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Thread: 220 symbiants setup

  1. #21
    Quote Originally Posted by eaze
    Just out of curiosity, is ql 300 symbiants even possible for a trox adv? Talking about current state, after PotM fix. Talked to a guy who said his guildie did 3 of them
    R-arm and Chest are atleast close to doable with high QL org contracts and every Pande loot there.

    I'm like lacking like 10-60 in str/agi/sta for R-arm without org contracts and Burden.

    I can't see that you can get any of the thre non-psysical abilities to 1276.
    Proud veteran of Tranquility(Atlantean)

    Afelia - Opifex trader : PvM armour
    Adv: Armour -Trox Melee Adventurer by heart.

    SWG doesn't have leets... there's no competition -Cold
    We will not be able to hit the barn from the inside! - Spluggzter
    Hmmmm, I am still too gimped to live - Baxie

  2. #22

    @@@ Trox Twink @@@

    Ok, so I got some tells ingame of what and how I could get the symbs on that I have in my sig Final setup .

    Mainly I focused on the one non physical ability (or not strengt/stamina) as those have normally not been an issue. First off I would like to start off with what perks I have trained for ALL symbs to get on... (once you start reperking, you do it for all) PERKS Now that is a whopping 56 perks in action..(actually 8 of those perks are "permanent" (1 in AI-tech, Genius and Acrobat))... I'm glad that for most of that period, I could still use my character. 48 perk resets means 96 days of perk reset (back and forth)... just to give you an idea of what "effort" it takes....

    Also, for a link to my imps used to twink, see here: IMPS

    Most "special" item must be Burden of Competence, and for trox, it's deffinately worth it.

    Ok, so how to get:
    a) 1156 in Intelligence:

    Setup

    Adding to this I used:
    2 * O.E.T. Co. Jess that added 20 of intel each = 40

    Imps
    QL 254 Eye Implant: Intelligence, Refined Bright = 39
    QL 257 Head Implant: Intelligence, Refined Shiny = 65
    QL 255 Ear Implant: Intelligence, Refined Faded = 26

    Perks (as pointed out over)
    Atrox Secondary Genome = 25
    Enhance DNA = 45
    Genuis = 40

    Buffs
    Neuronal Stimulator = 20
    General base buff = 12
    Extruder Bar = 2

    There are some things that could add to intel that I do not have (not needed to use)
    Org HQ ql 300 = 9
    Sword of Dusk ADDITIONAL = 24 (64 = what it adds)
    Safeguarded NCU Memory Unit = 10 (total)
    Improved Cut Red Tape = 3
    Maar's Blue Belt of Double Prudence ADDITIONAL = 15 (50 = what it adds)
    First Creation of the Sagittarius ADDITIONAL = 5 (10 = what it adds)
    Mediative Gloves of the Aquarius ADDITIONAL = 20 (25 = what it adds)

    Better Intel rings and better imps could also increase your intel some (if needed). On a sidenote, what turned out to be my hardest item to get, was the second intel ring at +20... took me for ages, and finally a friend helped me to get loot rights for a small tip.

    b) 1154 in Psychic:
    Setup

    Adding to this I used:
    2 * Galahad Inc T70 Beardsley that added 25 of psychic each = 50

    Imps
    QL 260 Chest Implant: Sense, Refined Shiny = 40
    QL 257 Head Implant: Psychic, Refined Shiny = 65
    QL 255 Ear Implant: Psychic, Refined Faded = 26

    Perks (as pointed out over)
    Atrox Secondary Genome = 25
    Enhance DNA = 45
    Genuis = 40

    Buffs
    Neuronal Stimulator = 20
    General base buff = 12
    Extruder Bar = 2
    Org HQ ql 300 = 9 (had to use this...)

    There are some things that could add to psy that I do not have (not needed to use)
    Improved Cut Red Tape = 3
    Cancer's Time-Saving Memory = 12
    Maar's Blue Belt of Double Prudence ADDITIONAL = 15 (50 = what it adds)
    First Creation of the Sagittarius ADDITIONAL = 5 (10 = what it adds)
    Mediative Gloves of the Aquarius ADDITIONAL = 20 (25 = what it adds)

    Better psy rings and better imps could also increase your psy some (if needed). On a sidenote, again, what turned out to be my hardest item to get, was the second psy ring at +20...

