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Thread: Friday with Means - February 20th, 2009

  1. #181
    Quote Originally Posted by Chrys View Post
    What needs to change is that it needs to be made FUN and REWARDING to LEVEL. Those three key words.
    eeeeeeyup. What fun is it for someone that recently upgrades to SL (lets say level 100ish like me back in the day :X ) to get told (once they ask where is a good place to gain some levels), go kill some rocks for 60 levels? then when you get high enough, go to the next area and kill some MORE rocks. Where is the variety?

    Doesn't seem like a good way to retain subscribers if their first taste of the Paid Areas is to kill the same group of mobs over and over and over until you don't get good XP, then move to the next set of identical mobs and kill them over and over. One might wonder what all these other areas are for eventually.

    Yea...yea, you can go kill other mobs and gain levels eventually, but

    A. No one else is, so you are no longer part of the massive multiplayer game, and
    B. The XP is not as good, so if your main goal that day is to level, why would you not get the most bang for your buck and ignore the rest of the game?

    I think one of the biggest upgrades that could happen is to get away from HECK>> HECK>> HECK>>MISSION>>>MISSION>>>MISSION, and give incentives for people to LEVEL in the beautiful outdoor scenery. It makes the game seem small in scope when reduced to certain areas of teaming and indoor missions ad infinitum.

    Possible fixes:

    1. Make other outdoor mobs XP the same as hecks or vice versa nerf the hecks XP to be the same as others of the same QL (which I don't recommend, seeing as how we are talking about grind as it is.)

    2. Make outdoor mishes that require you to kill X amount of mobs like some quests do but make the XP equal to doing the same amount of hecks in the same amount of time.

    3. other stuff that I can't think of right now but there are many options to get away from the current situation of monotony.
    Last edited by bungerman; Feb 26th, 2009 at 04:24:49.
    Quote Originally Posted by Means View Post
    Dirty Underpants of Bungerman
    Runspeed: - 1989
    Sense: -314
    Intelligence: -50

    These befouled undergarments are painfully confining having previously belonged to a detail-oriented individual with much smaller genitals. Walking is difficult...running is impossible. Stains of a dubious nature adorn both the front and back of these "tighty-whities". Noxious fumes make your eyes burn and your nose run while wearing these. One can only imagine what you are doing wearing them.

  2. #182
    Quote Originally Posted by bungerman View Post
    ...post...
    I agree 100%...
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  3. #183
    Quote Originally Posted by Chrys View Post
    Question for Means: FC reported a $33.8m fy loss this week and resignation of their CFO - mostly to do with AoC. Will this have a significant impact on AO?

    As far as I could see, this has much to do with a depreciation of the value of AoC. I don't think it means that they lost 33.8m CASH. But no, it's not a good sign...

    But that's just the way I understood it, and I'm no expert... So feel free to correct me/elaborate.

  4. #184
    Quote Originally Posted by ThePartisan View Post
    As far as I could see, this has much to do with a depreciation of the value of AoC. I don't think it means that they lost 33.8m CASH. But no, it's not a good sign...

    But that's just the way I understood it, and I'm no expert... So feel free to correct me/elaborate.
    They lost 22.8m on revaluation of AoC assets - and that's reflected in Q4 results, which, excluding the revaluation, they lost about $600,000, from what I can tell much of it to do with forex losses - not a big amount in this climate and yes their cash holdings went up. But Full Year results totalled $33.8m loss, after AoC launched then tanked and now (apparently?) is getting pieced together again by Sil (no surprise - I've told people on other forums who were hating on AoC that Sil would pick things up and he did - after all he saved LE from being an utter disaster too). Where does it leave FC? Or AO?

    FC was a company that was on the verge of getting big (though AO players prolly didn't appreciate being sent to AoC support ), and now it's back down to medium-sized (which is still a step up from tiny).

