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Thread: Meep

  1. #21
    Quote Originally Posted by Brofist View Post
    I always find it funny that Fixers cry meep is the most character defining and most important part of their profession toolset. Not their HoTs, not their Evades, not their above average alpha and DD, or their CC, or being able to buff their teammates NCU, not having the easiest access to everywhere in the game, SL gardens, fixer grid exits, not having access to the fixer shop.

    Despite all that, the most important thing for fixers is being able to go poof. But still being able to go poof, but no as often is somehow gamebreaking because it takes them a slightly longer amount of time to get around.
    Actually, due to changes made over the years - meeping and fgrid ARE the defining aspect of fixers. Nothing else, except the long-hots and NCU, are unique to the profession and since both those buffs get tossed around like party favors, they sure don't feel unique. (None of my other characters can transport all over RK or SL like my fixer, whereas at least one of my other toons can do anything else my fixer does -- often equally well or better.)

  2. #22
    Quote Originally Posted by Lyrajayne View Post
    Actually, due to changes made over the years - meeping and fgrid ARE the defining aspect of fixers. Nothing else, except the long-hots and NCU, are unique to the profession and since both those buffs get tossed around like party favors, they sure don't feel unique. (None of my other characters can transport all over RK or SL like my fixer, whereas at least one of my other toons can do anything else my fixer does -- often equally well or better.)
    What's profession defining about Doctors? Other professions can heal, init debuff, remove debuffs, and cast DoTs.

    What's profession defining about Engineers? Other professions have pets, other professions have blockers, other professions have reflect and damage shields, other professions have tradeskill buffs, other professions can tradeskill items.

    What's profession defining about Crats? Other profession can init debuff, other professions have pets, other professions have roots, calms, snares.

    It's not just one thing. It's an all around package.
    Brofist 220/30/70 Engineer
    Techbro 220/30/70 Nano-Technician

  3. #23
    Quote Originally Posted by Brofist View Post
    I always find it funny that Fixers cry meep is the most character defining and most important part of their profession toolset. Not their HoTs, not their Evades, not their above average alpha and DD, or their CC, or being able to buff their teammates NCU, not having the easiest access to everywhere in the game, SL gardens, fixer grid exits, not having access to the fixer shop.

    Despite all that, the most important thing for fixers is being able to go poof. But still being able to go poof, but no as often is somehow gamebreaking because it takes them a slightly longer amount of time to get around.
    eh lol

    Fixer
    Fixers specialize in getting people what they need when they need it. By hacking into what is known as The Grid from anywhere in the world, Fixers can use it to transport themselves or their entire team in digital form around Rubi-Ka. The Fixers move faster than all other professions and special armors make them the hardest to hit. The Fixer's main combat strategy lies in limiting the maneuverability of opponents. They favor weapons from the sub-machinegun category.
    oh wait, everyone can get other people what they need.
    oh wait, runspeed is capped, eveyone is almost as fast as endgame fixers
    oh wait, nothing to hack, even fixer shop is accessible by everyone, and holds craps.
    root/snare/sissy meep IS the combat toolset for fixers.

    ok for special armor, we still have really sexy back ones.
    well, nothing that special with fixers as almost everyone can have the same skills.


    and yes, SOME fixers are uber in pvp, and a LOT of fixers are just speed/hot/ncu/fgrid toys or pvmers / blitz toons.

    meep is a survivability tool for fixer, and very convenient way to save travel/cast time
    team meep is a way to save his team for a wipe and time loss with rez/rebuff.

    meep in pvp, yeah, a lot of teams/raids uses it to grief & meep when defenders comes, and i don't like that kind of pvp. and for that i'm totally ok for a change of this toolset in that specific case.

    lock the fixer, and all his team to prevent more grief&meep (replace fixer with another fixer (as almost everyone got a fixer with tfgrid) but hell don't add that lock on solo emergency meep !
    Novaelis Pistol Doc | Novaelix MA Doc | Novams Drunk Soldier
    Novaefix Slow Fixer | Devilpact Sexy Crat | Baltar Dshark Engi
    Very Proud member of Punk


    - Ah sorry i was alt tabbed watching porn -
    ¤ Soon™ ¤

  4. #24
    make a meep nano with no lockout, except must not be in combat
    to replace the 2 hour cast time line
    Garden keys can be bought from the key locked garden vendor in case you have deleted your key.

  5. #25
    Quote Originally Posted by Brofist View Post
    What's profession defining about Doctors? Other professions can heal, init debuff, remove debuffs, and cast DoTs.
    Lol all other professions' healing combined doesn't equal what a single doc has.

    Quote Originally Posted by Brofist View Post
    What's profession defining about Engineers? Other professions have pets, other professions have blockers
    You used plural, I'm curious which profession except MP has them ? And MP one is self only, has a duration of 30 seconds and usually MPs are forced using the dot part on themselves to keep it up.

    Quote Originally Posted by Brofist View Post
    What's profession defining about Crats? Other profession can init debuff, other professions have pets, other professions have roots, calms, snares.
    But they don't have all of that in one (which makes for one very powerful prof, similar to advs; they don't have anything special because they have everything).


    @Lyrajayne NCU isn't fixer specific either, agents can cast it in fp.

  6. #26
    There is still a 20 second meep with two minute lockdown? Seems good to me then.
    Quote Originally Posted by Michizure View Post
    This'll be fixed for the next patch

  7. #27
    Quote Originally Posted by Pafpuf View Post
    Lol all other professions' healing combined doesn't equal what a single doc has.
    Just you wait for Zazen.
    Don't set yourself on fire to keep others warm.

  8. #28
    Quote Originally Posted by Brofist View Post
    What's profession defining about Doctors? Other professions can heal, init debuff, remove debuffs, and cast DoTs.

    What's profession defining about Engineers? Other professions have pets, other professions have blockers, other professions have reflect and damage shields, other professions have tradeskill buffs, other professions can tradeskill items.

    What's profession defining about Crats? Other profession can init debuff, other professions have pets, other professions have roots, calms, snares.

    It's not just one thing. It's an all around package.
    I'm going to assume you're serious and respond accordingly. The profession defining aspect of doctors is the quantity of their heal output - if anyone else can heal a higher quantity than docs, I'd expect docs to be screaming.

    The profession defining aspect of crats is having the best CC - including the line you didn't mention: charms.

    Honestly, I couldn't tell you what defines engis, which is one of the reasons I've never understood the purpose of the profession.

    Of course every profession is a package deal and there is overlap - but there is supposed to be one thing that each profession is the best at. Afaik, the ONLY thing that the fixer profession is the best at is evac and transportation.

    The fact that FC has watered down or sold other professions to the point that you, as a player, can't tell the difference between them is not a reason to continue to do that with the few unique toolsets left. Logical fallacy.

    I would also like to note that this change would have made the original fgrid quest impossible - you'd have to use the regular meep which is 2.5 minute cooldown, 20 second cast within a 3 minute quest timer. While I seem to recall them easing the difficulty of that quest a few years back because people couldn't hack it, it still conveys just how integral that evac was (and is) in the profession design.

  9. #29
    Oh crap. I'd better do the second phase of the fixer grid quest before 18.7 goes live.

  10. #30
    ive put request for a not-in-combat meep nano without lockout, its on the patch complain summary so we shall see
    Garden keys can be bought from the key locked garden vendor in case you have deleted your key.

  11. #31
    Quote Originally Posted by Pafpuf View Post
    You used plural, I'm curious which profession except MP has them ?
    Trader
    Brofist 220/30/70 Engineer
    Techbro 220/30/70 Nano-Technician

  12. #32
    traders have special blockers?
    Garden keys can be bought from the key locked garden vendor in case you have deleted your key.

  13. #33
    Quote Originally Posted by orochi3 View Post
    traders have special blockers?
    http://auno.org/ao/db.php?id=260672
    Brofist 220/30/70 Engineer
    Techbro 220/30/70 Nano-Technician

  14. #34
    wow i didnt know about that

    still i should stop talking now cause its very much off topic
    Garden keys can be bought from the key locked garden vendor in case you have deleted your key.

  15. #35
    wenwen (util1) = absorb 1 hit every 2 mins, 3 times. And 1 special every 2:30 mins, 2 times with 30 mins cooldown for traders/nts.

    not as powerfull as refreshable nanos / layered blockers, but still helpfull.


    btw about OP, will we get a cooldown on insta grid items, recall beacons, and all meep toys like lock on DB key (pw) or this is just Is it a blow to the fixers ?
    Novaelis Pistol Doc | Novaelix MA Doc | Novams Drunk Soldier
    Novaefix Slow Fixer | Devilpact Sexy Crat | Baltar Dshark Engi
    Very Proud member of Punk


    - Ah sorry i was alt tabbed watching porn -
    ¤ Soon™ ¤

  16. #36
    Meeping was the funny part of fixer ;/ Long cooldown, and long casting meeps will ruin the fixer fun

    If the intent is to stop griefers maybe you should put cooldowns if fixer meeped while flagged (as most of fixer griefing are in towerless org or outside org).


    Quote Originally Posted by Novaelis View Post
    btw about OP, will we get a cooldown on insta grid items, recall beacons, and all meep toys like lock on DB key (pw) or this is just Is it a blow to the fixers ?
    Rubi-Ka Recall Beacon has "Allies not in combat."
    Dust Brigade Teleport Beacon same

    Quote Originally Posted by Brofist View Post
    Even nts can use it, along with nbg and ns2
    Last edited by drakio; Sep 3rd, 2014 at 20:06:22.
    *Rooh*

    {edited for inappropriate content}

  17. #37
    Fc will rename meep hearthstone next just for giggles.

  18. #38
    Let me try to make it clear.
    25%/5% towerfield areas, as was as whole NW expansion, were made for the purpose of PvP.
    PvP flagged also means you're "PvP enabled".
    And it actually doesn't matter if you took PvP flags by accident, that happens simply because player might not know game mechanics, which is totally own fault.

    In that case, if you either came to tower field or now flagged - why should you instantly meep at all? I don't really get it tbh. Of course, borealis PvP is full of agents mimic fixers that meep gankers after gank itself, but its also pretty bad idea, cause it kills more PvP than it brings in general.

    Anyway, the reason of instameep "fix" with cooldown is mainly grief, so I see this a bit other way:

    1. Implement something similar to jamming tower OS tag prevention nano, that ticks into NCU instantly after player entered tower field area. If nano runs in your NCU - instant meep nanos cannot be casted.
    2. If needed, prevent instant meep nanos to affect players that are flagged (this one is much stronger nerf cause it'll also affect borealis pvp).

    And it will not really affect PvMers, since 99% of content that is done by PvMers do not happen in 25/5% pvp areas and do not push you to flag up.
    G.F.B.D.
    --------------------------------------------
    Artyomis has played 800 days 0 hours 0 minutes 0 seconds
    WTB subscription price lowered for eastern europe countries due to current USD/EUR-to-local-currency rates.

  19. #39
    Here's a better solution.

    Remove the nano line.
    Completely.
    Don't be lonely anymore.

    Look at your post, now back at mine. Now back to your post, now back at mine. Sadly, yours isn't mine, but if you stopped trolling and started posting legitimate comments it could look like mine. Look down, back up, where are you? You're scrolling through posts, reading the posts your posts could look like. Back at mine, it's a reply saying something you want to hear. Look again, my reply is now diamonds. Anything is possible when you think before you post.

  20. #40
    Either:
    - no insta-meep casting if flagged
    - no insta-meep casting if flagged and in a pvp-zone
    - give agents an aoe no insta-meep-casting nano, with a 1s cast/no recharge and ideally, doesn't un-cloack the agent
    - my favorite: agents could choose between an aoe or a single target no insta-meep nano that would only stop the (flagged) target(s) from being meeped. Shouldn't un-cloack the agent.

    I like the last one... imagine everybody meeping and a couple staying behind .
    There are no problem that an absence of solution could'nt solve

    Wielder of the "IWin" button.

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