    I would like to emphasise that the following items was cheap to get in pande, so all that think of twinking should get them:
    Capricorn's Guide to Alchemy = 1 point i think
    Urbane Pants of Libra = 1 point i think

    c) 1106 in sense: (or I stopped checking at 1106, as that was the req for getting on my highest symb).
    Setup

    Adding to this I used:
    2 * Galahad Inc T70 Zig Zag that added 20 of sense each = 40

    Imps
    QL 260 Chest Implant: Sense, Refined Shiny = 66
    QL 257 Head Implant: Psychic, Refined Shiny = 26
    QL 259 Waist Implant: Sense, Refined Bright = 39

    Perks (as pointed out over)
    Atrox Secondary Genome = 25
    Enhance DNA = 45

    Buffs
    Enhanced Senses = 15
    General base buff = 12
    Extruder Bar = 2

    There are some things that could add to sense that I do not have (not needed to use)
    Org HQ ql 300 = 9
    Maar's Yellow Belt of Double Speed ADDITIONAL = 15 (50 = what it adds)
    Gemini's Double Band of Linked Information ADDITIONAL = 18 (20 = what it adds)
    Aim of Libra ADDITIONAL = 17 (20 = what it adds)

    Better sense rings (4 total) and better imps could also increase your sense some (if needed).
    Last edited by Niles; Sep 15th, 2006 at 10:42:46.
    Niles73 220/30/70/s/p/(-and (preLE/Alba/DB)Guide) - Trox way => can't make life? Take life!
    Phoeniles 200/30/60 - reborn ranged opi adv!
    Nilose 220/30/68 /s - plays for team alt gear farm
    Nilbit 220/30/70 /s - parked gimptast
    Nilo 220/27/68 /solo pvm/pvp - parked DD

    Duke Nukem Forever is out.. now what?

  3. #23
    d) 1281 in agiliy (and 1276 in strengt/stamina at the same time + 2088 in treatment a.k.a. ql 300 symbs)

    SETUP
    This setup takes in consideration both treatment and all 3 abilities.

    Adding to this I used:
    Master G-Staff = 60 in agility

    Imps:
    QL 254 Left-Arm Implant: Strength, Refined Bright = 39 to strengt
    QL 259 Chest Implant: Stamina, Refined Shiny = 26 to strengt and 66 to stamina
    QL 259 Waist Implant: Sense, Refined Bright = 26 to agility
    QL 256 Leg Implant: Agility, Refined Shiny = 65 to agility and 39 to stamina
    QL 254 Feet Implant: Agility, Refined Bright = 39 to agility
    Rembember right arm is out, since that is the one to get in.

    Perks (all that pointed out over):
    Enhance DNA = 45 all abitities

    Atrox Primary Genome = 49 to strengt/stamina
    Mountaineer = 35 to strengt/stamina
    Freak Strength = 20 to strengt/stamina

    Atrox Secondary Genome = 25 to agility
    Acrobat = 30 to agiltity
    Shadowstalker = 25 to agility

    First Aid = 100 to treatment

    Buffs:
    General base buff = 12 to all abilities
    Extruder Bar = 2 to all abilities

    Essence of Behemoth = 27 to strengt/stamina
    Iron Circle = 20 to strengt/stamina

    Feline Grace = 25 to agility
    Dance of the Dervish = 4 to agility

    Superior First Aid = 80 to treatment
    Treatment transfer = 60 to treatment
    Treatment Expertise = 20 to treatment
    Implant clinic = 100 to treatment

    Other:
    Org HQ = 23 to treatment
    Also one should prob not neglect the tricle down in treatment from my setup.

    Conclusion:
    This setup ensures that I get in the ql 300 Right Arm symbiant. When that was implanted, getting in the ql 300 Left Hand was VERY easy.

    This last part gave me more options to play with, especially in regards to the armor I used. With the total setup shown over, I go over the req in all abilities and also treatment (2091). So for those doing this later, there are some room for slack. Actually, I have implemented some slack of my own, as rings, imps, belt, ncu and some armor is not the best quality.

    On a sidenote, I had already in the Left Arm and Feet symbiant so I did not need the implants, however, the implants would make it easy if one should not have the symbs in place.

    Enjoy, I'm quite sure I will (when I'm out of perk reset)

    /Niles73
    Last edited by Niles; Feb 2nd, 2006 at 16:29:31.
    Niles73 220/30/70/s/p/(-and (preLE/Alba/DB)Guide) - Trox way => can't make life? Take life!
    Phoeniles 200/30/60 - reborn ranged opi adv!
    Nilose 220/30/68 /s - plays for team alt gear farm
    Nilbit 220/30/70 /s - parked gimptast
    Nilo 220/27/68 /solo pvm/pvp - parked DD

    Duke Nukem Forever is out.. now what?