    Edit: I love the look of their java based MMO. If they can get that to work off an iPhone/Omnia/Touch or something, they are on to a friggin winner. Screw the young target audience, get first-in on the platform. Remember WoW was originally targeted at children.
    Last edited by Chrys; Feb 26th, 2009 at 10:41:04.
    bai2u!
    -::l2pvp!1::-
    Electronite: FFA also destroyed Clan hegemony when it comes to tower wars. Ironically the downfall was started by the most active pvpers. Another ironic thing is that the downfall happened due to pvm conflict. Silirrion: (We have pretty good anti-troll filters by now though) Means: Thong-wearing troxes will always be a part of this game and a point of AO pride. Keldros: Obviously reall trolls don't use conditioner Marlark: If this forum was Swedish in it's language .. id pawn you any day. 220 NT: tl7 is a joke most of the time. 90% of the people are double double dead. some are worth debuffing tho. Mastablasta: you guys are right and I'm wrong. Ebag: No. You alpha me'd due to the stat bug. More Ebag: I don't have any twinks currently, nor do I participate much in mass TL7 PvP (though I do go occasionally, usually just to watch). Questra: an MP in sneak eNSDed me and did about 20k damage in 10-12 seconds

  5. #185
    Is it bad that I skipped everything in this thread just to read Mean's funny posts?
    Enter the Information Age
    Proc Descriptions

    Hunt, and be hunted: The Hunting Grounds | Alien Tower Field :Aliens, that really invade!
    Pet argo management: Servants Protection | Expand the Notum Silo :Make it worthwhile


    Rimor
    Tesgri - 220|17|58 (Omni Agent)
    Leara - 220|25|62 (Omni Doctor)
    Ponygirl - 220|25|56 (Omni Bureaucrat)
    Means: "We have done way dumber things than this..."

  6. #186
    Quote Originally Posted by Ebondevil View Post
    Level lock the Inferno boots to level 180 as a minimum, possibly Title Level 6 like Hold Hell at Bay.
    No, dont like that idea.

    What really needs to happen is the Soul Devourer wont give out missions to people if the team has members that are under 180.

    I dont see why people of lower levels shouldnt be able to wander around Inferno, and die horribly, or be helped in killing roaming mobs, just need to be excluded from the missions.

    Part of that would also need to be the improvement of Pen as a real source of XP/loot for those that are 209 or under (upper cap for rolling Pen missions).
    Omutb - President - Ring of Destruction

    If you only knew the power of the Frosted Strawberry Poptart....

    "Once more unto the breach, dear friends, once more; Or close the wall up with our English dead." - because Wales just isnt a country

    Chernobyl, providing the freshest bottled water since 1986, for that healthy green glow.

  7. #187
    Quote Originally Posted by Omutb View Post
    No, dont like that idea.

    What really needs to happen is the Soul Devourer wont give out missions to people if the team has members that are under 180.

    I dont see why people of lower levels shouldnt be able to wander around Inferno, and die horribly, or be helped in killing roaming mobs, just need to be excluded from the missions.
    I second that, Inferno is a wondrous place and the sole place for a light utility! for those too old to have experienced the ICC shuttleport*.

    The current system with getting access to the ShadowLands play fields work well.
    If it is only the missions you do not want people to get to, then fix that, instead of limiting the playfield altogether.

    Some explorers survival tips for Inferno travel as low level:
    Concealment skill for land
    & swimming through the lava for long distance traveling (adv buffs help)

    Kind Regards
    Ariensky

    *I will admit that the number of toons from 2004, but not level 180 might be limited, but not having a light source is none the less annoying.
    Yay for the Never-ending Being of Light, that was what I went to inferno for, to get it before the boots are level locked, if that sad suggestion wins.
    Last edited by ArienSky; Feb 26th, 2009 at 13:35:44.
    Humankind can not gain anything, without first giving something in return.
    To obtain; something of equal value must be lost.
    That is the 1st law of equivalent exchange


    Rubi-Ka needs: a nickel statue of an astronaut pointing at the sky
    With the description / plate saying:
    When the stars burn out and I find I lack the strength to continue...one of YOU wil pick up the flag and carry it forward.
    This really isn't a corporate product anymore...it belongs to all of us. Where it goes it up to us.

