I would appreciate it if FC would let us know what the ETA is on the game engine update.
I would appreciate it if FC would let us know what the ETA is on the game engine update.
http://www.anarchy-online.com/wsp/an...&table=CONTENT
That's the last I remember hearing about the new engineOriginally Posted by Sil's Letter
General of Umojan Protectorate - Technical Department
General of Haven - Technical Department
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The status is still the same, keep your eyes peeled for the first teaser footage in the near future and we are still working towards releasing the new engine later in the year. We arent quite in a position to put an exact date on it just yet.
Craig 'Silirrion' Morrison
Old Timer
they didnt hire that DX9 coder for nothing you know
Russm-Chlorobi-Russaneer-Russypoo-Ivanmcnauty-Secksmachine-Annoyedpocky-Plooshka
He's the one that gets the coffee. For his next job, he's gonna put "I can ask how many sugars you want in your coffee." on his resume.
lol AO gonna steal people back from AoC ~_^ ..... now that would be a sight to see
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Dates aside, I just wanna see some footage and info...
強歯ブラシ.........
Chaotic Order *AP*.....
Durtycalm - 060|05|14 - Crat .| Doctor - 56|16|220 - Durtyheals....
Gaara - 110|11|28 - Meta .| Keeper - 58|20|220 - Tsuyoi....
Durtysnipe - 076|08|21 - Agent |. Fixer - 60|18|213 - Durtymeep......
That will be a huge game performance boost imo.
Sil,
will it be an outright update? or will it be tested on the Test server?
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Definitely a welcome change to actually use the GPU.... It always seemed a bit ..well 'funny' that on my quad sli machine with a physics processor, I was spending 90% of my game time in a game that didn't even use a single gpu... heh...
I wonder what the effect on lag will be... Seems most of that is server related though... Doubt it will make much difference really...
Though I expect that it will only be a moderate change for most players, as visuals remain the same, it does open the door to a lot of *possibilities* which I certainly hope they intend to take advantage of...
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General of TheOrderOfChaos one of the oldest org's in AO
...It must suck losing aggro, dd, and a duel to a gimp and a noob eh?
<insert flames below this area>
Actually, a new engine can give the most noticeable change in a game: better lighting.
Textures do quite a bit for quality, but the highest quality game graphics are reached with realistic lighting.
It's a shame lighting is over underrated by developers. It makes a huge difference if done properly.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
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I was hoping more for a comparative demo with a moderately powered system showing basic gameplay on the old engine and the new engine to see if the gameplay becomes more fluid on systems that can now utilize more DX9 GPU offloading. I realize the textures are the same so there won't be a massive difference in the actual 'look'. I am, however, hoping for a massive difference in 'feel'
強歯ブラシ.........
Chaotic Order *AP*.....
Durtycalm - 060|05|14 - Crat .| Doctor - 56|16|220 - Durtyheals....
Gaara - 110|11|28 - Meta .| Keeper - 58|20|220 - Tsuyoi....
Durtysnipe - 076|08|21 - Agent |. Fixer - 60|18|213 - Durtymeep......
Sorry, but I just have to laugh at both of those. Quad SLI wasn't very good. Best so far in terms of performance is triple SLI with 8800s, but it's not supported in pretty much anything, so that's not saying much.
And a physics processor as in AGEIA? Totally useless imo. Pretty much no games use it, let alone require it. Most of the games that use it will do fine with just a single GPU or SLI/Crossfire'd GPUs (2 of them).
Two really simple graphics fixes I'd like to see are in-game AA options and in-game gamma correction.