  4. #24
    Quote Originally Posted by Niles
    First Creation of the Sagittarius ADDITIONAL = 5 (10 = what it adds)
    This has a requirement Mat Crea > 1500 and that is:
    - useless for adv (about 800 is max required by any adv nano)
    - hard to get for a trox (huge waste of IP that would be more usefull in other skills)
    Awikun 220/70/30 Ranged adv - my Main that I hardly ever log
    Awisha 220/70/30 Shade - Can solo 95% of all bosses
    Cratawi 200/70/30 Crat - S7/DR Solo farmer
    Awiken 220/70/30 Eng - Pvm Eng
    Nukiwa 200/70/30 NT - almost forgotten (awaiting retwink)
    Awidoc 200/70/30 Doc - 200 fun pvp twink
    Awix 200/70/30 Fix - 200 fun pvp twink
    Awienf 220/70/30 Enf - tanked every single boss (and still lives)
    Soldawi 220/70/30 Sol - Pvm Sold
    Awima 150/xx/xx Ma - best S10 MA farmer
    Doctorawi 220/70/30 - Pvm Doc
    Awienfo 200/70/30 - Atrox with Pande red belt and 2xQL300 hammers
    Macierewicz 220/70/30 - Pvm Crat
    Zlakobieta 220/70/30 - max complit +top tradeskiller

  5. #25
    also why I chose not to use it... I'm simply laying down what I used, and to not seem ignorant, show what else is possible to use.
    Niles73 220/30/70/s/p/(-and (preLE/Alba/DB)Guide) - Trox way => can't make life? Take life!
    Phoeniles 200/30/60 - reborn ranged opi adv!
    Nilose 220/30/68 /s - plays for team alt gear farm
    Nilbit 220/30/70 /s - parked gimptast
    Nilo 220/27/68 /solo pvm/pvp - parked DD

    Duke Nukem Forever is out.. now what?

  6. #26
    Nicely done for a Trox :-)

    Gratz!

  7. #27
    Nice setup Niles.

    Without Burden, I had to give up QL 300 R-arm. Since there were no symbs higher than 270 I could insert, I stopped at 260 since that saved me more than 100k IP in treatment.

    Sig is updated. It's pretty much the same as Niles except QL.
    Proud veteran of Tranquility(Atlantean)

    Afelia - Opifex trader : PvM armour
    Adv: Armour -Trox Melee Adventurer by heart.

    SWG doesn't have leets... there's no competition -Cold
    We will not be able to hit the barn from the inside! - Spluggzter
    Hmmmm, I am still too gimped to live - Baxie

  8. #28
    I had similar setup as niles' in mind. Though im doing this without burden, atleast no burden sofar. So ill probaly have abit more struggle if not alot

    But nice "guide" nilesl u gave me a few ideas that will come in a handy
    Last edited by Humlebien; Sep 4th, 2006 at 08:51:58.
    Instability:
    Humlebien
    Neophyte
    Whereishumle
    Callmebetty
    Humlox
    Betty
    Melankolia

  9. #29

    *** Buff Imps ***

    Niles73 220/30/70/s/p/(-and (preLE/Alba/DB)Guide) - Trox way => can't make life? Take life!
    Phoeniles 200/30/60 - reborn ranged opi adv!
    Nilose 220/30/68 /s - plays for team alt gear farm
    Nilbit 220/30/70 /s - parked gimptast
    Nilo 220/27/68 /solo pvm/pvp - parked DD

    Duke Nukem Forever is out.. now what?

  10. #30
    @ OP - Thanks for reminding me to not slack on planning, I'm 218 opi (>.<) neut (>>.<<) melee (/shrug) and am starting to gather teh end-game symbs and buffing items I dont yet have. This post keeps me on task and gives me some inspiration/ideas. I am REALLY not looking forward to this part of the game (only sick bastards do!) but I have, at least, put away the handgun I find myself eyeing when I think of the work in front of me.

    @ errybody else - thanks for sharing. I dont visit a whole lot, but always find myself pleasantly reminded that theres some really fine peeps behind the screen on the ADV forum. <3

    Cheers!

  11. #31
    ty Niles for such a nice guide, i did exact same symbs setup with your help, still reseting perks back but i know it's worth it already
    Umyk-220/30/70 trox adv, Infinity member
    Wdowa-220/30/70 soli doc, Infinity member
    Bakly-220/30/70 trox enfo, Infinity member
    Durendal-220/30/70 trox shade, Terror From Behind member

  12. #32

    Just What I needed.

