How are pets going to keep up with kiters/runners etc etc?
we all know pets are easely kited by every prof, especially MP/engi ones.
We all got rootgrafts, but to long cooldown to be reliable enough. We also can all get stuns (freakstrenght perkline), in which we lower our personal dmg just so that pets can work (with added benefit of target not able to do anything). engi's get AoE snare, but when peeps are kiting it simply won't land, and almost any 220 it will never land due to high NR check, also easly removed by FM. Crat's get an entire arsenal of roots/snares, so i suppose they'll be alright.
New RS mechanic might (most likely totally not) give pets are fair chance to outrun/come close to the target. but seeing every melee user gets some way of getting close to the target, i highly doubt that RS mechanics would work that way.