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Thread: Ultimate/Consolidated Engineer breed choice guide

  1. #101
    Quote Originally Posted by Uaintseenme View Post
    The one defining advantage of nanomage was always better nano skills and uhm,, a complexion like veal.
    Dreadloch Endurance Booster - Nanomage Edition
    220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv

  2. #102
    Also, if you like goth girls, you should choose nanomage...you get a +15 bonus in charms if target=goth

    Kermaperuna
    220/28/70 | Solitus Engineer | Main
    |Atlantean|
    President of What's Left of Paragon


  3. #103
    Quote Originally Posted by Graftmage View Post
    yeah like i said, there is NO reason to roll a nanomage anymore.
    Quote Originally Posted by egadsrk2 View Post
    In the case of this little drama, Party A created a situation. Party B perpetuated it with name calling. Party A finished it with violence...
    I was "party A"

  4. #104
    So, from what you are all saying, it seems Solitus is the one breed that is most appropriate for Engineers as they have the best all around health, tradeskills, and playability.

    The PvP issue: I've NEVER been one for PvP in ANY game I've played because I simply don't have that mentality. PvP gets me angry, raises my blood pressure, and I would rather enjoy the story, quests, and social interaction while helping folks than see how many "newbz I can gank w my leet skillz".

    I rolled a nanomage and got it out of newbie land into Borealis. I may roll a solitus and see what it's like playing that in newbie land if the general concensus truly thinks the solitus is the end-all way to go.
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    ... Voodoocraft ... - Omni Nanomage Nanotechnician

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  5. #105
    In newbie land the breed differences are barely apparent. Once or twice in the progression of my engineer(s), I've wished I'd rolled them differently but ultimately when it comes to PvM and Tradeskilling, each breed is suited for it in different ways. It's only really for PvP that a few breed-specific toys/perks makes a huge difference.

    I don't regret my NM, Soli and Opi engineers at all. Never got too far with my MA Trox though.
    This is my disillusioned, cynical and lazy Engi rights activist account.
    Quitter092 Placard holder
    Ophiuchus 220/30/70
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    Lots of random non engis.

    Until pets behave reliably, their stats are irrelevant.

  6. #106
    Quote Originally Posted by Uaintseenme View Post
    yeah like i said, there is NO reason to roll a nanomage anymore.
    Whatchoo talkin' about Uaint?
    <Lazy> who knew ao f*rum denizens were such homophobes?

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  7. #107
    Stop trying to be gary colleman.

    One single, difficult to get item that doesnt offset the amount of lacking HP on a nanomage, that drops from a mob thats barely killed on rk2 anymore, does not make a justifiable answer as to why to roll a certain breed.

    We are playing a prof that is allready "not bad" defensively, Items, nano's and anything else that adds to our defensive abbilitys are far less important these days than getting that ofense edge.
    Last edited by Uaintseenme; Jun 17th, 2008 at 15:11:07.
    Quote Originally Posted by egadsrk2 View Post
    In the case of this little drama, Party A created a situation. Party B perpetuated it with name calling. Party A finished it with violence...
    I was "party A"

  8. #108
    Quote Originally Posted by Susi View Post
    Also, if you like goth girls, you should choose nanomage...you get a +15 bonus in charms if target=goth
    <3
    Reason to be nanomage > being able to cast pets without changing your whole set of armor but only 5 pieces, u don't hit anything in pvp, thus relying on pets only.
    In pvm: being squishy as hell.
    Last edited by ragerayden; Jun 17th, 2008 at 16:01:51.

  9. #109
    I see. Dreadloch bosses are still constantly killed on RK1, and people tend to sell lootrights for stuff that drops that they don't need. So getting it on RK1 is basically a matter of waiting for someone to post it for sale in a shopping channel, or posting in a dreadloch services thread, if you're too lazy to go farm it yourself.

    Nanomages have something like 1.5kish less HP than solitus/opifex, iirc. It's not a great deal. It's certainly a fine tradeoff for the rather powerful absorb. There's something wrong with your thinking if you really think an extra 1.5k HP will get you out of more trouble than a 5k absorb every 4 minutes.

    I would pick nanomage over opifex for engineers any day of the week, no questions asked, for PvP. I'd pick solitus over either IF the person rolling the toon is willing to grind an extra 10 AI levels for survival. Trox sort of looks ok on paper, but the fact that I've never seen a serious trox engi on RK1 makes me reluctant to recommend it. It certainly can't be fun to cast DB nanos with a trox. It'd take a hell of a lot more effort to equip 300 symbs. I kinda suspect that this effort would pay off.

    Opifex is the new nanomage, get used to it
    <Lazy> who knew ao f*rum denizens were such homophobes?

    Lordstage Free to do anything
    Byracka iddqd
    Battlespork Eats what he kills
    Bloodforbaal Utter bastard
    Pinealgland Too weird to live, and too rare to die
    Dagenham Radioactive courier
    Fascinated Elderly nature enthusiast

  10. #110
    Solitus: Nice all around, decent for symbs. Survival is a lovely tool for both pvm and pvp, and is useful to your entire team. 10 perks is a lot tho

    Nanomage: Nanoskills bonus still somewhat relevant for engy. Nice for a lot of symbs, but horrible for some also. Nanomage absorb a great defensive tool, unlike survival is instant and can be used while stunned etc.