    Yes I know this is a necrotic post, but this is by far the best answer I have found to the puzzle that end game symbiants are to us! And of course-- not to mention now that LE is out, how does this change Niles excellent work?

    Could you skilled folks amend this post and information to take advantage of the LE research lines, weaps and armor for those of us who are more or less twinking-challenged?

    Free bump for a truly excellent guide.

    Sticky maybe??
    Mahrii, 220/19/50, General, Ive Got Your Back (recruiting)

  13. #33
    Well so far I have gotten only 3 intelligent symbs on, Infantry foot, infantry left arm and artillery left hand.
    Arty symbs ( yeah i am ranged ) are a pain in the ass due to mixed req like Strenght, Sense and say Intelligence or so. When you have one skill you lack the other.
    Req to get the rest in is definetely the +40 sense u get from HI goggles and Aim of libra ( which i dont have atm ). You also need at least 290+ twink implants ( thank you to all who have borrowed me the stuff ) and the +13 strenght boots.
    All that req Boc, yellow/red belt, apfbelt, various Pande loot including aqua gloves, aqua ncu, and other phatz and 2000 years of perk reset.
    I personally dont see how to equip an intelligent support chest, once u have put on the rest ( Right arm Artillery --> - 72 pts of strenght ). So at some point u need to pick one symb over another.
    In my case Right arm is more important as the Right arm artillery goes from persisting --> intelligent.

    Overall a huge headache.
    Act Well your part, for Within lies all honor.

    ---------------------------------------------------

    Darkwillow : *°°° Queen of Storm *°°°
    Milk 'Hotcow' Factory ^^MOO MOO^^
    Thomas 'Ceryx' Tomato
    --Blackmail--
    Kiyoko 'Purk' Whites
    Shu 'Zecret' Shan

    Browsing since 2002.

  14. #34
    il only have an intelligent feet symb(once i actualy get it cause it so damn rare) and 290 waist,all my stuff is done without BoC(aka 47 perk resets,might need more for feet symb),dont ask me how i did it,i didnt wright anything down ><

  15. #35
    Foot was rather easy ... I didn t know it was rare... Did you try to ask Zods Rl's ?

    I Calculated I can equip a 300 waist but I wont be able to get a 300 leg in
    So i ll have to stick with cognizant leg and cognizant chest

    Oh support ear intelligent seems a pain too.
    I m just waiting on the good lord to give me the aim and the strenght to do a Hi raid.
    Act Well your part, for Within lies all honor.

    ---------------------------------------------------

    Darkwillow : *°°° Queen of Storm *°°°
    Milk 'Hotcow' Factory ^^MOO MOO^^
    Thomas 'Ceryx' Tomato
    --Blackmail--
    Kiyoko 'Purk' Whites
    Shu 'Zecret' Shan

    Browsing since 2002.

  16. #36
    I think Naizdoc was selling an intelligent infantry foot
    Act Well your part, for Within lies all honor.

    ---------------------------------------------------

    Darkwillow : *°°° Queen of Storm *°°°
    Milk 'Hotcow' Factory ^^MOO MOO^^
    Thomas 'Ceryx' Tomato
    --Blackmail--
    Kiyoko 'Purk' Whites
    Shu 'Zecret' Shan

    Browsing since 2002.

  17. #37
    on RK 2 hehe,it is rather rare afaik(only seen 1 drop in the last 3 months),none on GMS/shopping channels ;/

  18. #38
    I just dont troll enough forums to know who is who :P
    but yeah, I feel ya <3
    Act Well your part, for Within lies all honor.

    ---------------------------------------------------

    Darkwillow : *°°° Queen of Storm *°°°
    Milk 'Hotcow' Factory ^^MOO MOO^^
    Thomas 'Ceryx' Tomato
    --Blackmail--
    Kiyoko 'Purk' Whites
    Shu 'Zecret' Shan

    Browsing since 2002.

  19. #39
    /shrug i may have a spare 300 foot.. will have to check, i know i have most of my 300 symbs.. think i'm just missing an eye.. but will be a while before i attempt to get them in, since i want ai 30, and a fair few pande phats before i get em .

    also, 1500 MC doesn't require alot of ip, if any, since you can get +45 from tower, +210 from arith set, +153 from umbral, +140 mochams, then +100 from phulak.. and then there are also the AI rings for a bit more if need be... as well as +nano perks.. so with some effort, you can put it on without spending any more IP than what you need normally.

    sure, it takes a fair bit, but if 300 symbs were easy to put on, everyone would have em on, and there would be no sense of acheivement for doing something difficult.
    Redadv 220/30
    Proud Member of The Renaissance

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