There have been at least two threads on the official forums, full of team mission horror stories. What these stories have brought to light is one inescapable fact. Team combat tactics are not obvious, nor are they something you'll naturally figure out from playing solo. Getting them right requires skill and experience, and ideally, at least some practice playing all of the professions in Anarchy Online - a rare combination.
From my own modest team combat experience, and extensive advice from more experienced players, I would like to offer you all, newcomer and veteran alike, a draft of a strategy guide. It is my hope that reading this will make you all much more effective in teams, especially team missions.
During the Trojan War, swift Achilles was considered by both sides to be the most dangerous, most respected fighting man of the entire ten year war. Since he sits out the first half of The Illiad, readers could justifiably wonder why. Achilles is not the most powerful warrior on the battlefield (Aias), nor is he the most favored of the gods (Sarpedon), nor does he have the largest army (Agamemnon), nor is he even the most clever (Odysses). But when Achilles and his army, the Myrmidons, take the field, the reason for his reputation becomes clear. Everybody else on the battlefield has been fighting as an individual warrior - at best. There's a lot of running around like a crazy man, shouting insults and throwing rocks. What's more, every time an enemy falls, everybody nearby stops fighting to loot the corpse of its valuables. But when the Myrmidons take the field even without Achilles, they, unlike everybody else, stick together and fight as one team. To them, the glory lay not in individual heroic reputation or wealth looted - the ultimate glory lay in victory. For everybody else on both sides of the conflict, personal greed and personal vanity put their entire teams at risk. When the first true phalanx took the field, the individually greedy and individual glory-hounds died like flies.
And that's exactly what warfare is like on Rubi-Ka. If you can learn to accept your place in a team, and to concentrate on success for the team, you can become part of a deadly, efficient, six-person killing machine, one that is unstoppable even against opponents far above your level.