    Opifex: Best advantage for opi engy is still the 100 or whatever extra AS trickle

    Trox: Why bother, our perks suck.
    Last edited by bockrocker; Jun 17th, 2008 at 16:47:29.
    New Engine - Announced: June 2007 ETA: Soon™ I'm speechless (June 2015)
    Rebalancing - Announced: January 2009 ETA: December 21, 2012 Started! (April 2015)
    New TL7 Pets - Announced: March 2009 ETA: Uh...
    AS Changes - Announced: July 2009 ETA: TBA
    Parry/Riposte - Announced: October 2009 ETA: ??? Did it! (April 2015)
    Perk Changes - Announced: October 2009 ETA: Right after server merge Started! (April 2015)
    Breed Change - Announced: November 2009 ETA: Hell freezing They did it!!! (Oct 2012)
    Beta Server - Announced: January 2010 ETA: Pigs Flying Did it! (Feb 2014)

  11. #111
    Well, nm also can land tUF easier than soli (I'm not saying it's easy, it's easier)
    And for soli tacky hack>survival. I'm not gonna dump 10 perks into soli beta, I need it elsewhere, even with unperked ATE. While root immunity is golden for us to live another day.
    Kuznechik, Board member of Disciples of Omni-Tek (and few dozens of alts)
    DoOT is recruiting
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    Well, as a well-known fact - I know nothing (especially about engineers).

  12. #112
    Quote Originally Posted by bockrocker View Post
    Trox: Why bother, our perks suck.
    I know one rk2 eng whos used MR to land medallion+FoL and just watch the pets chain-crit just about anyone to death after.
    Fixer - Solja Lite
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  13. #113
    Quote Originally Posted by Racatti View Post
    I know one rk2 eng whos used MR to land medallion+FoL and just watch the pets chain-crit just about anyone to death after.
    Well, works in duels. Very specialized build.
    Called Brainwash
    Kuznechik, Board member of Disciples of Omni-Tek (and few dozens of alts)
    DoOT is recruiting
    -------
    Well, as a well-known fact - I know nothing (especially about engineers).

  14. #114
    Quote Originally Posted by kuznechik View Post
    Well, works in duels. Very specialized build.
    Called Brainwash
    Also Trox look>any breed, futhermore if you wear spe edi
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  15. #115
    I think a MR trox is (or used to be) about the only engi that can kill anyone with ease. Land demo on adv = dead adv.
    Ventor: lvl 220 PVP-Engi (RK-2)...
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  16. #116
    Quote Originally Posted by dritst View Post
    Also Trox look>any breed, futhermore if you wear spe edi
    If looking like a big dumb brainless hunchback is your thing, then by all means...
    Because Race Yalm

  17. #117
    Uh.

    And here i am thinking we've estabilshed some things.

    The best breed for PvP depends a lot depends on setup of your choice.

    Nanomage advantages are:

    -better RE trickledown
    -nanomage absorb
    -higher nanoskills

    Solitus advantages are

    - survival (that takes 10 perks)
    - more HP
    - tacky hack

    I dont consider symbs as a point of interest that matters in the current state of this game. Any breed can get very high symbs if you try hard enough.

    Now: 2 current major Engineer pvp builds, are RE and Bow. If you decide on RE setup, you will most likely need at least some perks in CoHA to keep it out of OE, and i dont see any viable builds atm without full CoNC .

    Lets face it, normal people dont have AI30, nor are planning on it. Ai30 is for people with brain damage.

    With RE setup normally you wont have enough perks for survival, or it will cause you a lot of trouble to have it. As a Nanomage you wont have that problem, and you will have better RE trickledown to support your ugly weapon and you can use more HP armor then solitus.

    With Bow setup - you dont need any AI perks apart from tacky hack and CoNC, so its very easy to find those 10 perks for Survival even if you dont have brain damage. So with this setup Solitus starts to shine, because you will have more HP, more healing, root resist, without making any severe sacrifices.

    So - RE - Nanomage, Bow - Solitus.

  18. #118
    Quote Originally Posted by IHaveHugeNick View Post


    Now: 2 current major Engineer pvp builds, are RE and Bow. If you decide on RE setup, you will most likely need at least some perks in CoHA to keep it out of OE, and i dont see any viable builds atm without full CoNC .
    I dont have any CoNC perked in my setup :S unless you are talking a setup that has the nanoskills for the 2147 reqs, which aren't really needed for pvp sadly.
    Quote Originally Posted by Means View Post
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  19. #119
    Quote Originally Posted by IHaveHugeNick View Post
    If you decide on RE setup, you will most likely need at least some perks in CoHA to keep it out of OE, and i dont see any viable builds atm without full CoNC .
    Not sure if my build is considered "viable" since I still use a r-hand symb, but I only have 1 perk in CoNC. Takes me six swaps to cast DB nanos, including scope with it's fecking 10s swap time. I'm more or less used to that; my pets don't die very often at all any more, but when they get randomly disconnected for no damn reason I just about lose my temper.
    <Lazy> who knew ao f*rum denizens were such homophobes?

    Lordstage Free to do anything
    Byracka iddqd
    Battlespork Eats what he kills
    Bloodforbaal Utter bastard
    Pinealgland Too weird to live, and too rare to die
    Dagenham Radioactive courier
    Fascinated Elderly nature enthusiast

  20. #120
    Quote Originally Posted by bungerman View Post
    I dont have any CoNC perked in my setup :S unless you are talking a setup that has the nanoskills for the 2147 reqs, which aren't really needed for pvp sadly.
    Once you get used to your pets having 48% reflect, it's hard to go back. This does mean when people get on board BS and start yelling "RUSH CORE BAFF THERE ZOMG GOGOGO" I'll reply "Hey, **** you buddy" while I'm still less than 1/3 of the way through my buffing/swapping routine, but I really couldn't bear going back to losing my pets every time a soldier sneezed on 'em.
    <Lazy> who knew ao f*rum denizens were such homophobes?

    Lordstage Free to do anything
    Byracka iddqd
    Battlespork Eats what he kills
    Bloodforbaal Utter bastard
    Pinealgland Too weird to live, and too rare to die
    Dagenham Radioactive courier
    Fascinated Elderly nature enthusiast

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