The player created mission system had some potential for this. I played around with it those few times when it was in game and working.Originally posted by Darkbane
Yeah, I'm beginning to think that this element of the mission system is borked. I like the idea of the mission type hinting at the general type of loot/reward. And outdoors, certain types of MOB should drop certain classes of item more often than others. This way you can focus your effort if you do want something specific, without being handed it on a plate.
However, better in-game trade mechanisms would almost certainly be needed before this would work...
You could create a 'delivery' mission, requesting the player return a specific item within specified QL ranges to you for credit/item/xp reward. The rewards were immediately taken from the player when the mission was created and returned if the mission wasn't completed within the time range specified (but this part was bugged to hell). Now if only that portion of the system was reactivated and only credits were applicable for the reward, there'd be 2 problems remaining I could see.
- How to distrubte the delivery requests without demanding the player focus on getting someone to take the mission
- Making it so accepting the delivery request and making delivery could be handled while offline.
There are tons of items received during missions I know people are dumping into vendor machines that I'd want to buy for more than the vendors would pay for them. Gems, junk rings, implant clusters, implant parts, tradeskill weapon components ect. Along with the weapons and armors people find in missions they have no use for but I would. If there were better mechanisms in place to advertise the demand for items and deliver the supply for the items, I think people would focus less on rerolling mission after mission to get a specific item. Why spend even 15 minutes using Clicksaver to get your next NT nuke if you could take any old mission, get worthwhile credits for it + items you could in turn trade, then easily advertise your demands and have them met while offline?