hmm is it broken for now?
http://ia.frellu.net - dont work
Master Dr Alexbeginner Dre Lvl220 Al30 LE70 Redemption Clan Soldier
http://sourceforge.net/projects/aoia/
And looks like there is some development going on too...
"Do not try and catch the hamster... that's impossible. Instead only try to realize the truth... There is no hamster, only a deadbeat rollerat..."
[Social] Means: I don't think we removed any bosses because of bad pathing...there wouldnt be any left if we did :P
AO Character Skill Emulator and Character Parser and AO Implant Layout Helper
My web server died on me, but I'll have it back up in a few weeks when I get back from vacation.
TL7 NanoTech -+- Implant Assembler
TL7 Solja -+- Angry Bullet Sprayer
TL7 MA -+- Furious Angel
TL5 Adv -+- God Mode
TL4 Agent -+- Faker
TL4 Trader -+- Wrangler
TL6 Doctor -+- Health Freak
TL3 Enforcer -+- King of Disco
Server is back up, and will hopefully stay that way for a while :P
TL7 NanoTech -+- Implant Assembler
TL7 Solja -+- Angry Bullet Sprayer
TL7 MA -+- Furious Angel
TL5 Adv -+- God Mode
TL4 Agent -+- Faker
TL4 Trader -+- Wrangler
TL6 Doctor -+- Health Freak
TL3 Enforcer -+- King of Disco
Are you the creator? I have a really simple smart suggestion. Allow the rename of bags. Clearly only ones that have been renamed but for example all the user does is name them 1 2 3 or ! ! ! ! even each one and then exit game and let them rename the bags with a better visualization lol.
I don't think AOIA works like that. It simply listens to the data steam without making any changes. And I think anything more would violate EULA.
Berim, Lacian, Greyd, Misterburns, Techro and Hockenberry
If it edited the stream in-game, maybe. But I believe that the bag names are stored in individual .XML files on your PC. In other words, you can edit them yourself at any time in a text editor.
The big thing would be that AOIA would need to edit these files while you were NOT in AO (as it writes out these XML files when you log off ... though with bags it may not rewrite bags unless you change them).
I would welcome this. I would also love a utility that merged / copied bag data across toons (I've done so many xfers over the years that I have thousands of bags with XML data).
Theonara: "...but if I weren't married, some days I'd offer to kiss you. You just make too much sense. "
Maeventura: "Sigh, once again I can but only bow for hyde's wisdom."
....• "Social" keys, lightbars, wen-wens......• Better tabbing!
... First Troxdoc with QL300 symbs (AO 17.0 pre-Albtraum guide) ... as well as first with 12 of 13 Alpha symbs.
... First TL1 Clanner with Omni-Armed Forces armor (pics) (pointless yet hawt)
<original UI hacker ... when not actively playing AO ... email = 'hyde [at] athenpaladins • org'>
Just as an fyi, the BANK_MODULE in the upcoming release of Budabot 2.3 will be able to read the csv files that AOIA outputs, so you'll be able to browse your bank characters from in game.
You can browse through the characters and the packs on each character, but you can also do searches for items and it will show you the matches and tell you which character and which backpack it's on.
The only downside is if you want to do more than one character, you'll have to concat the csv files that AOIA generates for each character into one file since I believe AOIA can only export items for one character at a time. But on the plus side, you can set the module up to read the csv file from a URL.
Well, it's intended for org bank toons, so your bot admin will have to set it up.
If you want to use it to search you own toons, then you would probably want to run your own bot for that.
This app is fantastic, I've been loving it to death ever since I learned about it!
The only thing I really wish it had was a way to track how many credits are on various characters. Would that be possible to implement?
TL7 NanoTech -+- Implant Assembler
TL7 Solja -+- Angry Bullet Sprayer
TL7 MA -+- Furious Angel
TL5 Adv -+- God Mode
TL4 Agent -+- Faker
TL4 Trader -+- Wrangler
TL6 Doctor -+- Health Freak
TL3 Enforcer -+- King of Disco
You hit Tarasque with nanobots for 18280 points of melee damage.
First shade with Blades of Boltar
---
How much is enough?
Member of Halinallet!