While rebalancing the game itself, I think it is time to take a look at the defensive mechanics of fighting in a duel. Sitting in any duel outside of Anarchy Online is incomprehensible. It also takes out the immersion factor of a real duel. My recommendation is sitting anywhere should automatically give you a huge defensive debuff, while being able to keep the altered heal delta in tact primarily benefiting those out of a fight. Sitting in a duel may seem cool and unique to some, but it is nonsensical approach to combat, argue for shields, argue for higher aao when standing. Sitting needs to be taken out of the equation.