see
http://forums.anarchy-online.com/sho...d.php?t=602189
for the final version
see
http://forums.anarchy-online.com/sho...d.php?t=602189
for the final version
Last edited by orochi3; Oct 24th, 2012 at 21:30:29. Reason: test, still working o
Agree with all but the unlimited ammo. It's too funny when solds shyly ask if anyone got some spare ammo during a raid
Nijushio - 220/30 - semi-retired MA
Nijutech - 220/29 - funny Engi
Sabrezor - 170/24 - bored Advy
Sabrezap - 150/20 - confused fixi
http://forums.anarchyonline.com/show...=481391&page=3
There is already a rooted thread for summarizing requests.
Last edited by Anarrina; May 8th, 2011 at 17:21:41. Reason: Removed insults and obscenities.
what makes you think these are "easy" or "fast" changes? how do you even know they are possible?
-sound effect on tell message / (BS)invite
That would be nice, and sounds not too hard to implement
-lifts appear on map(not my idea)
Although this is doable...why should it be done?
Searching for that thing makes you explore the dungeon/instance.
Some profs are able to ignore mobs, some prof's will have to fight the mobs.
Don't change this imo.
-remove all unique tags for items that only have 1 equip slot
Some items have an unique flag because they aren't/weren't supposed to be masscollected. Like a hhab for example.
One of the reasons that made this suggestion, is the FRN's unique tag.
Some items need them removed indeed. The unique-tag is outdated on some items.
-unlimited ammo packs(not my idea)
Reallife wise: it's an illogical idea
Gameplay wise: yes please!
-extra bank for non-nodrop items for all toons of that account
1. This is very hard to implement for fc. well for the coding that is.
Same reason as why they can't make cross-server battlestation runs.
2. Why? So you for example don't have to farm your goc twice?
Then new players don't have a single chance on ever getting a team to get their nodrop items.
So a big no to this.
edit: nvm, i read: "bank for nodrop items"
But as said below: there are mules for that same as for some unique items like hhabs. Xfer them to a mule char.
-make ur own player shops location visible(not my idea)
How can someone forget where their own shop is? Playershops ain't THAT big!
It probably means that this person doesn't check his shop often enough.
Implementing something like this for someone who rarely checks his shop is a waste of development time.
Last edited by Xatgunner; May 12th, 2011 at 17:32:58.
about the bank thing, forgot to say toons on same server. Sorry
about unique tags, u could just mail it to urself and use ur inbox as inventory, with or without beaconwarping an alt back and forth.
Its just that me and i know alot of people are sick of that hassle.
Last edited by orochi3; May 10th, 2011 at 17:09:59.
anyway my oppinion on these changes:
-sound effect on tell message / (BS)invite - yes please
-lifts appear on map(not my idea) - no
-remove all unique tags for items that only have 1 equip slot - no (inf boots come to mind)
-unlimited ammo packs(not my idea) - ****ing yes
-extra bank for non-nodrop items for all toons of that account - they already have that. it's called a level 1 froob mule. i'd rather they upped the credit limit to 10~100b
-make ur own player shops location visible(not my idea) - this is just silly.
-to prevent tower griefing+meeping, ocenes quote "Grab that flag and apply it to avoid meeping or warping. So basically if someone in team can be attacked, nobody can meep. Problem solved." - just ban all the fixers in the game. problem solved.
Why did you even troll this post? That thread's OP = "Last edited by Arrien; Feb 27th, 2009 at 17:46:37". That thread hasn't been updated in roughly 2 years, 3 months.
Why does ONE thread have to summarize everything? Unless it's giving specific information, anything suggestion related to AO should be discussed in GAME SUGGESTIONS. THIS POST is more worthy of being rooted, and summarizing request.
Bump for this, please read FC.
Last edited by Ctrlaltwin; May 22nd, 2011 at 01:41:17.
Ctrlaltwin. Man. Legend.
Add nanopacks, so we get itemization from not played content in our hands.
Yeah, the catalog post has gotten rather out of date. I'll really try to get in and fix it up soon.
never got any offical reply on wether or not they are working on the list or if they are planning to.
Last edited by orochi3; Mar 24th, 2012 at 11:25:44. Reason: blafg
TL 7
RK2 - Maxisolja - 220/24 Trox Soldier | RK2 - Blitztrick - 220/25 Soli Fixer E | RK2 - Krakenz - 220/21 Trox Keep
RK1 - Shanue - 218/30 Opi MA | RK2 - Redenf5 - 218/22 Trox Enf | RK2 - Jrollin - 214/25 Opi Shade
TL 5
RK2 - Memorial - 170/16 Opi Engi | RK2 - Maxisfix - 168/21 Opi Fixer E
RK1 - Clento - 150/20 Soli Soldier | RK1 - Losodoc - 150/20 Soli Doctor
RK2 - Loso - 150/20 Opi Advy | RK2 - Tachun - 150/13 Opi MP
RK1 - Krakenz - 150/15 Trox Advy | RK1 - Loso - 150/13 Trox Advyoo.
TL5 Fixer Information | GMT -08:00 West Coast Canada | Java AO Chat API | Dnet
Le procs are fixed when zoning btw.
Screwed over for the last time.
Go find a new game to play, this one no longer deserves respect.
This needs to be added to the current stickied thread here.. http://forums.anarchy-online.com/sho...d.php?t=481391 or the old one needs to be consolidated here and this one made the current sticky. that other thread was last updated in Feb 2009. And many of these suggestions make good sense.
Do any of my friends on the Dev team care to offer some feedback on this thread?
Cheers!
Last edited by Docaholic; Apr 26th, 2012 at 18:36:34.
--Being Neutral IS a choice, not a failure to make one!--
Main Character - Doctorval (Advisor of Harmony Rk2)
Some of these (18, 31, 33, 36) have already been implemented, others (e.g. 51) are planned to implemented in the near future. Yet others still (7, 9, 26, 42, 49, 50) amg game is so hard
Ghosts of Rimor
Gorastopr 220 MA Doctor :: No pew pew. Thwack thwack.
Goratinkr TL5 OT Hurler Factotum Engineer :: Bringin' the thunder since 2008.
Scrubup 100 Bow Doctor :: Will she ever get out of perk reset? Stay tuned!
Ghosts of Atlantean
Unda TL7 MA Engineer :: Crying for more crit.
Measles LVL1 Pistol Doctor :: It takes 2 stims to self the Expertises.
Hasn't 1 been implemented? At least for tells, in 18.5?
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
sound on tell doesnt exist yet
Garden keys can be bought from the key locked garden vendor in case you have deleted your key.