Your suggestion adds more risk to the attacked and still adds no risk to the attacker. Someone out hunting mobs will have more than 0% of their TNL in exp... all your suggestion does is mean that you can now take all their TNL they have gained so far when you go out griefing after you get a level.Originally posted by ULTRA1
I don't see you, val, chiding in on my suggestions to extend risk to the attacker as well as the attacked, you just want to be obtuse. You hate PVP, you should just avoid it at all costs. It's easy enough to do.