Well I know everyone wants +80 treatment ,but don't forget that docs only get that in much higher levels while you traders can easil;y wrangle at you're mid levels , and traders have extended ncu due to comp literacy buffs and can support buffs more then other proffesions which in my opninion should go to fixers instead.
I disagree with you're idea on you're credits output compared to you're input , how about a doctor don't they have to buy nano packs ,nanos etc etc and they even drain nano like Letah casts team heal very often. Do you think hp buffs , single buffs and hot's are not expensive? how much income do doctors get without +80 treatment? do people pay alot for IC? maybe 25k at the most? Monster Parts? every prof can convert monster parts do they earn much compared to a wrangle.. I don't tihnk so. Even with all the notes I don't think ther eis any reason why the people who are merchants can outheal a surgeon? but I agree that nobody should nerf Traders
also the green shotgun skill on the trader makes them efficient in combat because shotgun has good crits and damage compared to the light blue skill on pistols doctors have
but in the end doctors should heal better , if this continues then the doctor proffesion will soon go extincted. And the post I talked about earlier is comparison with doc not with a soldier.
and I actually think the idea of doctors doing implants should be more nice , then doing it you're self who would preform operation on themselves anyway?
This is what I would like fc to promote tradeskills and make them more money earning and profitable or even give more exp. Then funcom doens't need to give trader all these nanos and benefits to keep them equal after all as their name implies they should really be working on trades not spending time on missions or kicking everyones ass on pvp.
also I would like to say most people that are within the class Traders will have defensive opinions because they don't realize that they own...
they outheal surgeons outfight soldiers
how ilogical