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Thread: Wierd FA behavior... and question about Amp Kyr

  1. #1

    Wierd FA behavior... and question about Amp Kyr

    1. I got question:

    When gun got more bullets in mag. it has less chance to hit max bullet count when useing FA?

    Example:

    I got 209 advie with JEPP and 212 sold with SPB. When useing FA on 240 mobs in Pen, ( after weapon recharge) i hot mostly 9-10 bullets ( rarelly miss or 5 bulets min) with 1.1k FA skill
    My soldier with 1610 FA skill, after recharge most times just miss or hit with 1 bullet! Tested it on over 100 FA's on both chars.

    Soldier missed 22 times, 11 times were 1 bullets. 9 times were 3 bullets. Rest were capped.

    Advie missed 3 times, 1 FA was for 1 bullet, rest was 9-10 ( depent on how fast I pressed FA button).

    This just is weird, cause in most times when I play with friend, he is on soldier and I am on advie, I just grabs stupid agro just cause FA....

    2 question about Amp Kyr
    Whats the diffrance betwean Amplified Kyr Type 13 and Kyr type 13 ql 300?
    AODB shows exact stats and FA/Burst recharge...
    I like PvP
    TL6: Tereshkova 200 eng / Patrollerz 200 sol / Tankietka 200 NM enf / Pielegniarka 200 Tank Doc / Oleska 200 SOLIKeep
    TL5: Miazga 150 sol / Piknababa 150 NM Enf 2he / Gigantika 150 NM Enf / Malutki 150 Enf Trox WIP
    TL4: Ladyrazor 112 fixer (retired) / Shha 100 NT / Cycolina lvl 100 NM Enforcer
    + Tons of other chars...
    I make weird TwInkz!
    Signature updated: 29/06/2016

  2. #2
    I get the same problem with the Jobe Portal pistol. When I reload (recharge by what you mean), I usually hit for 0 or 1 bullet. But thats not all, I miss a ton of FA's as decribed on my thread (http://forums.anarchy-online.com/sho...d.php?t=438032) on lower lvl mobs ><

  3. #3
    I agree it's strange, i m level 217 with a FA skill of 1800 and i have 2200 AR (attack, not assault rifle). One day i was walking in OA and i hit a PROB-2000 which was level 3 with 0 bullets...
    After all if we never miss our FA we would be too ubber isn't it?
    I let you imagine how guildies were laughing when i posted my miss on GC ^^

    There s nothing to do about it i think but you ll have better chance to avoid miss by hitting one or two times before FA

  4. #4
    Eh

    The thing with FA is certainly disturbing and in my xperience the chance to do a miss (you hit with 0 bullets) grows in relation of how much a 15000 hp hit is needed : "Drat ! Aggro on Doc !"
    Designated tank in Pande "3..2..1...GO GO"

    As far as concerns the Amp Kyr Carbine the first difference that comes to my mind is the fact that the amplified one has a chance to dot the mob thus making your damage a little bigger and MAYBE easier to mantain aggro.
    I am sure that someone else will be able to be more specific on numbers and % of this particular difference

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