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Thread: An idea on how to balance advys

  1. #21
    Quote Originally Posted by Berinda View Post
    As the owner of a 220 advy wearing mostly CSS, I'd say advies would get fairly balanced just by removing acrobat.
    *SMACK*

    I'd rather lose coon.
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  2. #22
    Quote Originally Posted by Gunfytr View Post
    *SMACK*

    I'd rather lose coon.
    This is going to turn into a drive-by argument.

    Reginald, I disagree!
    Quote Originally Posted by kesh View Post
    I heard black troxes have a huge nothing.
    Berinda: Assault rifle

    Wenona: SMG

  3. #23
    Quote Originally Posted by Questra View Post
    I think currently, an advy only having access to around 2-3k of biocoon would do it. They have access to more than enough healing power to keep them alive in DoF downtime, often against against multiple people, without the need to absorb 10k of each damage type.

    That or reduce the amount of evades that DoF gives them to 200. A great many advies are now unperkable through Limber to even the highest AR profs.
    Agreed with both ideas. Would like to see their Coon lowered and their evade perks lowered a bit.
    R.I.P. AO
    Quote Originally Posted by quitter187 View Post

  4. #24
    Quote Originally Posted by Berinda View Post
    Reginald, I disagree!
    Im serious.
    And dont call me Shirley.
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  5. #25
    Quote Originally Posted by Berinda View Post
    As the owner of a 220 advy wearing mostly CSS, I'd say advies would get fairly balanced just by removing acrobat.
    Um LOL ? so you want advys = docs with lower healing and ma with lower evades + less damage ?

  6. #26
    My issue with removing acrobat is that not all advies are ranged and using CSS. While CSS advies might be put in a proper spot by lowering DoF, this would be a very significant nerf to melee advies who use CC/CM (i'm ranged with CSS myself, but that doesn't mean everyone is).

    The Coon change would be independent of advy build and would affect them all pretty equally.
    Proud Member of Paradise

  7. #27
    Quote Originally Posted by -Klod- View Post
    Advies are balanced, it's other profs that need adjusting.
    /signed
    Niles73 220/30/70/s/p/(-and (preLE/Alba/DB)Guide) - Trox way => can't make life? Take life!
    Phoeniles 200/30/60 - reborn ranged opi adv!
    Nilose 220/30/68 /s - plays for team alt gear farm
    Nilbit 220/30/70 /s - parked gimptast
    Nilo 220/27/68 /solo pvm/pvp - parked DD

    Duke Nukem Forever is out.. now what?

  8. #28
    Quote Originally Posted by fixyourself View Post
    Um LOL ? so you want advys = docs with lower healing and ma with lower evades + less damage ?
    Yes, thats exactly what they should be, good/average at everything, but best at nothing. Now they have all but special blockers. In reverse, you are saying that advs should have same healing as docs with as good evades and damage as an MA ? (and they almost do, except for doc heals..)

    Anybody, who has played 220 advy even for 10 minutes cant argue the fact that (especially ranged) advies are vastly overpowered and have been that way for soon 6-7 years (first melee, now ranged) and still some have the nerve to say "no no, no nerfs, we are good now !!1". But of course, who these days doesnt have 220 advy-alt/main ?
    Quote Originally Posted by Gatester View Post
    As far as the hardest professions to take down in mass pvp? Martial Artists and Adventurers.
    Quote Originally Posted by TheMekon View Post
    abnormal? explain how that is, cuz most of us can statistically show, how soldiers are one of the poorest pvp professions in terms of both offense and defense.
    Quote Originally Posted by Anarrina View Post
    I'm curious. Do you Martial Artists actually plan to have a thread about professionals that doesn't end in a flamewar about equipment setups? I think you're about 0/3 now.

  9. #29
    Quote Originally Posted by fixyourself View Post
    Um LOL ? so you want advys = docs with lower healing and ma with lower evades + less damage ?
    advies supposed to be able to do everything.... not everything well.
    "Can I have some shoes?"

