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Thread: NM dmg-to-nano perks

  1. #1

    NM dmg-to-nano perks

    Would be nice to get some intel on those nifty little effects.

    E.g if they will stack with current ingame Dmg-to-Nano nanos such as Nanobot (NB) Guard/Shielding, NB Shelter, NB Defense or the effect on the Reanimated Healer Robe.

    If they will stack with regular reflects?

    And what ratio have you been thinking about? 1:1,00? 1,50? 2,00?
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  2. #2
    Quote Originally Posted by sannz View Post
    Would be nice to get some intel on those nifty little effects.

    E.g if they will stack with current ingame Dmg-to-Nano nanos such as Nanobot (NB) Guard/Shielding, NB Shelter, NB Defense or the effect on the Reanimated Healer Robe.

    If they will stack with regular reflects?

    And what ratio have you been thinking about? 1:1,00? 1,50? 2,00?
    They'll stack with regular reflects unless FC put a definitive one cancelling the other technique in there, because they're a different thing altogether. Guard stacks with RRFE for example, but not with Shelter and Shelter also does not stack with RRFE.

    Stacking with other Damage to Nano is a difficult one, since if they don't, the perks will be useless to NTs since there's nothing there "better" than 25% from Shelter or the 95% from Guard. That said if they do stack, as I've said in other posts, a huge gulf will be present between Nanomage NTs and other breeds.
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  3. #3
    Well there may be a change coming to that since the outcry in forum was huge and if they didn't it'll cause all sorts of problems with invulnerabilities when stacking the effects with robe buff.

    In case of NT's we can only hope it's going to change since as hacre said it would make for a huge difference between NM and other breeds and it'll hurt the NT profession since everything would have to be balanced about the possibilities of these actions which would blow for the other 3/4 of the time they are not available.
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  4. #4
    the annoying stuff with DD to nano is the fact that the fraction is removed after the 30% Cap computation.

    hence the silly : you hit with 27 bullets, you hit Thatdamnnt for 200 FA damage ...
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