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Thread: Stuns and Aimed Shot

  1. #1

    Stuns and Aimed Shot

    Aimed Shot from an agent should have a chance to stun the target.

    /discuss
    Cause the players gonna play, play, play, play, play
    And the haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  2. #2
    4/10

    But Im not giving up.
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
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    I am unamused. I strongly suggest you don't unamuse me further
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    This nano blocks CH. This is intended.

  3. #3
    Wrong, Backstab should since I'm breaking your spinal cord!
    Dagger 220/30/70 Shade // Attempted 219/24/?? Enforcer // Canidae 180/0/0 Adventurer // World 185/26/32 Meta-Physicist// Cramp 150/20/35 Engineer
    Ya wanna fix something - give RK mobs better xp, make RK matter again.

    Quote Originally Posted by Mamman View Post
    Give shades love or we will stop buffing people!!

  4. #4
    But I shot your head with an Aimed Shot, shouldn't you be like dead?
    Cause the players gonna play, play, play, play, play
    And the haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  5. #5
    brawl fast attack and every single hit with a melee weapon should permanently reduce all abilities of the target and i mean permanently as you can`t fight without your limbs
    and now please stop this as bull****ing. As is so op for a very long time now, that you cant pvp without it and now that is going to change ... sounds like a good thing to me.

  6. #6
    Fine then give agents a rifle with SA and FA then
    Cause the players gonna play, play, play, play, play
    And the haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  7. #7
    Quote Originally Posted by ThatsNotMyName View Post
    But I shot your head with an Aimed Shot, shouldn't you be like dead?
    Aimed shot imo doesn't mean 100% hit, yeah you "aimed" so it has bigger chance to land, let say that maybe your target was far away and you didn't count with wind, I am kidding, but aimed shot!=head shot, and stun with 30% cap is too OP for agents every 11sec+their own stun perk IMO<-
    First level 1 soldier with BOC in Anarchy Online<---[CGS] project
    Owned and killed tl1/2 NW for months, time to leave and give chance to clan "twinks".
    First trader with 100% JAME ql 141 at level30 at rk1
    Clan PVP org[1-220] in one line
    [Questra]: well i hate omnis having side xp [Questra]: but i'm afraid to spoil your fun i'm only gonna plant neutral bases at tl2 now, so you'll have to piss the neuts off if you want to zerg lowbie sites
    Darkirbiska/Darkirbis/Marburg1111/Mavherick/Irbiska/Ultimater2/Ultimater/Ilubtower and some froobs....wtb more slots [retired]

  8. #8
    would rather have something like a "leg-shot" where it would snare the target with a cooldown of like 30 sec.
    R.I.P. AO
    Quote Originally Posted by quitter187 View Post

  9. #9
    May the Sploitz be with u Ciex's Avatar
    Do you really need it on your 214 "twink" to farm tl5s inside BS or its just for this process optimisation?
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  10. #10
    Quote Originally Posted by Ciekafsky View Post
    Do you really need it on your 214 "twink" to farm tl5s inside BS or its just for this process optimisation?
    Actually, the fact that he levels his main slowly doesn't mean it's some TL5 twink killer...
    The Fine Arts:
    Mime | Surgery | Zen
    The Traitor


    Xirayne: I couldn't care less about who is clueless or what the exact definition "real" pvp is in ao, I want "fun" pvp!

  11. #11
    Quote Originally Posted by Ciekafsky View Post
    Do you really need it on your 214 "twink" to farm tl5s inside BS or its just for this process optimisation?
    My 214 main is in no way, a "twink" he just happens to be 214 because I got bored of inf missions. Anyone with decent evades can kill him easily
    Cause the players gonna play, play, play, play, play
    And the haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  12. #12
    Quote Originally Posted by ThatsNotMyName View Post
    Aimed Shot from an agent should have a chance to stun the target.

    /discuss
    Nope, it should have a chance to stun the agent.
    220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv

  13. #13
    May the Sploitz be with u Ciex's Avatar
    Quote Originally Posted by Graftmage View Post
    Nope, it should have a chance to stun the agent.
    Now thats what i call a good suggestion.
    Asasello, Sottcapo, Ciex, Rychu, Ciek, Zomowiec, Ciekafsky, Rysiek, Chinaski, Libertarian, Propertarian.

  14. #14
    Well at least we are talking about the broken mechanics... if not always in the most constructive ways.
    "Can I have some shoes?"

  15. #15
    Quote Originally Posted by Graftmage View Post
    Nope, it should have a chance to stun the agent.
    best idea ever.
    T O O N Z:
    Renamed (jeycihn) 220/30(so sexy, so Borealis...I miss it the most...still melee <3 thnx for all your help Scum!
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  16. #16
    Quote Originally Posted by Graftmage View Post
    Nope, it should have a chance to stun the agent.
    Better yet it should stun anyone who uses it who is not an Agent!
    Ebondevil - Omni Level 220 Agent on Atlantean, Feel free to contact me any time if you have questions, in game or out.
    Varinox - Omni Level 220 Meta-Physicist on Atlantean
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  17. #17
    Quote Originally Posted by Ebondevil View Post
    Better yet it should stun anyone who uses it who is not an Agent!
    I kinda like this one.
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  18. #18
    Quote Originally Posted by Ebondevil View Post
    Better yet it should stun anyone who uses it who is not an Agent!
    This!

    Because this is what happens when you use the AS pistol http://www.youtube.com/watch?v=vnPk07z6aa0
    Last edited by ThatsNotMyName; Dec 17th, 2010 at 07:29:44.
    Cause the players gonna play, play, play, play, play
    And the haters gonna hate, hate, hate, hate, hate
    Baby, I'm just gonna shake, shake, shake, shake, shake
    I shake it off, I shake it off

  19. #19
    Quote Originally Posted by Ebondevil View Post
    Better yet it should stun anyone who uses it who is not an Agent!
    golden.
    Leave "Marinegent" AScar - 220/23/65 Atrox Agent
    Wakeup "Marinesold" Screaming - 220/30/70 Nanomage Soldier
    "Moonmarin" - 220/30/80 Solitus Martial Artist
    "Marinekeep" - 215/18/4x Atrox Keeper
    Quote Originally Posted by CuisinartBlade View Post
    to be fair, 2.8k ar is enough to perk anyone except fixers, mas, advs, shades, nt's that blinded you, shield mps, bow mps that landed dazzle, def docs, crats, or marinesold

    so all in all it's a fairly viable setup

  20. #20
    is this new reverse reverse knockback thread?
    You hit Tarasque with nanobots for 18280 points of melee damage.
    First shade with Blades of Boltar
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    How much is enough?
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