  8. #188
    Maybe they should make the 7x ring harder to get. A 220 farming a pb isnt exactly hard.
    "A whole new place to run around for ages in then die suddenly without warning."

    "I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"

    The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.

    <@Kintaii> L2P

  9. #189
    Quote Originally Posted by bungerman View Post
    *Post filled with Incontrovertible logic........*
    Means, please hire him.
    Trixie "Tryqz" Rhaiyne, Newland Council Science Minister

  10. #190
    Quote Originally Posted by ArienSky View Post
    *I will admit that the number of toons from 2004, but not level 180 might be limited, but not having a light source is none the less annoying.
    My 2 oldest toons, from 2002, are both under 180

    I have many others that are pre-2004 and under 180.

    Admittedly, most of them will probably never get to 180 either.
    Omutb - President - Ring of Destruction

    If you only knew the power of the Frosted Strawberry Poptart....

    "Once more unto the breach, dear friends, once more; Or close the wall up with our English dead." - because Wales just isnt a country

    Chernobyl, providing the freshest bottled water since 1986, for that healthy green glow.

  11. #191
    Level locking items, such as Inferno boots, and forcing people to level in certain places would most likely make even more people quit imo.

    Forcing the whole team to do dmg on a mob? how would that solve teaming? would the person in team that does the most dmg get the most xp? ... Sorry doc, seeya in a few months when you've catched up...

    We all know that 95% of AO is about having/making friends to level/quest with.

    I'm going to be Captain Obvious here and state that we need more people, people that wants to stay in AO. It is however up to us players to help tease them enough to stay.

    I'd love more content for more levelranges and working rewards in Penumbra missions is one example.

    The problem is that there too much to chose from for to few people.
    No, I'm not saying remove this or that. You know what I mean.

    Having mobs adapt to what profession you bring into a mission just sounds like it would take more time to level that way and add to the kite/pocket "problem".

    Regarding mobs using specials; I've seen the blue mobs in pande use(d) burst.

    I personally don't see it as a huge threat to AO that people spend time on kite hill or in pocketed teams. Yeah, I've been on kite hill a few times on some alts, was a kick to see all that xp roll by. You all know you go "ooh!" when getting a high ammount of xp/sk/ai.
    If not, people would kill green mobs all the time.

    Yes I want more ways of leveling but how many can we get? A majority of gamers will always go for the fastest way to gain levels, that goes for any game...

    Forcing people out of pocketteams might help a few to learn their profession, sure.
    But would that help the population? I'm pretty sure it wouldn't.
    I'm certain it would not keep all us "veterans" still rolling alts ...

    Learning your profession is ofc important but then who would we laugh at when that 200ish un-orged soldier in carb and a pearlfarmer hat goes "what's Riot Control?"


    And finally: You will not successfully keep people playing a game by introducing more restrictions such as level locking even more items. To test that theory, you could always level lock a huge load of the NT and trader nanos to see how many of them will like it...


    .
    Last edited by wormx; Feb 26th, 2009 at 15:35:02.
    Stars "Wormx" Monkey 220/30/70 3rd opi fix on RK1, 7th on all dimensions to hit AI30 Thanks for all the raids : )
    DanceMeTo "Summerglow" TheEndOfLove 220/27/67 Opi Fixer. Yes, I like fixers.
    LifeIs "Winterglow" NoCabaret 150/14/42 Opi Fixer. Waiting for more hits with the nerfbat.
    Doctor "Wormx6" Panda 220/20/55 Atrox doctor, dinged 220 off Thrak key quest : )
    Mr "Ceilingcat" Monkey 220/23/52 Soli MP, hiding in the ceiling, watching...
    Too many other alts to list here...


  12. #192
    Quote Originally Posted by Means View Post
    "This particular model is now environmentally friendly."

    The chair has no exhaust in the next version. There is a change you asked for, a good start. I am sincerely interested in your views on the game Perfekt. This is not some silly wind-up...I don't have time for that. Let me know what you think. If you don't feel like putting it here...PM it to me.

