Fixer, master of burst

Random epic thread:
http://forums.anarchy-online.com/sho...d.php?t=528946
http://forums.anarchy-online.com/sho...53#post6052553

As a nod to new content, the chronology of quotes about the engine has been updated to include FC staff other than means.

Quotageddon 2: Judgement Day

November 2005
Quote:
Originally Posted by Silirrion
at some juncture in the future an engine upgrade would be a very natural thing to consider. However likewise we dont want to set false expectations and this not something that will happen in the near future.
September 2006
Quote:
Originally Posted by Silirrion
It isnt feasible to port AO onto the new engine unfortunately, not without a much larger team then would be viable.
June 2007
Quote:
Originally Posted by Silirrion
I’d like to cover something that we have alluded to several times in the past and confirm that we are currently starting work on upgrading the rendering engine for the game.
October 2007
Quote:
Originally Posted by Silirrion
I would imagine it would early 2008 for testing at the very least and (all going well) sometime in the middle of next year where we might see it on the live dimensions.
January 2008
Quote:
Originally Posted by Silirrion
we are still working towards releasing the new engine later in the year. We arent quite in a position to put an exact date on it just yet.
January 2008
Quote:
Originally Posted by Silirrion
We have every confidence we can support AO for many years to come, as hopefully demonstrated by things like the upcoming render engine upgrade.
March 2008
Quote:
Originally Posted by Silirrion
The render engine upgrade is coming along nicely and we are still hoping that we will be able to launch it later this year. In terms of game updates the current plan is that the new engine upgrade will be the 18.0 update
September 2008
Quote:
Originally Posted by Silirrion
You can be sure that as soon as there is an update on the progress there that we can share we will
September 2008
Quote:
Originally Posted by Silirrion paraphrased
Bye Guys!
September 2008
Quote:
Originally Posted by Means
3. The new graphics engine initiative. I am looking forward to this upgrade more than anyone else. This is going to get done if it kills me or preferably someone else.
November 2008
Quote:
Originally Posted by Means
The new engine is coming along well...Our current goal is "Summer 2009".
February 2009
Quote:
Originally Posted by Means
What I can say is that the engine is close to being "feature complete" meaning everything is in place.
May 2009
Quote:
Originally Posted by Means
With time estimates being roughly the same..the more fully supported/featured engine was the obvious choice...With additional resources from the larger technical team we hope to bring the Dreamworld engine to AO in 2009.
November 2009
Quote:
Originally Posted by Means
Is the engine taking longer than planned? Hell yes. Do I regret any of the choices that brought us to this point? No.
December 2009
Quote:
Originally Posted by Means
having most of the old effects working in the new engine without having to be redone (nightmare) is shaving months of the time needed to complete this integration
December 2009
Quote:
Originally Posted by Means
As previously mentioned with the release of the new engine coming SoonTM a larger server merge would be very premature.
December 2009
Quote:
Originally Posted by Means
2010 is going to be a big year for us all. The new engine, daily missions, new beginning experience, focused balancing efforts are all looming in the future....this is going to be exciting.
Feburary 2010
Quote:
Originally Posted by Means
The vast majority of the old engine has now been cut out of the new AO client.
April 2010
Quote:
Originally Posted by Means
I am sorry about the much longer wait than anticipated. We all look forward to witty "vaporware" jokes....but it won't stop us from working on it....even link the word "vaporware" to Wikipedia if you like. Funny stuff.
(his wish subsequently came true)

June 2010
Quote:
Originally Posted by Means
But fine...making jokes about this is easy. If we want to stop them we need to finish this engine integration. Seems fair enough.
July 2010
Quote:
Originally Posted by Means
Is the engine late? Absolutely. Are we still working on it? Yes.
February 2011
Quote:
Originally Posted by Means
We are not going to be able to release the engine in Q1 but we are still hoping for an "Early Beta" in Q1 or early Q2...
September 2011
Quote:
Originally Posted by Means
I am "cautiously optimistic"...let's leave it at that.
December 2011
Quote:
Originally Posted by Means paraphrased
Bye Guys!
January 2012
Quote:
Originally Posted by Lindelu
One of the things that we really want to focus on right now, is showing you the progress of our new graphics engine! We feel like it's about damn time, and thanks to Parsed and also Cube we're finally ready to produce our very first video!
February 2012
Quote:
Originally Posted by Lindelu
we're not ready to give any dates yet
February 2012
Quote:
Originally Posted by Ilaliya
Honestly, I don't think we should have even have announced the engine until we were ready to announce a date or at least a rough time-frame.
March 2012
Quote:
Originally Posted by Lindelu
Once we have a version that's compatible with our patching and deployment process we will not automatically be ready to release a beta, but it will allow us to start testing more extensively and integrate the engine into our regular build pipeline.
March 2012
Quote:
Originally Posted by Ilaliya
For me when the engine was announced, this was a few months shy of 2 companies and 5 games ago. Should the engine have taken five years? Objectively speaking, no. So I'm not going to sit here and tell you that mistakes weren't made.
August 2012
Quote:
Originally Posted by Ilaliya
there will be an engine upgrade. Unless there is something you know that I don't.
September 2012
Quote:
Originally Posted by Lindelu
Our Dreamworld engine upgrade is still one of our top priorities!
September 2012
Quote:
Originally Posted by Ilaliya
if all goes according to plan we should be able to get something in the hands of players early next year.

