so dumbing down AO pvp would make it more popular? LOL
SWTOR is popular not because it has great mechanics, but because it has a truckload of hype, million-dollar marketing, up-to date gfx, and a gameplay so dumb that people below 70 IQ are able to play it.
However, people who love AO love it at least partly for its complexity, so that can be (while undoubtedly excluding the numerous low-end of the population) its competitive advantages. I belive there are still a lot of people who like a slightly higher intellectual challenge.
What AO needs is:
1, New gfx
2, HUGE marketing campaign
This two is enough to get a heckload of people start playing the game. Once they start playing you are halfway to success.
3, A really great and involving (and a bit spoonfeeding) starter experience.
Once people actually start liking the game they will stick to it for a looooong time. Ie. bad starter experience scares people off.
4, Profit.
Mechanics, balance and other crap has nothing to do with getting players into the game. We all "suffered" cheesy mechanics, imbalance and endless grinding yet we still did it, not because we are so damn cool guys and girls but because the game was involving