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Forum: Balance Discussion

Forum for discussion of upcoming balance changes to profession tool-sets.

  1. Funcom employee Sticky Thread Rooted: IMPORTANT: Keeping On Topic

    Started by Kintaii
    • Replies: 1
    • Views: 20,465
    Aug 22nd, 2011, 17:10:15 Go to last post
  2. Funcom employee Sticky Thread Rooted: Balance Documentation

    Started by Means
    • Replies: 0
    • Views: 42,751
    Oct 16th, 2009, 17:09:11 Go to last post
    • Replies: 14
    • Views: 22,726
    Feb 17th, 2011, 16:22:16 Go to last post
  1. Engineer Perk changes

    Started by Alceona
    • Replies: 7
    • Views: 3,118
    Oct 19th, 2009, 14:09:13 Go to last post
  2. Engineer perk changes review

    Started by Alceona
    2 Pages
    1 2
    • Replies: 39
    • Views: 11,492
    Dec 1st, 2009, 17:56:47 Go to last post
  3. Opifex genom perks review

    Started by Alceona
    2 Pages
    1 2
    • Replies: 30
    • Views: 10,395
    Dec 7th, 2009, 07:31:00 Go to last post
  4. Agent

    Started by Alceona
    • Replies: 2
    • Views: 3,795
    Oct 1st, 2011, 12:43:27 Go to last post
  5. Meta-Physicist Re-Balance

    Started by Alexander1992
    2 Pages
    1 2
    • Replies: 21
    • Views: 9,383
    May 3rd, 2013, 09:24:05 Go to last post
  6. Funcom employee GTH Rework

    Started by ameratsu
    2 Pages
    1 2
    • Replies: 32
    • Views: 10,555
    Feb 6th, 2010, 01:41:53 Go to last post
    • Replies: 3
    • Views: 2,887
    Mar 11th, 2010, 06:30:35 Go to last post
  7. I callem "Uns"

    Started by ameratsu
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 124
    • Views: 36,801
    Aug 30th, 2010, 12:22:48 Go to last post
  8. breed abilitys change

    Started by amfi
    • Replies: 19
    • Views: 8,543
    Jun 28th, 2011, 18:50:44 Go to last post
  9. So You Need to think some more....

    Started by Anarchic1
    • Replies: 15
    • Views: 5,712
    Mar 6th, 2010, 21:58:07 Go to last post
    • Replies: 8
    • Views: 3,705
    Apr 7th, 2010, 04:28:56 Go to last post
  10. The best reason why rage shouldn't be nerfed

    Started by Anarchic1
    4 Pages
    1 2 3 4
    • Replies: 67
    • Views: 21,527
    May 13th, 2010, 09:42:10 Go to last post
  11. Agent rebalance is far too complex

    Started by Anarchic1
    2 Pages
    1 2
    • Replies: 26
    • Views: 10,525
    May 13th, 2010, 16:59:54 Go to last post
  12. Revive City pvp with an easy fix

    Started by Anarchic1
    • Replies: 16
    • Views: 6,242
    May 6th, 2010, 04:18:43 Go to last post
  13. Balancing pvp how about pvm?

    Started by Anarchic1
    4 Pages
    1 2 3 4
    • Replies: 60
    • Views: 19,973
    Jul 13th, 2010, 09:47:35 Go to last post
  14. Arrow Um k let's fail

    Started by Anarchic1
    7 Pages
    1 2 3 4 5 ... 7
    • Replies: 131
    • Views: 44,903
    Sep 12th, 2010, 05:25:22 Go to last post
  15. How the balance thread is a joke

    Started by Anarchic1
    • Replies: 1
    • Views: 3,049
    Sep 20th, 2010, 23:08:39 Go to last post
  16. Will FC change any pvp level ranges?

    Started by Anarchic1
    18 Pages
    1 2 3 4 5 ... 18
    • Replies: 345
    • Views: 101,978
    Apr 15th, 2011, 23:27:54 Go to last post
  17. Atleast we got rid of thing

    Started by Anarchic1
    2 Pages
    1 2
    • Replies: 27
    • Views: 9,443
    Nov 14th, 2010, 17:39:54 Go to last post
  18. R.I.P. Traders

    Started by Anarchic1
    5 Pages
    1 2 3 4 5
    • Replies: 91
    • Views: 28,895
    Jan 29th, 2011, 04:49:51 Go to last post

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