With each patch, AO is getting closer to simply being EQ with a Sci-Fi theme. Check it:
Static dungeons (memories of SolA, LGuk, ToFS come to mind...you do them once and never want to go back)
Static mobs (memories of the AC and his ridiculous spawn time (in excess of 24 hours I think) come to mind)
Static quests (reminds me of the Wizard Staff of the Wheel quest. At least the different environments one had to travel through to get the pieces made it somewhat interesting.)
Camping galore (Jack the Legchopper = EQs Ancient Cyclops...everyone needed to kill the ancient cyclops to get his ring which everyone needed for the JBoot quest and now everyone needs to kill Jack the Legchopper for the profession ring quest.)
This is disappointing to see....a game with such potential turning into an EQ clone. I came to AO in hopes of escaping the mind numbing amounts of camping in EQ, and now it seems like I never left.
I have spent much time climbing the level curve and I don't ever think I will have the patience to reach the top of it, considering both the time it takes and the fact that there's only one viable method of advancement (BS missions).
14.6 is coming soon and I'm hoping that one of two things will happen in 14.6:
1. The bugs that plague a majority of the game are fixed...
2. Something drastic is done to the game (like a dimension-wide nerf on camping) to change the horrid path this game is treading down.
Hopefully 14.6 won't make me to ask the one question I don't want to ask....: Who wants my stuff? :\