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Thread: AOU MOD v.1.1.4

  1. #41
    Overall I gotta say this is a very nice gui. The only big criticism I can come up with is that the background color for the inventory/wear slots is way too dark, leading to contrast issues when looking at various items (especially items that are black).
    Lusthorne - 220 Keeper | Isellthings - 220 Trader - PvP-Config
    Soupknotsie - 220 Doctor | Blabberus - 220 Crat
    and many more

    Boost outdoor sk in Pen/Inf or adjust missions for mixed factions
    A different approach to GTH
    Quote Originally Posted by Sterva View Post
    If you felt that I was implying that you are an idiot, it's probably because you are in fact, an idiot.

  2. #42
    bump
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  3. #43
    up we go...

    still @ version 1.1.8 - link
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  4. #44
    version 1.1.9 now available
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  5. #45
    no updates as yet

    shameless bump
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  6. #46
    wtb 18.4 update for my favorite gui ! *prettyplease*
    Delerium(220/30/70), Locklear(220/30/70), Piggybank(60/6/14).

    "Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"

    Richard Dawkins: We are all atheists about most of the gods that societies have ever believed in. Some of us just go one god further.
    Deng: Every time I see Del I just start to quiver.

  7. #47
    its done, just needs uploading to the AOU site
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  8. #48
    Quote Originally Posted by scenenheard View Post
    its done, just needs uploading to the AOU site
    You are a true hero !
    Delerium(220/30/70), Locklear(220/30/70), Piggybank(60/6/14).

    "Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"

    Richard Dawkins: We are all atheists about most of the gods that societies have ever believed in. Some of us just go one god further.
    Deng: Every time I see Del I just start to quiver.

  9. #49
    Version 1.2 now available to download here

    Update notes:

    - Added Item Shop button at the top of the Views menu list
    - Includes the new binds menu in options window
    - includes 18.4 clean GUI
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  10. #50
    Quote Originally Posted by scenenheard View Post
    Version 1.2 now available to download here

    Update notes:

    - Added Item Shop button at the top of the Views menu list
    - Includes the new binds menu in options window
    - includes 18.4 clean GUI
    Missed the QL slider in tradeskill window?

  11. #51
    Quote Originally Posted by Minku View Post
    Missed the QL slider in tradeskill window?
    tbh didn't look at that, I haven't been playing AO that much in the last year or so, and only pop on to see if any patches require alterations to the MOD - will look at it (and anything else I might have missed) when I get home from work
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  12. #52
    Quote Originally Posted by scenenheard View Post
    tbh didn't look at that, I haven't been playing AO that much in the last year or so, and only pop on to see if any patches require alterations to the MOD - will look at it (and anything else I might have missed) when I get home from work
    A recompilation of my internal changelog:
    - A bunch of new variables and archives added to Charprefs.
    - One new variable added to LoginPrefs and MainPrefs respectively.
    - Faction window button display criteria (if you enforce it), increased from L10 to L15.
    - A button to open the itemshop added.
    - Most of the OptionPanel\HotKeys.xml removed.
    - A new View block (for the QL slider) added to Views\TradeskillPanel.xml.
    - Some new textures added to the gfx file, of those you may need to modify/customize: GFX_GUI_POINTER_IBEAM, GFX_GUI_POINTER_WAIT, GFX_GUI_POINTER_HAND
    - Size of the shortcutbar slightly increased (2px vertically, 20px horizontally, when in horizontal mode), and depending on how you use them, you may need to adjust the size/content of the following textures: GFX_GUI_MULTILISTVIEW_SLOT_32_CLOSED, GFX_GUI_TOOLBAR_CONTROL_H, GFX_GUI_TOOLBAR_CONTROL_H

    That should be all you need to look out for in a nutshell.

    "All things point to that they didn't play to win, but for the game itself and to play well. ... Later in their evolution, they forgot all about playing and having fun. When their corrupted minds only cared for what new ways they could gain power, there was no room for the simple things in life."
    - One Who Will Always Listen
    "Hope is the first step on the road to disappointment."
    - Librarian Isador Aikos, W40k: Dawn of War
    "If you want to make enemies... try to change something."
    - Adam Jensen, Deus Ex: Human Revolution

  13. #53
    ah thx HB - I was doing a filesize comparison from the old and new xml files to see if there were any changes. Most of the xml files I use are actually the default files, so a straight forward copy is all thats needed. Different for the custom menu buttons ofc.

    I didn't see any major issues I had with my hotbar images or icons, but then most of them were redesigned anyway in this GUI, will check thoroughly tho
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  14. #54
    i cant seem to see timer on GA/Spinner on AOU
    anyone?

    EDIT: i see it in tooltip, but i was hoping for a counter not a ~ time
    Last edited by WizMeister3000; Nov 18th, 2010 at 18:49:50.
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  15. #55
    ok version 1.2.1 is available to download.

    update notes:

    - Added tradeskill QL slider
    - Altered Browser IBeam cursor to sit better with the AOU background
    - Altered Browser Hand cursor to have a normal length pointy finger instead of the comedy look
    - Updated MainPrefs.xml & LoginPrefs.xml
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

  16. #56
    Many thanks for the effort Scenenheard

  17. #57
    very nice m8, i realy like AOU gui
    any chance u can add a aou version that removes borders to from the nano iconz pretty pls
    i been making alot of noise on forum abt it but FC graciously ignored us, and im not much of a programer to know abt this kinda stuff
    here is something ppl thought of

    Quote Originally Posted by Kari View Post
    Some good news!

    These changes are an overlay, so if you make the 10 overlay files transparent you get your old icons back.

    Some less good news, this needs it's own custom gui . Easy for people using the default, as you can make your own gui with just the 10 changed images, not so good for anyone using a 3rd-party one unless you want to hack it.

    Files to make totally transparent are:

    GFX_GUI_ICONTYPEFRAME40_(YELLOW|BLUE|GREEN|RED|WHI TE).png
    GFX_GUI_ICONTYPEFRAME32_(YELLOW|BLUE|GREEN|RED|WHI TE).png

    Follow the instructions in the "how to skin AO thread" in Knowledge Database, and you're good to go.

    Doesn't put the perk icons back or make the hotbars smaller, I'm investigating whether the size is in XML or hardcoded somewhere.
    ~~ Veteran Mad Nuker of Komodo ~~ Join us Today ~~
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    211 KPR Imoortal (equip) twinking....
    185 TRD Ciupakapra - work'in'progress

  18. #58
    thanks for updating
    Traders need love too

  19. #59
    I really like this UI, tried it last night. Hope it continues to receive updates and kudos for the work!

  20. #60
    just an FYI:

    version 1.2.2 will be available soon with the necessary keybinding fixes added as soon as I can upload to AOU
    Scene :: Meta-Physicist :: 220/30/70
    Scenetoo :: Trader :: 204/28/52
    Scentinal :: Enforcer :: 165/22/33
    Scenato :: Keeper :: 136/16/25


    AO Universe - by players, for players :: former general of Omni-Pol

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