ql 154 Agent root breaking nano. 819 PM, 819 TS. Effectively uncastable as a lvl 174 NM agent (without gimping yourself) with all the right toys and fully implanted. (When you need to cast these things, you shouldn't have to beg for mochs or switch out a variety of buffing devices).
ql 166 Agent root breaking nano. 859 PM, 859 TS.
ql 200 Agent root breaking nano. 960 PM, 960 TS. HAHAHAHAHAHA.
ql 239 MP pet buff (existing nano used for comparison). 874 BM, 874 MC, 874 TS.
The ql 239 MP nano has reqs only 15 points above the ql 166 Agent nano and 86 points BELOW the ql200 Agent nano? Let that sink in, a ql200 nano with reqs EIGHTY-SIX points (21.5 uncapped levels of nanoskills) above a ql239 nano?
Also, the Agent nano requires 655 nano to cast? That is absurd.
Have not looked at other professions, but imagine their new nanos are broken also. Were we supposed to run around with mochs to cast these at the appropriate level? The person who modeled these numbers is either lazy, incompetent or absent. A mistake is a mistake, but fouling up a whole batch of new nanos introduced into the game, supposedly for balance, is inexcusable.
This is obviously broken. Fix please, and resist the urge to spout out "Shadowlands! Shadowlands!" trolls, these new nanos should be fixed now.