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Thread: Changes to new db instance?

  1. #1

    Changes to new db instance?

    Just noticed today that im getting Environmental Protecting Shield (more known as apf buff) soon as i enter new db instance.

    Environmental Protecting Shield
    NaCost: 100Nanoline: No Terraform
    Duration: 05:33:20


    ><


    As well stun effect right after warp to middle that we usually didnt get before...
    Stun is kinda nice i guess, stops ppl from falling off when she warp to middle, but i didnt see anything in patch notes about that instance, so just wondering whats that about.

  2. #2
    Interesting... most people fell after being warped
    So I guess this is a welcome change
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  3. #3
    Unstunnable MA's : pissed off?
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
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    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  4. #4
    Quote Originally Posted by Koizumi
    Unstunnable MA's : pissed off?
    Not really, i never go in there with ma, just with engi ; )
    Warps are handy :P

  5. #5
    MA's get stunned when she warps as well
    Vamzer 220/24 Martial Artist
    Doomed Lover 215/20 Keeper
    Novas 165/9 Nano Technician


    Quote Originally Posted by Perfekt View Post
    You do understand that you just showed everyone that you don't have a correct perspective on the matter, right?

  6. #6
    When you die you now rezz outside the entrance to caves instead of pande :P

    Also just click a free movement when warp is inc and when it goes off the stun should be up so it cancel it almost immediately

  7. #7
    Quote Originally Posted by Moonsorrow View Post
    Just noticed today that im getting Environmental Protecting Shield (more known as apf buff) soon as i enter new db instance.

    Environmental Protecting Shield
    NaCost: 100Nanoline: No Terraform
    Duration: 05:33:20


    ><


    As well stun effect right after warp to middle that we usually didnt get before...
    Stun is kinda nice i guess, stops ppl from falling off when she warp to middle, but i didnt see anything in patch notes about that instance, so just wondering whats that about.
    Possibly to prevent engi warps to non key holders?

    As for stun on warp to mid...a bit carebear but it'll stop the retards who don't see the warp coming from running off the edge.
    Member of Spartans
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    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  8. #8
    NO WAY... Another nice challenging PF has been made easier :P

    It was fun having to constantly check for the warp coming so you didn't run into the blender. I'm really disappointed that there is now a stun to prevent this...
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  9. #9
    Quote Originally Posted by Koizumi View Post
    Unstunnable MA's : pissed off?
    pissed

    on second notice, death from fall warps you to reclaim
    death from everything else, warps you to the entrance
    Last edited by Wagabunda; Jun 26th, 2008 at 06:51:40.

  10. #10
    I like this instance because it requires effort, this stun is just wrong.
    Last edited by Starphoenix; Jun 26th, 2008 at 09:39:35.

  11. #11
    I got nuked on the bridge by an ave 2 times each run, thanks for the stun
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  12. #12
    Dont thank em too much, they'll start thinking you actually <3 stuns and implement stunprocs for MA's too ;P
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
    One "Namichan" Piece - 220/30/68 Drainwhore
    Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
    IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  13. #13
    Quote Originally Posted by Amortia View Post
    When you die you now rezz outside the entrance to caves instead of pande :P

    Also just click a free movement when warp is inc and when it goes off the stun should be up so it cancel it almost immediately
    Quote Originally Posted by Wagabunda View Post
    pissed

    on second notice, death from fall warps you to reclaim
    death from everything else, warps you to the entrance
    They better put a surgery clinic outside the place as well. Takes me forever to buff as it is

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  14. #14
    Quote Originally Posted by Wakizaka View Post
    They better put a surgery clinic outside the place as well. Takes me forever to buff as it is
    Blitz some 275 nano kits, nab!
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  15. #15
    I'm to lazy, sell me some plox
    Actually if I'm out in the field I swap in a CPU Upgrade and cast nano aura first to make it alot faster.

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  16. #16
    Quote Originally Posted by Vamzer View Post
    MA's get stunned when she warps as well
    Quote Originally Posted by Amortia View Post
    Also just click a free movement when warp is inc and when it goes off the stun should be up so it cancel it almost immediately
    Unstunnable effects the same line as Free Movement stim so only one of these can be true, so which?
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  17. #17
    Quote Originally Posted by Jonalethian View Post
    Unstunnable effects the same line as Free Movement stim so only one of these can be true, so which?
    Well when Aune warps from one place to another, the stun does not affect MAs with unstunnable and is removed with a free movement.

    I haven't experienced this new stun you get when you get warped to the middle, so I guess it is very possible THAT stun is in a different line.

    IE, 2 different stuns in that instance now, one is like a crat stun so idiots don't fall off when warped.
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  18. #18
    Quote Originally Posted by Harios View Post
    Interesting... most people fell after being warped
    So I guess this is a welcome change
    Indeed, I've been blended multiple times because I was running to one of the tower things and got warped. Wheee.
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    ----
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  19. #19
    Quote Originally Posted by Hacre View Post
    IE, 2 different stuns in that instance now, one is like a crat stun so idiots don't fall off when warped.
    1. when Aune warps herself, it's the stun MAs can resist, and do resist.

    2. when Aune warps everyone to the middle, it's the same effect Brawl has, that MAs can't resist and never do.


    So yeah, 2 different stuns.
    Vamzer 220/24 Martial Artist
    Doomed Lover 215/20 Keeper
    Novas 165/9 Nano Technician


    Quote Originally Posted by Perfekt View Post
    You do understand that you just showed everyone that you don't have a correct perspective on the matter, right?

  20. #20
    Quote Originally Posted by Vamzer View Post
    1. when Aune warps herself, it's the stun MAs can resist, and do resist.

    2. when Aune warps everyone to the middle, it's the same effect Brawl has, that MAs can't resist and never do.


    So yeah, 2 different stuns.

    huh, MAs do resist brawl stun with unstunable perked

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