My concerns and questions about 14.2
1. True Invisibilitie (Concealment fix)
1.1 Perception check. Will this be done manual or will it be done auto? If we are forced to use "Search" button we will be forced to break our own concealment. New changes made in 14.0 also gave u more information when u are in sneak mode, for example:
2 people is inside 2ho. Both are sneaking. 1 of the people detects the other guy through perception check. Guy that gets detected recieves message "You have been detected by JohnDoe" thus making concealment useless again.
1.2 Show all names. Will u be able to see names when they are in sneak mode?
1.3 Targeted. If u target a person and doesnt change target, will he show up as target when he gets in range (line of sight) even if he is sneaking?
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2. MA crit buff self only.
2.1 People been complaining for a long time about crit buff. 1 thread Cosmik responded with:
what made u descide that it aint equal for everyone?Originally posted by Cosmik
The Martial Artist crit buff won't be changed at the moment. The reason is that everybody has the chance of getting such a buff, so even though it makes PvP more deadly, it is equal for everybody.
2.2 With a less effective crit buff Hunting will hurt. Right now we are all dependant on crit buff to do more damage, how will this effect 14.2 hunting? I have read some stuff about mobs AC/HP getting reduced but i dont think it will be enough.
2.3 This will make healing classes even better in pvp. Without crits people will not be able to outdamage a healer (its hard as it is now).
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3. OE "fix".
3.1 Over Equipping will make Traders even better. A Trader can always have better buffs running then other people to get their skills up, will Traders get nerfed now?
3.2 Traders best income was giving people wrangles. 14.2 Patch so far makes wrangle completely useless except wrangling to get buffs. Ive read that wrangle timer would get increased, that change will only make wrangles even more useless. Me as a Trader dont want to be debuffed longer then 3 min.
3.3 OE "fix" seems to be directed towards low lvl Twinks. After lvl 125 green and blue skills (with implants) are all within 20% of most QL 200 items that exist in game (except special items perhaps). All this for those low lvl twinks? Wouldnt it be better to implement level requirement on Items like special items? For example DeCranum's Corona MK II: Body Armor.
3.4 OE patch will also make Traders even more unbalanced in pvp. 1 drain and most people (except perhaps soldiers) will have a 25% reduction on their weapons. Drains hurt already so my question once again is, will my fellow Traders be nerfed after this patch?
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4. Item Changes.
Quoting from AO Vault
4.1Wont this change create an overflow of Unique items?whole lot of unique items have been added as drops of the Team Mission bosses only.
4.2If it will make it so they make nanos cost less that will make everyone use Tank armor instead of Coat = same problem as it is now, everyone will look thesame.Updated battlesuits and tank armor. The battlesuits and tank armor had several flaws with them which now are fixed. We have drastically reduced the additional cost on executing nano formulas, when using the tank armor and the battlesuits. This scale down with level so that high-level ones cost lest.
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5. Nano Changes.
Quoting from AO Vault
5.1Will it actually try to remove hostile nanos like it says in description?Enforcer's Rage line now works
5.2Will there be any changes made to this nano? Right now it looks like this Epsilon Purge, that means insta casting of a nano that will or will not remove all hostile nanos on you. That means no nanos will ever stick to a doc thus making it more unbalanced in pvp.Doctor's Epsilon Purge line now works.
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6. IP Reallocation
6.1 What will be made to stop people from raising a skill then resetting base abilities for that skill.
Example: Raising Comp Lit/nanos to max then resetting Intelligence
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7. Still no news on Dimension travel
7.1 Quoting from the back of my Anarchy Online box:This does not exist on Rubi-Ka 2. I play on rk1 also and seen lots of this. Ive also seen people been mentioned in news (Example is events that have been posted on website where people ingame on rk1 where there and got to make descicions). So give us a chance to be part of this and move those who want it to Rubi-Ka 1An epic story-arc spanning the four year lifecycle of the game, shaped by individual player actions
7.2 It has been done before (Illuvatar) how come it takes so long to make it possible for the rest of us?
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This was pretty much all i had to say right now. Please excuse any poor spelling made in this post.