About zero so far (LoLZ) This is.. '' i am bored and wanted to write a list today '' thread
Added new self and team Fixer-only meeps
Added NCU debuff to evade debuffs
Added nano to summon boxes of ammunition
Shortened duration of Perk Reinforce Slugs
is the actually list..new self and team meeps = awesome! trolling at full throttle!
Add ncu debuff to evade debuffs..top evade debuff = -250 evades / -35 ncu..-35ncu doesnt help much at 220..with all the new ncus ect..maybe bump it up to -250 ncu?
Added nano to summon boxes of ammunition = ok, cool
Shortended duration of perk reinforce slugs = ok, cool.
Heres some ideas I would like to throw out
Firstly, could we get our %6 nano reqs lowered? (trolls incoming, maybe im a troll?!) currently with all the debuffs flying around..we will be unable to cast it probably 75% of the time with the current reqs, I know if someone throws -20 nanoskills+new inf bracer I wont be able to cast it
(Im ready to fight you all off on this one) Could we get our second HoT % based? ;P
Program overried currently the way it is..its awesome! 1 or 2 things tho. Could we either get the recharge cut down a tiny bit? Or could we just get a lockout on it? (prefer second one)
Perkline: Thief currently it says the perk will be a add def /runspeed debuff, but it does opposite of that it buffs us, could we actually have it be a runspeed/add def debuff? have it check B&E vs runspeed?
Perkline: Power up..Could we get access 10 on this? Everyones DD has gone up ALOT with these new patches rolling in..ours stays..well the same..so were pretty much gonna be on the low side of dd when this hits live
Perkline: Hit and Run: Could we get 10 perks in this line? Starting from level 60 or so going all the way up to 220? Would help lower level fixers
Perkline: Worm ICE I like this perkline alot it has its uses..could we throw in IS/CP/IMQ in the revmoal aswell tho?
Nanos: Improved Frenzy of Shells Could we up the fullauto/burst abit? Fullauto is a given why ;P burst is for the higher ql bullets we are allowed to spawn now
General; We are able to pull ql 275 mishes atm, if we keep rasising B&E could we have the chance to pull ql 300 missions? It adds in ql 300 as scope, MA attacks, ect
which i think would help the Aimedshot pistol nerf.
I 100% expect trolls on this thread, but that is ok!
What are fixers rolls in teams? What can we actually bring to the team that makes them ''omgwth grab everyfixer on lft!'' it isnt dmg anymore..nor is it runspeed/ncu/heals.