    Thanks to everyone else who has been adding to the discussion...it helps when we can see all these opinions at the same time. It lets us know what really matters to you guys.
    Whoa.....missed this post. Hadn't been following this thread until mastablasta mentioned something about you challening me.

    First, thanks a lot for fixing this chair issue.

    Second, as far as my opinions...they generally get beat down by some fanboy who thinks being spammed 90 MPH is OK for everyone to endure. I care more about function right now because the game is broken. People complain of hardcore lag everyday. Spammers are spamming all the time, killing OOC because people turn OOC off thanks to them. Name bot is broken still. Ignore is broken so even when we do /ignore and relog (happens quite often) you get spammed again. Ignore being broken in itself constitutes harassment since it has been broken for 3 YEARS. I don't like being harassed by someone whom I pay monthly to provide a service.

    For now, my first idea that I would like to see happen is something mentioned by Aramsunat. His idea was to allow user configurable chat filters that would block out chat entries with specific words or phrases, which is all done and configurable locally.

    This would remove the immediate need for a fixed /ignore system (though that does need to be fixed badly regardless). This would remove the need for players to request FC intervention of spamming. And I do believe it is doable without a huge waste of resources.

    I will post more ideas later but I have to go to work now. Thanks again for fixing the chair!

  13. #193
    I believe macro's ignore thing will fix the ignore problem some people have. i personally do not have this problem.
    "A whole new place to run around for ages in then die suddenly without warning."

    "I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"

    The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.

    <@Kintaii> L2P

  14. #194
    I have honestly yet to see a single line of spam ingame. Not that I've had OOC active for the last 4-5 years, but still.
    Sephiroth56 - 220 NT Atlantean - equipment
    Articate - The Brave New World.
    Sephiroth

    Four enforcers
    trapped by the sea
    one teased the 'techi
    then they were three

  15. #195
    Quote Originally Posted by wormx View Post
    ...
    And finally: You will not successfully keep people playing a game by introducing more restrictions such as level locking even more items. To test that theory, you could always level lock a huge load of the NT and trader nanos to see how many of them will like it...
    ...
    A lot of the NT nanoprograms ARE level locked. Dunno where you've been but all of the SL and LE nukes are level locked. It *is* annoying, especially when you have the MC and / or reqs to cast things 3-4 levels higher than you but it's not game destroying.

    That said, as a very very small step, I'm in favor of locking the inferno boots and quite a few other things.
    "Power...is living in a sea of information, directing and manipulating the flows so that the end result is a escalation of one's authority, one's reputation for knowledge, and one's ability to get things done in a timely and businesslike fashion."

  16. #196
    Quote Originally Posted by CulannHS View Post
    A lot of the NT nanoprograms ARE level locked. Dunno where you've been but all of the SL and LE nukes are level locked. It *is* annoying, especially when you have the MC and / or reqs to cast things 3-4 levels higher than you but it's not game destroying.
    Actually, I'm having trouble thinking of anything we've gotten since 2003 that wasn't level locked...

  17. #197
    Quote Originally Posted by Keldros View Post
    Actually, I'm having trouble thinking of anything we've gotten since 2003 that wasn't level locked...
    Ofab Armour!
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  18. #198
    Per the request of Means, I have created a thread in the Game Suggestions forum listing the "Perfekt 10".

    http://forums.anarchyonline.com/showthread.php?t=548490

  19. #199
    http://forums.anarchy-online.com/sho...d.php?t=548494 There's my list of 10 things + a few extras.
    "A whole new place to run around for ages in then die suddenly without warning."

    "I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"

    The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.

    <@Kintaii> L2P

  20. #200
    Quote Originally Posted by Perfekt View Post
    Per the request of Means, I have created a thread in the Game Suggestions forum listing the "Perfekt 10".

    http://forums.anarchyonline.com/showthread.php?t=548490
    Thanks! We'll get right on it.
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

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