Yes go look at the guild war thread.
I would love to have full 25% world of AO but there are too many people who do not want it and too few AO subscriptions to warrant it.
Most people that whine on these boards feel AO is too difficult. They want things like OE nerfs, Crit buff nerfs, Mob AC/HP nerfs, more "dumb" mob spawns, whine when extremely quick exp like Medusa's are corrected, whine when they fix treatment stacking bugs, and even whine when FC gives us all a IPR (BAHAHH I WANT IT EVERY 48 HOURS!! BAWHAHA). In PvP its even worse.
People don't want to be ganked, they don't want anyone stronger or more intelligent to prey on them. They want something to fall back on when they "lose" (That mob has 20k hp and 10k AC... that is why i lost!!!). A world where people have to compete with other players and where there will be strong and weak players with exactly the same options available to them, presents a "no fair" problem to some players..
Mobs, are stupid and predictable. Carebear players seem to like this. That shade in lush fields does 2 things..
1. Just stands there until attacked , then attacks until it dies (regardless of the odds).
2.It doesn't run, zone, or use any tactics what so ever.
Easy kill. Accomplishment. "I win".
Its really bad when i can watch TV actively and do a mission at the same time.
This game is also way too easy, and people seem to like this.
Getting exp and lvling in AO is actually very easy to acomplish and requires 0 skill and 0 intelligence because of grouping.
I saw a level 112 Enforcer two days ago using two ql34 riders and who had 41 total NCU. I turned other/other damage to check out my damage output for my bot and saw a constant 30-90 damage range from him. He thought he was doing good and complained about how hard it was to solo greens. Maybe by the time he reaches lvl 200 he will upgrade those uber weapons. (yesterday a lvl109 soldier asked me for a wrangle and wanted to know how he checked how many NCU he had free.....GRRRRR) I honestly did not believe there was this type of problem in AO. I figured that my friends and lvling partners in AO had intelligence and understood game mechanics and so should everyone else. I understand that people lvl30 and below would probably not know a lot of thing about AO, but come on ... lvl 100+??
I can understand why people scream nerf, I understand why people scream "no fair". Some people just do not figure games like this out, and there are a lot more of these people than i previously thought.
I think its funny when people complain about how uber someone else is in a game where they could do exactly the same thing. Sure, there are players out there with unfair advantages because of bug fixes that didn't punish the players that were using them, but more than 95% of the time, whiners have exactly the same options available to them. Also, life's unfair, even on Rubi-Ka =)
Sorry for the long post..
To sum up.
I want a full 25% world. It probably isn't going to happen. The player base of Rubi-Ka could not take it. The stupid and ill-prepared would be wiped out by the prepared and the experienced.
I mean come on... there are people who still get caught with their pants down in 25% zones missioning.