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Thread: /rp command

  1. #161
    i always /rp before getting my roleplay freak on xD

    pointless addition FC, pointless.
    Manicmouse AR SMGs - 220/30 Clan Solitus Soldier - General of New Order
    Lawmaker Pistols - 220/30 Clan Atrox Bureaucrat | Sellyoursoul Shotgun - 220/30 Clan Nanomage Trader
    Adiee Pistols - 220/30 Clan Solitus Doctor | Boltcutter MA - 220/30 Clan Atrox Engineer | Anorexia - 220/30 Clan Nanomage Enforcer

    Lazy: the caste system of ao today is clan > omni > wildlife > neuts.

    Gatester: Crats have the best toolset for supporting a team in PVE.
    Aramsunat: WRONG! The team supports the crat if the crat is unable to solo (which is rare)!

  2. #162
    Quote Originally Posted by jorricane View Post
    And all MPs should be forced to speak like that Architect guy from the Matrix when RP'ing....
    Sig material!
    General of Umojan Protectorate - Technical Department
    General of Haven - Technical Department
    Norbal, 220/19 MP - "Slightly" off-kilter NM - equip
    Norbby, 220/20 Keeper - stabbing anything that moves

    Quote Originally Posted by jorricane View Post
    And all MPs should be forced to speak like that Architect guy from the Matrix when RP'ing....
    I bump this daily, drop by and say hi?

  3. #163
    /rp is an obvious failure and perhaps only handy for ltc's to see who's on rp mode (altho i doubt that with half borealis walking around with the "cool" = marks around there names.
    the only solution to see it work propperly and as intended would be indeed by penalty's Trousermentioned imo.
    if not, I suggest new players to RP too lookup the buzz more, that part should pretty quick inform you of the major players around and which orgs rp.

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