  10. #30
    Why not just leave the whole acrobat line as it is but just lock out Dof to specific proffesions so advys cant use it , they can still perk acro 4 ofc for the static add . And yea those damn 80% perks are annoyng .
    "Men are more ready to repay an injury than a benefit, because gratitude is a burden and revenge a pleasure. "

  11. #31
    Quote Originally Posted by iolanda View Post
    Why not just leave the whole acrobat line as it is but just lock out Dof to specific proffesions so advys cant use it , they can still perk acro 4 ofc for the static add . And yea those damn 80% perks are annoyng .
    Removing DoF is too heavy-handed. Many ranged advies and most melee advies would get rolled over without it, especially in combination with heals being more expensive and less "OP".
    Proud Member of Paradise

  12. #32
    Played Advy for about 4 years as main. Stopped it because it went boring. Def is not the problem, the problem is just the Troaler. With the common AS-multiplier of an advy its just OP.

    Not many professions have the chance to crack advys def til a couple of capped AS´s kill them.

  13. #33
    Quote Originally Posted by Siro View Post
    Played Advy for about 4 years as main. Stopped it because it went boring. Def is not the problem, the problem is just the Troaler. With the common AS-multiplier of an advy its just OP.

    Not many professions have the chance to crack advys def til a couple of capped AS´s kill them.
    This ! Without AS Pistol, as Ranged, you can't kill anyone in BS, even if you are not easy to kill...

    What strikes me here is that this "Nerf Advy"-like discussion, that , by the way, has been going on since Shadowlands was released, completely revolves around PvP.

    I don't want FC to remove my Acrobat and BioCocoon perks , or nerf my heals, that serve me all the time in pvm just because some pvp'ers have ego problems....

  14. #34
    Quote Originally Posted by Bonghigs View Post
    Removing DoF is too heavy-handed. Many ranged advies and most melee advies would get rolled over without it, especially in combination with heals being more expensive and less "OP".
    I have a little under 3.3k static def on my advy. My problem when defending myself is not regular hits and specials, but everyone and their brother having an AS pistol. Getting along without DOF would be doable if we still had access to the other features of the Acrobat perks.

    Quote Originally Posted by Siro View Post
    Played Advy for about 4 years as main. Stopped it because it went boring. Def is not the problem, the problem is just the Troaler. With the common AS-multiplier of an advy its just OP.

    Not many professions have the chance to crack advys def til a couple of capped AS´s kill them.
    You summed it up well. In PvM, I can just stand around until a nuking alien shows up, then I need to heal. If I'm too lazy to heal, I can pop coon and pump out enough damage to end the threat long before it's up.
    Quote Originally Posted by kesh View Post
    I heard black troxes have a huge nothing.
    Berinda: Assault rifle

    Wenona: SMG

  15. #35
    Quote Originally Posted by Neon_1 View Post
    Yes, thats exactly what they should be, good/average at everything, but best at nothing. Now they have all but special blockers. In reverse, you are saying that advs should have same healing as docs with as good evades and damage as an MA ? (and they almost do, except for doc heals..)
    I'd say my one gripe with playing advie for over seven years, is there are two really profession defining skills we have: morphs, and being THE dual-wielding specialists. Morphs they are apparently going to do something with to make more distinct and interesting, so everyone isn't running about in wolf all the time.

    The other thing I wish were possible is to make the multi-wielding mean -something- other than an IP saver. Numerous suggestions abounded on what to do with it from the ranged advies (who were fairly offensively gimped until that AS pistol), none of which went anywhere. I'd really love to have something that was unique to our double-handed weapon skills over the AS pistol any day of the week. Even over the FA pistol, if it were possible. Wishful thinking on my part.
    If you are allergic to a thing, it is best not to put that thing in your mouth, particularly if the thing is cats.

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