Originally Posted by
Means
When you put tradeable items in the items store that provide power/great benefit to players (i.e. Victory Points and Token Packages) did you foresee that players would start to use these items as a way of "buying credits" (using real life money to purchase from the item store and then selling them in-game for credits)? If so, why put these types of items in game as they are? If not, any plans to fix such things?
We absolutely saw that this would happen...and if we are all completely honest we know it was happening already. People were purchasing credits from third party companies..at significant risk I might add...and using these purchased credits to buy the tokens and VP items they wanted. I also see this as a way for people who will NOT give us real-life money to obtain these items. Either way nothing for sale in the store offers up advantage to end-game characters that is not available through normal gameplay mechanics.