Page 9 of 57 FirstFirst 12345678910111213141516171819202122232425262728 ... LastLast
Results 161 to 180 of 1133

Thread: Item Assistant for Anarchy Online

  1. #161
    Any plans to add credits total/each char? If this is even possible...
    Nanolisting by skill - See what nanos you can use with your current nanoskills
    RK1 Tradeskill Services

  2. #162
    Quote Originally Posted by Wolfbiter View Post
    Any plans to add credits total/each char? If this is even possible...
    I plan to add a "Character Profile" view with armor, skills, etc.. this will include credits.
    A standalone credit "report" might make it into the app before that though.
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  3. #163
    Any plans for a symb function? Similar to !symb found on BeBot.
    Nanolisting by skill - See what nanos you can use with your current nanoskills
    RK1 Tradeskill Services

  4. #164
    Quote Originally Posted by Wolfbiter View Post
    Any plans for a symb function? Similar to !symb found on BeBot.
    Spirit, symb and implant searches are probably further down the list, unless you were thinking of something different?
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  5. #165
    So you define ql (or ql range) type or profession and you get a list of the symbs you have that fits the criteria.
    Nanolisting by skill - See what nanos you can use with your current nanoskills
    RK1 Tradeskill Services

  6. #166
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  7. #167
    nice, I dont remember how I found anything before using this program. Will there ever be a way to extract a giant list of all your stuff to say post on an org forum? Or is that already possible and I just dont know about it?
    Quote Originally Posted by Means View Post
    Dirty Underpants of Bungerman
    Runspeed: - 1989
    Sense: -314
    Intelligence: -50

    These befouled undergarments are painfully confining having previously belonged to a detail-oriented individual with much smaller genitals. Walking is difficult...running is impossible. Stains of a dubious nature adorn both the front and back of these "tighty-whities". Noxious fumes make your eyes burn and your nose run while wearing these. One can only imagine what you are doing wearing them.

  8. #168
    It is possible sort of. Not as a complete dump, but you can select multiple items, and then export them to a .csv files that you can reformat to your hearts desire in excel/Ooo.
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  9. #169
    Sweet...

    This tool is right up there on the need-to-have list with click-saver...
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  10. #170
    My toons seems to get listed under "Unknown Dimension", instead of Atlantean.

    Any way to fix that?
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  11. #171

  12. #172
    Quote Originally Posted by boggengie View Post
    log in the toon
    Like the man said.. until you log in a toon with the new version of the app they stay as "unknown".
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  13. #173
    Just tried logging a toon and works like a charm.... *thumbs up*
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  14. #174
    There appears to be a problem running this version for people who don't have VIsual Studio 2008 installed (or the redist package).

    The redist package is available for download from Microsoft here:

    http://www.microsoft.com/downloads/d...displaylang=en
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  15. #175
    You actually just seem to need .Net Framework v3.5, but I guess it's a good idea to install that redistributable package anyway.

    Feature requests:
    Any chance to get a way of seeing how many items a character have, and/or all characters total? It's nothing important, just a interesting thing to see.

    Can we have a search button? One that greys out while it's searching, and becomes clickable when it's done searching again.

    Edit:
    Can we have a tab with userdefined, saved searches? I happen to search for certain items all the time (example already covered by the 'identify' tab: Pristine biomaterial, other example not covered: Novictum for PBs)
    Last edited by Demoder; Feb 23rd, 2009 at 03:00:25.
    ::: My Tools & Stuff :::
    ::: Cratine Savagedheals Enfine Zoewrangle Demoder :: Solitron Demotionform :: IRC Demoder Savagedlight :::
    ::: AOItems :: Blog :: CIDB :: HelpBot :: ItemsBot :: PlanetMap Viewer :: Tower Wars :: Twitter :::

  16. #176
    The new "Identify" tab is awsome

    One request for this tab... Could it be made, so you can sort the view when clicking the column header?
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  17. #177
    Quote Originally Posted by Mekh View Post
    The new "Identify" tab is awsome

    One request for this tab... Could it be made, so you can sort the view when clicking the column header?
    Ouch, I knew there was one bug I forgot to fix! :P
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  18. #178
    Quote Originally Posted by Adjuster View Post
    Ouch, I knew there was one bug I forgot to fix! :P
    Hehe... Well, it's not exactly breaking the function, but more in the "Nice to have" category....
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  19. #179
    Quote Originally Posted by Mekh View Post
    Hehe... Well, it's not exactly breaking the function, but more in the "Nice to have" category....
    Its fixed in trunk now at least :P
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

  20. #180
    Quote Originally Posted by Demoder View Post
    Can we have a tab with userdefined, saved searches? I happen to search for certain items all the time (example already covered by the 'identify' tab: Pristine biomaterial, other example not covered: Novictum for PBs)
    Great minds think alike and stuff.. :P

    Well its in my design for the new GUI already, but doubt i will hack it into the current implementation :S
    [Real Mean Killing Machine]

    -+- AOIA Homepage -+- AOIA Blog -+- Latest verison: v1.0.1 -+-

Page 9 of 57 FirstFirst 12345678910111213141516171819202122232425262728 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •