Id like to disagree.Originally posted by FileNotFound
No it does not. To be honest. It's stupid.
It does NOT fix the fixer. All it does is force other classes to max their BE skill.
How does that help the fixer?
IT DOES NOT!
Disarm and Perception are rightnow useless - we are *not* talking about B&E here, because everybody is already raising that.
Example:
a 5000 Damage trap needs 800+ in perception to spot and 780 in Disarm to disable.
Make it so the Fixer can figure out what type of trap he is up against (Perception check)
and apply the same to doors.
this would be a VERY SOLID Fixer improvement IMO.
Thats the stuff most of us imagined when we chose the Fixer;
just because i can do about the same stuff as a DRUID in EverQuest doesnt make me a hippy in this game - Im a thief dangit - if i wanted to be a 'weak soldier' id play a soldier with a BBI gattling saw.