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Thread: Tier 4

  1. #41
    Quote Originally Posted by Mostadio View Post
    I'd rather see AI armor removed from the game.
    Definitely, force people to make decisions instead of the #1 option always.
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

  2. #42
    It makes plenty of sense because those people being perked are from a very specific group of other people, not the general population. Removing AI armor will NOT make those people that CAN perk you go away because they get their AR to perk you from other perks and buffs, not armor. What it will do is make anyone thinking about getting more AR forget the whole idea and go with purely defensive setups.

    Really, removing AI armors will just make a shift to defensive focused PVP.
    Last edited by Obtena; Aug 6th, 2010 at 16:53:30.
    Awwww muffin, need a tissue?

  3. #43
    Quote Originally Posted by Obtena View Post
    Really, removing AI armors will just make a shift to defensive focused PVP.
    How is this any different than what we're seeing already? Who goes for AR setups anymore? Soldiers and 3 agents? Trox shades?
    Waiting for a cure.

  4. #44
    I'm not a fan of the AI Armor idea of one uber armor that gives all, but consider that if AI armors are removed the tier and ofab armors do also need a revamp simply because some are very good to great on some spots while others are ridiculously bad with maybe one to two useable pieces.

    There is a reason that some profs are not using their ofab armors at all.
    Deadly Whisper - RK1
    too many alts for to little space

  5. #45
    Quote Originally Posted by Mostadio View Post
    How is this any different than what we're seeing already? Who goes for AR setups anymore? Soldiers and 3 agents? Trox shades?
    Those defensive setups are based off HUD items, etc... The Sharpshooters ramor alrady combines OFF and DEF, as well as CC, so really, you aren't doing offense any favours in this game removing or limiting them.
    Awwww muffin, need a tissue?

  6. #46
    I dont agree with this whole "ZOmg AI armor is to awesome and nothing should ever be better" trash.. Really... They could throw in T4 that gives +200 points to 3 relevant skills (on each piece) and it would be fine as long as they add new and harder endgame content to go with it and balance the gains out in PvP)

    So please.. drop the BS..
    Rktim - 220/70/30 Omni Soldier.
    Imdrunknow - 157+/XX/15+ Omni MA
    Quote Originally Posted by IHaveHugeNick View Post
    Messiah has spoken.

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