ROFLMAO
I especially like XP Home and Professional Edition
ROFLMAO
I especially like XP Home and Professional Edition
Bump for all the tradesmen!
Rhiannon "Krystanova" Pourier
Xenobiologist and Explorer, 179 Adventurer
Explorer 100%, Achiever 53%, Socializer 47%, Killer 0%
Visit Faunlore: Rubi-Kan Wildlife, the Anarchy Online bestiary!
Originally posted by Blue Cat
You'd have to hoof it back through dangerous territory in order to get the xp when you turn the item (crystal, flower, mineral, insect, or whatever) over to an NPC (Geologist, Botanist, Cartographer, Entomolgist, whatever).
Im a adv and i see a problem with this:
Grid Evac + Fixer Grid
~I am the Virtual Virus
This thread is specifically aimed at rallying support for the non-combat xp concept. Details don't necessarily have to be discussed, since this hasn't been addressed in a long time.
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Rimor 202 Engineer Edvieira
Armor - Perks
: : : Ed's five-star tradeskill services : : :
Compilation of Market Prices
Easy, the strain of ripping your body and all of your posessions into bits caused by any grid/transport nano destroys the quest item. Regular grid terminals and whompas work fine, though.
'Balancing' Nanos Will Remain Imbalanced Vs. Old Nanos - Because We Said So!Originally posted by Whaambulance
Hi.
This is singlehandedly the stupidest post I have EVER read on these forums. Congradulations.
O Gaute, Gaute! Wherefore art thou Gaute?
Deny thy nerfs and refuse thy lame design decisions;
Or, if thou wilt not, be but on the forums,
And I'll no longer be a whiner.