I have been thinking about this for quite awhile now.
The problem or atleast one of the major ones as i see it now is: Root/Snares can be chain cast and then some more, without it having any consequences to the caster so to speak.
What i propose is, first time a Root/Snare is cast on target A it lasts full time.
Second time its cast on target A, it lasts a shorter amount of time and so on until forexamble the 4th time or so (subject to tweak ofc) the target A then comes immune Root/Snare whatever was chain cast for say 15seconds or so, in order to give target A a fighting chance, to either run after his enemy and get a few cuts/shots off, or run away and live to see another day - Aka diminishing effect -
The problem as i see it is that PvP _should_ be fun for both the guy that got the upper hand and also the guy thats the underdog in that particular fight mentioned as an examble.
The way it is now there is no fun at ALL in being the underdog.
Also the Victory Points awarded to the side that lost that particular Battlestation should have alot more than what it currently is, perhaps even just as much as the winning side.
One gotta consider the amount of players in AO now a days, and if one side keeps on owning the other side, well that particular BS just wont run for along time, which is also a shame for those who actually enjoy it.
Another idea would be so to speak handicapping based on level (right click a terminal to get bonus): It could be so many things, what im thinking of it that one could tie the bonus to the player forexamble a decrease in the AR of the higher lvl players or it could be any number of things, so to make it a good fair fight for EVERYBODY in the battlestation, because if you are a player that just barely hit 150 are a new player and such and you barely got anything else than miys or whatnot and a lets say 174 enfo is running towards you, he as it is NOW will kill you in less than 2 seconds with the alphas and a couple of perks. This would be to even it up and im talking to YOU Mr.174 Ubertwink (What if it changed, and you were the underdog, would that be fun for you? I think not, so lets ALL! have a fun time playing AO).
Please IF you are to give critisism, make it constructive.