September 2012
Quote:
Originally Posted by Ilaliya
everyone knows the engine has taken way too long.
September 2012
Quote:
Originally Posted by Lindelu paraphrased
Bye Guys!
January 2013
Quote:
Originally Posted by Ilaliya
Unfortunately, the engine exists in our 18.7 branch, so it requires 18.7 to be patched before you guys can play it. This will not be able to happen over the next couple of months given the restructuring process, so what happens with the new engine and the timeframe will depend on the priorities of that team.
May 2013
Quote:
Originally Posted by Genele
Development on the engine is going well
Phew. That was exhausting.
__________________
New Engine - Announced: June 2007 ETA: Soon™
Rebalancing - Announced: January 2009 ETA: December 21, 2012
New TL7 Pets - Announced: March 2009 ETA: Uh...
AS Changes - Announced: July 2009 ETA: TBA
Parry/Riposte - Announced: October 2009 ETA: ???
Perk Changes - Announced: October 2009 ETA: Right after server merge
Breed Change - Announced: November 2009 ETA: They did it!!! (Oct 2012) Still working on the breed perks that made it necessary
Beta Server - Announced: January 2010 ETA: Pigs Flying Did it! Feb 2014!

Last edited by Louderer789; Jul 1st, 2013 at 02:15:07..
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Old Jun 28th, 2013, 13:11:48   #2
Quilluck
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That was glorious and depressing at the same time.
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Old Jun 28th, 2013, 13:16:26   #3
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Quote:
Originally Posted by Quilluck View Post
That was glorious and depressing at the same time.
Couldn't have put it better myself.

I suppose at least they are tenacious? (I'm looking for positives here, work with me people.)
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Old Jun 28th, 2013, 13:32:33   #4
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This thread is perfect.
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Old Jun 28th, 2013, 13:48:27   #5
Jihnna
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This was seriously hilarious!

Really puts things in perspective ;D
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Old Jun 28th, 2013, 13:52:51   #6
Senzatzii
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hy, i'm playing on teh new engine
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Old Jun 28th, 2013, 13:54:38   #7
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If FC worked as hard on the engine as you work on these threads then their premise would be nullified.
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Old Jun 28th, 2013, 14:13:01   #8
Towelie
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Are we there yet?... Are we there yet?
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Old Jun 28th, 2013, 14:31:32   #9
Senzatzii
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Confirmed: new engine soon(tm)
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Old Jun 28th, 2013, 14:41:12   #10
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Beautiful thread, maybe now the noobies can see why vets are so bitter
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Two dead boys got up to fight.
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A deaf policeman heard the noise,
He came and killed those two dead boys.
If you don't believe this lie is true... ask the Blind Man, He saw it too.
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Old Jun 28th, 2013, 15:07:34   #11
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Amazing!
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If my wife never got preggo omni wouldn't have lost their fields. 2009 is pretty much when I quit.
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Old Jun 28th, 2013, 15:29:29   #12
Awikun
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Best Celebration Thread !!!
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Old Jun 28th, 2013, 15:51:08   #13
Demoder
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2007 is 6 years ago? Woha, time flies.
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Old Jun 28th, 2013, 16:22:19   #14
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Priceless
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Old Jun 28th, 2013, 16:28:01   #15
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Old Jun 28th, 2013, 16:32:29   #16
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Nah. But he forgot a "bye guys" for Ilaliya
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Old Jun 28th, 2013, 16:34:02   #17
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Lol bye guis
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Old Jun 28th, 2013, 17:46:09   #18
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These threads are my favourite part of the Anniversary.
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Old Jun 28th, 2013, 17:52:46   #19
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Oh my
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Old Jun 28th, 2013, 18:59:41   #20
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Quote:
Originally Posted by Dysfunktion View Post
Beautiful thread, maybe now the noobies can see why vets are so bitter
Most are bitter because they grew old
http://blogs.smh.com.au/entertainmen...upSecond43.jpg
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